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authorMarius "Teelevision" Neugebauer <marius@teele.eu>2014-04-02 20:51:25 +0200
committerMarius "Teelevision" Neugebauer <marius@teele.eu>2014-04-02 20:51:25 +0200
commit7fe316d31a7340a64ebc4f5e8eb30a685d7e23bd (patch)
treee02bdf2a006924ea2bded8cbdaa8421f238bc720 /src/game/server/player.h
parent461e9be9a6dc90e9ef5c1b365205906c1d6c8431 (diff)
downloadzcatch-7fe316d31a7340a64ebc4f5e8eb30a685d7e23bd.tar.gz
zcatch-7fe316d31a7340a64ebc4f5e8eb30a685d7e23bd.zip
added detection for fast aiming bots
Diffstat (limited to 'src/game/server/player.h')
-rw-r--r--src/game/server/player.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/server/player.h b/src/game/server/player.h
index b3bf8c91..53466d0c 100644
--- a/src/game/server/player.h
+++ b/src/game/server/player.h
@@ -133,9 +133,12 @@ public:
 	int LastZCatchVictim() { return HasZCatchVictims() ? m_ZCatchVictims->ClientID : -1; }
 	
 	// bot detection
-	int m_IsBot;
+	int m_IsAimBot;
 	int m_AimBotIndex;
 	int m_AimBotLastDetection;
+	float m_AimBotTargetSpeed;
+	vec2 m_CurrentTarget;
+	vec2 m_LastTarget;
 	CCharacter::LastPosition m_AimBotLastDetectionPos;
 	CCharacter::LastPosition m_AimBotLastDetectionPosVictim;