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authorTeetime <TeetimeTW@yahoo.de>2012-08-03 16:31:42 +0200
committerTeetime <TeetimeTW@yahoo.de>2012-08-03 16:31:42 +0200
commit53b7b44d46c11557788791d8f5c1d76ad2c8e800 (patch)
tree8394570776de82ca54b302a4aff0a30e5e676111 /src/game/server/gamemodes/zcatch.hpp
parent6c6e29265cecb2d6432ec0f3058f6d2e4d1f0548 (diff)
downloadzcatch-53b7b44d46c11557788791d8f5c1d76ad2c8e800.tar.gz
zcatch-53b7b44d46c11557788791d8f5c1d76ad2c8e800.zip
renamed file
Diffstat (limited to 'src/game/server/gamemodes/zcatch.hpp')
-rw-r--r--src/game/server/gamemodes/zcatch.hpp33
1 files changed, 0 insertions, 33 deletions
diff --git a/src/game/server/gamemodes/zcatch.hpp b/src/game/server/gamemodes/zcatch.hpp
deleted file mode 100644
index d4e33bd1..00000000
--- a/src/game/server/gamemodes/zcatch.hpp
+++ /dev/null
@@ -1,33 +0,0 @@
-/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
-/* If you are missing that file, acquire a complete release at teeworlds.com.                */
-/* zCatch by erd and Teetime */
-
-#ifndef GAME_SERVER_GAMEMODES_ZCATCH_H
-#define GAME_SERVER_GAMEMODES_ZCATCH_H
-
-#include <game/server/gamecontroller.h>
-
-class CGameController_zCatch : public IGameController
-{
-	private:
-	int m_OldMode;
-	
-	public:
-	CGameController_zCatch(class CGameContext *pGameServer);
-	virtual void Tick();
-	virtual void DoWincheck();
-	virtual bool IsZCatch();
-	
-	enum
-	{
-		ZCATCH_NOT_CAUGHT = -1,
-	}; 
-	
-	virtual int OnCharacterDeath(class CCharacter *pVictim, class CPlayer *pKiller, int WeaponID);
-	virtual void StartRound();
-	virtual void OnCharacterSpawn(class CCharacter *pChr);
-	virtual void OnPlayerInfoChange(class CPlayer *pP);
-	virtual void EndRound();
-};
-
-#endif