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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 12:38:36 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 12:38:36 +0000 |
| commit | 1fe3202f0b7e2f52e50c430caa744b029fd5bcef (patch) | |
| tree | e238b0f211badb35fecdc3f87fe32978fd512b5e /src/game/server/gs_game_ctf.cpp | |
| parent | 307c2cfae8fd678b10235bdc0c1a8cfc7da6adae (diff) | |
| download | zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.tar.gz zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.zip | |
cleaned up the console code. added the ability to tune the game in runtime.
Diffstat (limited to 'src/game/server/gs_game_ctf.cpp')
| -rw-r--r-- | src/game/server/gs_game_ctf.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/gs_game_ctf.cpp b/src/game/server/gs_game_ctf.cpp index 0c54d1c5..37e2baba 100644 --- a/src/game/server/gs_game_ctf.cpp +++ b/src/game/server/gs_game_ctf.cpp @@ -151,7 +151,7 @@ void gameobject_ctf::tick() } else { - f->vel.y += gravity; + f->vel.y += world->core.tuning.gravity; move_box(&f->pos, &f->vel, vec2(f->phys_size, f->phys_size), 0.5f); } } |