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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-11-18 23:29:34 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-11-18 23:29:34 +0000 |
| commit | adb6b58e3c9e23e1d659497f0fb9b4542de1c7cf (patch) | |
| tree | c39935cacd9b0425a1e9f9a2b5b506feef299923 /src/game/server/srv_common.cpp | |
| parent | 9be8a4c39d5be538f85c905cf5194962271296a4 (diff) | |
| download | zcatch-adb6b58e3c9e23e1d659497f0fb9b4542de1c7cf.tar.gz zcatch-adb6b58e3c9e23e1d659497f0fb9b4542de1c7cf.zip | |
fixed score board stuff for CTF and improved kill messages for it aswell
Diffstat (limited to 'src/game/server/srv_common.cpp')
| -rw-r--r-- | src/game/server/srv_common.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/server/srv_common.cpp b/src/game/server/srv_common.cpp index c97433d3..5cb3d6e4 100644 --- a/src/game/server/srv_common.cpp +++ b/src/game/server/srv_common.cpp @@ -127,15 +127,16 @@ void gameobject::on_player_info_change(class player *p) } -void gameobject::on_player_death(class player *victim, class player *killer, int weapon) +int gameobject::on_player_death(class player *victim, class player *killer, int weapon) { // do scoreing if(!killer) - return; + return 0; if(killer == victim) victim->score--; // klant arschel else killer->score++; // good shit + return 0; } void gameobject::do_warmup(int seconds) |