about summary refs log tree commit diff
path: root/src/game/server/player.hpp
diff options
context:
space:
mode:
authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-08-14 18:42:47 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-08-14 18:42:47 +0000
commit78c089c0eae503822c7f1025aefcf02529b13723 (patch)
tree10c8767ef1006a09c9ca228770f1ce86b45cbccb /src/game/server/player.hpp
parenta420eb543f8206730aebb80e60a625f7204694e4 (diff)
downloadzcatch-78c089c0eae503822c7f1025aefcf02529b13723.tar.gz
zcatch-78c089c0eae503822c7f1025aefcf02529b13723.zip
last of the game server clean up. now it's done
Diffstat (limited to 'src/game/server/player.hpp')
-rw-r--r--src/game/server/player.hpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/server/player.hpp b/src/game/server/player.hpp
index c1866f85..e7af0573 100644
--- a/src/game/server/player.hpp
+++ b/src/game/server/player.hpp
@@ -1,3 +1,8 @@
+#ifndef GAME_SERVER_PLAYER_H
+#define GAME_SERVER_PLAYER_H
+
+// this include should perhaps be removed
+#include "entities/character.hpp"
 
 // player object
 class PLAYER
@@ -53,3 +58,5 @@ public:
 	void on_predicted_input(NETOBJ_PLAYER_INPUT *new_input);
 	void on_disconnect();
 };
+
+#endif