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| author | oy <Tom_Adams@web.de> | 2011-05-05 01:43:27 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-05-05 01:43:27 +0200 |
| commit | 5fbf6d0bfd32ab520c6cf67a330c9a2240882750 (patch) | |
| tree | f016fcc0fdb475049be27ac0bf96efccc03de47e /src/game/server/gameworld.cpp | |
| parent | 41ebc9bc9d9bdda650799a6c9dc9a5ed15a55430 (diff) | |
| download | zcatch-5fbf6d0bfd32ab520c6cf67a330c9a2240882750.tar.gz zcatch-5fbf6d0bfd32ab520c6cf67a330c9a2240882750.zip | |
fixed compiler warnings. Closes #679
Diffstat (limited to 'src/game/server/gameworld.cpp')
| -rw-r--r-- | src/game/server/gameworld.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/server/gameworld.cpp b/src/game/server/gameworld.cpp index 6444cce5..89f4808d 100644 --- a/src/game/server/gameworld.cpp +++ b/src/game/server/gameworld.cpp @@ -183,7 +183,6 @@ CCharacter *CGameWorld::IntersectCharacter(vec2 Pos0, vec2 Pos1, float Radius, v { // Find other players float ClosestLen = distance(Pos0, Pos1) * 100.0f; - vec2 LineDir = normalize(Pos1-Pos0); CCharacter *pClosest = 0; CCharacter *p = (CCharacter *)FindFirst(ENTTYPE_CHARACTER); |