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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-06-12 10:51:48 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-06-12 10:51:48 +0000 |
| commit | f6c67c29cd10d41b877ee1319801edc01b625e72 (patch) | |
| tree | 6ca26c44ac0218a57d078a6f72034f2924b44104 /src/game/server/gs_game_tdm.cpp | |
| parent | 0d3b988c1aed8f6b91879a801253db81a251a532 (diff) | |
| download | zcatch-f6c67c29cd10d41b877ee1319801edc01b625e72.tar.gz zcatch-f6c67c29cd10d41b877ee1319801edc01b625e72.zip | |
large commit with loads of clean up. more is comming
Diffstat (limited to 'src/game/server/gs_game_tdm.cpp')
| -rw-r--r-- | src/game/server/gs_game_tdm.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/server/gs_game_tdm.cpp b/src/game/server/gs_game_tdm.cpp index fb2f569b..10c5a7dc 100644 --- a/src/game/server/gs_game_tdm.cpp +++ b/src/game/server/gs_game_tdm.cpp @@ -3,14 +3,14 @@ #include "gs_common.h" #include "gs_game_tdm.h" -gameobject_tdm::gameobject_tdm() +GAMECONTROLLER_TDM::GAMECONTROLLER_TDM() { is_teamplay = true; } -int gameobject_tdm::on_player_death(class player *victim, class player *killer, int weapon) +int GAMECONTROLLER_TDM::on_player_death(class PLAYER *victim, class PLAYER *killer, int weapon) { - gameobject::on_player_death(victim, killer, weapon); + GAMECONTROLLER::on_player_death(victim, killer, weapon); if(weapon >= 0) { @@ -23,8 +23,8 @@ int gameobject_tdm::on_player_death(class player *victim, class player *killer, return 0; } -void gameobject_tdm::tick() +void GAMECONTROLLER_TDM::tick() { do_team_score_wincheck(); - gameobject::tick(); + GAMECONTROLLER::tick(); } |