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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-09-23 18:08:19 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-09-23 18:08:19 +0000 |
| commit | d9d37b945ee5796553794ef33249c22490494391 (patch) | |
| tree | 03c1c97c02732095316fdcbc46fdf777de2ab9b0 /src/game/server/player.hpp | |
| parent | c10ce4d17b4e21effecb28e0b43df2386ae1baaf (diff) | |
| download | zcatch-d9d37b945ee5796553794ef33249c22490494391.tar.gz zcatch-d9d37b945ee5796553794ef33249c22490494391.zip | |
some server restructure. added hook no attach sound
Diffstat (limited to 'src/game/server/player.hpp')
| -rw-r--r-- | src/game/server/player.hpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/server/player.hpp b/src/game/server/player.hpp index 55833d11..9836bffc 100644 --- a/src/game/server/player.hpp +++ b/src/game/server/player.hpp @@ -7,8 +7,9 @@ // player object class PLAYER { + CHARACTER *character; public: - PLAYER(); + PLAYER(int client_id); // TODO: clean this up char skin_name[64]; @@ -41,8 +42,6 @@ public: int max; } latency; - CHARACTER character; - // this is used for snapping so we know how we can clip the view for the player vec2 view_pos; |