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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2009-01-12 21:41:16 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2009-01-12 21:41:16 +0000 |
| commit | 123c5b5b9962f4af04ae2a0ca72fec668a1bea1e (patch) | |
| tree | 77aa460967d62c22df18a0fe56486f1fcef6c9ed /src/game/server/player.hpp | |
| parent | 1d6668583a23b45724e9b107604c0dbfae433f10 (diff) | |
| download | zcatch-123c5b5b9962f4af04ae2a0ca72fec668a1bea1e.tar.gz zcatch-123c5b5b9962f4af04ae2a0ca72fec668a1bea1e.zip | |
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
Diffstat (limited to 'src/game/server/player.hpp')
| -rw-r--r-- | src/game/server/player.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/player.hpp b/src/game/server/player.hpp index f711317a..e93aee01 100644 --- a/src/game/server/player.hpp +++ b/src/game/server/player.hpp @@ -58,7 +58,7 @@ public: CHARACTER *get_character(); - void kill_character(); + void kill_character(int weapon); void try_respawn(); void respawn(); |