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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-07-06 11:21:21 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-07-06 11:21:21 +0000
commit9d632dd826c8a312095de0f56df66b2580d336cb (patch)
tree3fdde543c94323d6c698d278a58bf18e3c385776 /src/game/server/gs_game_ctf.hpp
parent3705064b109580103a3d13f44693503da9927281 (diff)
downloadzcatch-9d632dd826c8a312095de0f56df66b2580d336cb.tar.gz
zcatch-9d632dd826c8a312095de0f56df66b2580d336cb.zip
major update. server clean up and much added documentation
Diffstat (limited to 'src/game/server/gs_game_ctf.hpp')
-rw-r--r--src/game/server/gs_game_ctf.hpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game/server/gs_game_ctf.hpp b/src/game/server/gs_game_ctf.hpp
index 6d512815..bf6282e7 100644
--- a/src/game/server/gs_game_ctf.hpp
+++ b/src/game/server/gs_game_ctf.hpp
@@ -10,9 +10,7 @@ public:
 	virtual void tick();
 	
 	virtual bool on_entity(int index, vec2 pos);
-	
-	virtual void on_player_spawn(class PLAYER *p);
-	virtual int on_player_death(class PLAYER *victim, class PLAYER *killer, int weapon);
+	virtual int on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon);
 };
 
 // TODO: move to seperate file
@@ -20,7 +18,7 @@ class FLAG : public ENTITY
 {
 public:
 	static const int phys_size = 14;
-	PLAYER *carrying_player;
+	CHARACTER *carrying_character;
 	vec2 vel;
 	vec2 stand_pos;