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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 12:38:36 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-02 12:38:36 +0000 |
| commit | 1fe3202f0b7e2f52e50c430caa744b029fd5bcef (patch) | |
| tree | e238b0f211badb35fecdc3f87fe32978fd512b5e /src/game/server/gs_common.h | |
| parent | 307c2cfae8fd678b10235bdc0c1a8cfc7da6adae (diff) | |
| download | zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.tar.gz zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.zip | |
cleaned up the console code. added the ability to tune the game in runtime.
Diffstat (limited to 'src/game/server/gs_common.h')
| -rw-r--r-- | src/game/server/gs_common.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/server/gs_common.h b/src/game/server/gs_common.h index 8c4509a2..4519cf37 100644 --- a/src/game/server/gs_common.h +++ b/src/game/server/gs_common.h @@ -3,6 +3,8 @@ #include "../generated/gs_data.h" +extern tuning_params tuning; + void create_sound_global(int sound, int target=-1); inline int cmask_all() { return -1; } |