about summary refs log tree commit diff
path: root/src/game/server/player.h
diff options
context:
space:
mode:
authorGreYFoXGTi <GreYFoXGTi@GMaiL.CoM>2011-02-12 12:40:36 +0200
committeroy <Tom_Adams@web.de>2011-02-12 21:18:41 +0100
commit1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251 (patch)
treed4b94b98105c3af23c79bae02a132bfe66738392 /src/game/server/player.h
parente45ad2a085d8f02aadc5d823a1d7dda4e1da70aa (diff)
downloadzcatch-1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251.tar.gz
zcatch-1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251.zip
Refactoring & fixed WEAPONSPEC_GUN in content.py
Diffstat (limited to 'src/game/server/player.h')
-rw-r--r--src/game/server/player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/player.h b/src/game/server/player.h
index c4c413fc..fbbf5567 100644
--- a/src/game/server/player.h
+++ b/src/game/server/player.h
@@ -13,7 +13,7 @@ class CPlayer
 	MACRO_ALLOC_POOL_ID()
 	
 public:
-	CPlayer(CGameContext *pGameServer, int CID, int Team);
+	CPlayer(CGameContext *pGameServer, int ClientID, int Team);
 	~CPlayer();
 
 	void Init(int CID);