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| author | Teetime <TeetimeTW@yahoo.de> | 2012-08-03 16:31:42 +0200 |
|---|---|---|
| committer | Teetime <TeetimeTW@yahoo.de> | 2012-08-03 16:31:42 +0200 |
| commit | 53b7b44d46c11557788791d8f5c1d76ad2c8e800 (patch) | |
| tree | 8394570776de82ca54b302a4aff0a30e5e676111 /src/game/server/gamemodes/zcatch.hpp | |
| parent | 6c6e29265cecb2d6432ec0f3058f6d2e4d1f0548 (diff) | |
| download | zcatch-53b7b44d46c11557788791d8f5c1d76ad2c8e800.tar.gz zcatch-53b7b44d46c11557788791d8f5c1d76ad2c8e800.zip | |
renamed file
Diffstat (limited to 'src/game/server/gamemodes/zcatch.hpp')
| -rw-r--r-- | src/game/server/gamemodes/zcatch.hpp | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/src/game/server/gamemodes/zcatch.hpp b/src/game/server/gamemodes/zcatch.hpp deleted file mode 100644 index d4e33bd1..00000000 --- a/src/game/server/gamemodes/zcatch.hpp +++ /dev/null @@ -1,33 +0,0 @@ -/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ -/* If you are missing that file, acquire a complete release at teeworlds.com. */ -/* zCatch by erd and Teetime */ - -#ifndef GAME_SERVER_GAMEMODES_ZCATCH_H -#define GAME_SERVER_GAMEMODES_ZCATCH_H - -#include <game/server/gamecontroller.h> - -class CGameController_zCatch : public IGameController -{ - private: - int m_OldMode; - - public: - CGameController_zCatch(class CGameContext *pGameServer); - virtual void Tick(); - virtual void DoWincheck(); - virtual bool IsZCatch(); - - enum - { - ZCATCH_NOT_CAUGHT = -1, - }; - - virtual int OnCharacterDeath(class CCharacter *pVictim, class CPlayer *pKiller, int WeaponID); - virtual void StartRound(); - virtual void OnCharacterSpawn(class CCharacter *pChr); - virtual void OnPlayerInfoChange(class CPlayer *pP); - virtual void EndRound(); -}; - -#endif |