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authorTeetime <anton.tsoulos@yahoo.de>2011-10-14 01:17:56 +0200
committerTeetime <anton.tsoulos@yahoo.de>2011-10-14 01:17:56 +0200
commita1be97e2e00a937ad73480d0f5decf19ab5501cc (patch)
tree464f82b363292920c72f68cbcaef20428c9bb6ae /src/game/server/gamemodes/zcatch.hpp
parent35198a95e8d31a39113f16f5104ff0b1a0ec6e9f (diff)
downloadzcatch-a1be97e2e00a937ad73480d0f5decf19ab5501cc.tar.gz
zcatch-a1be97e2e00a937ad73480d0f5decf19ab5501cc.zip
moved code for colorindicator
Diffstat (limited to 'src/game/server/gamemodes/zcatch.hpp')
-rw-r--r--src/game/server/gamemodes/zcatch.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/server/gamemodes/zcatch.hpp b/src/game/server/gamemodes/zcatch.hpp
index bf8b026b..2103678c 100644
--- a/src/game/server/gamemodes/zcatch.hpp
+++ b/src/game/server/gamemodes/zcatch.hpp
@@ -22,6 +22,7 @@ class CGameController_zCatch : public IGameController
 	virtual int OnCharacterDeath(class CCharacter *pVictim, class CPlayer *pKiller, int WeaponID);
 	virtual void StartRound();
 	virtual void OnCharacterSpawn(class CCharacter *pChr);
+	virtual void OnPlayerInfoChange(class CPlayer *pP);
 	virtual void EndRound();
 };