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authorMarius "Teelevision" Neugebauer <marius@teele.eu>2014-04-07 23:41:14 +0200
committerMarius "Teelevision" Neugebauer <marius@teele.eu>2014-04-07 23:41:14 +0200
commit834e02e63445d1c4f7830109184420b6e9813b39 (patch)
tree7aa6784fb457e9c35531ca7d0d90353f00b1e08d /src/game/server/gamemodes/zcatch.cpp
parent87f636d0dd932135e2127ff77c79b07c935a989d (diff)
downloadzcatch-834e02e63445d1c4f7830109184420b6e9813b39.tar.gz
zcatch-834e02e63445d1c4f7830109184420b6e9813b39.zip
changed some texts
Diffstat (limited to 'src/game/server/gamemodes/zcatch.cpp')
-rw-r--r--src/game/server/gamemodes/zcatch.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp
index 80b548c3..4df58d4f 100644
--- a/src/game/server/gamemodes/zcatch.cpp
+++ b/src/game/server/gamemodes/zcatch.cpp
@@ -63,7 +63,7 @@ void CGameController_zCatch::DoWincheck()
 				}
 			}
 			if(Players_Ingame < g_Config.m_SvLastStandingPlayers)
-				GameServer()->SendChatTarget(-1, "Too less players to end round. All players have been released.");
+				GameServer()->SendChatTarget(-1, "Too few players to end round. All players have been released.");
 			else
 				EndRound();
 		}