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authorAlfred Eriksson <somerunce@gmail.com>2009-01-11 10:40:14 +0000
committerAlfred Eriksson <somerunce@gmail.com>2009-01-11 10:40:14 +0000
commit39a12060d68b1a5169d643a8c6f56df3d82ac4c1 (patch)
treebb104b9b446a00687e533924b5765ff3918780cc /src/game/server/hooks.cpp
parent371e8623161095b8f74d51d37f3de368b5cd584c (diff)
downloadzcatch-39a12060d68b1a5169d643a8c6f56df3d82ac4c1.tar.gz
zcatch-39a12060d68b1a5169d643a8c6f56df3d82ac4c1.zip
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
Diffstat (limited to 'src/game/server/hooks.cpp')
-rw-r--r--src/game/server/hooks.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game/server/hooks.cpp b/src/game/server/hooks.cpp
index 64cf3407..3f8fce80 100644
--- a/src/game/server/hooks.cpp
+++ b/src/game/server/hooks.cpp
@@ -46,16 +46,6 @@ void send_tuning_params(int cid)
 	server_send_msg(cid);
 }
 
-int mods_is_tuned()
-{
-	TUNING_PARAMS standard_tuning;
-	
-	if (memcmp(&standard_tuning, &tuning, sizeof(TUNING_PARAMS)) != 0)
-		return 1;
-	else
-		return 0;
-}
-
 // Server hooks
 void mods_client_direct_input(int client_id, void *input)
 {