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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-12-16 13:12:03 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-12-16 13:12:03 +0000
commit6285917917537b51c9dedcad1780a7f9b1193174 (patch)
tree979f0080dc31225ca71249fd24a509c53e91421d /src/game/server/gs_server.cpp
parentd83b83a7e5cab22796e84c55507efee19121093b (diff)
downloadzcatch-6285917917537b51c9dedcad1780a7f9b1193174.tar.gz
zcatch-6285917917537b51c9dedcad1780a7f9b1193174.zip
added some extra checks
Diffstat (limited to 'src/game/server/gs_server.cpp')
-rw-r--r--src/game/server/gs_server.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp
index afc0fa22..5bf8bad2 100644
--- a/src/game/server/gs_server.cpp
+++ b/src/game/server/gs_server.cpp
@@ -1069,6 +1069,8 @@ void player::tick_defered()
 		vec2 start_pos = core.pos;
 		vec2 start_vel = core.vel;
 		bool stuck_before = test_box(core.pos, vec2(28.0f, 28.0f));
+		if(length(core.vel) > 100.0f)
+			dbg_msg("server", "insane move! (%f,%f) %f", core.vel.x, core.vel.y, length(core.vel));
 		core.move();
 		bool stuck_after_move = test_box(core.pos, vec2(28.0f, 28.0f));
 		core.quantize();