about summary refs log tree commit diff
path: root/src/game/server/gamemodes/tdm.h
diff options
context:
space:
mode:
authorMagnus Auvinen <magnus.auvinen@gmail.com>2010-05-29 07:25:38 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2010-05-29 07:25:38 +0000
commit72c06a258940696093f255fb1061beb58e1cdd0b (patch)
tree36b9a7712eec2d4f07837eab9c38ef1c5af85319 /src/game/server/gamemodes/tdm.h
parente56feb597bc743677633432f77513b02907fd169 (diff)
downloadzcatch-72c06a258940696093f255fb1061beb58e1cdd0b.tar.gz
zcatch-72c06a258940696093f255fb1061beb58e1cdd0b.zip
copied refactor to trunk
Diffstat (limited to 'src/game/server/gamemodes/tdm.h')
-rw-r--r--src/game/server/gamemodes/tdm.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/game/server/gamemodes/tdm.h b/src/game/server/gamemodes/tdm.h
new file mode 100644
index 00000000..2d149456
--- /dev/null
+++ b/src/game/server/gamemodes/tdm.h
@@ -0,0 +1,13 @@
+#ifndef GAME_SERVER_GAMEMODES_TDM_H
+#define GAME_SERVER_GAMEMODES_TDM_H
+#include <game/server/gamecontroller.h>
+
+class CGameControllerTDM : public IGameController
+{
+public:
+	CGameControllerTDM(class CGameContext *pGameServer);
+	
+	int OnCharacterDeath(class CCharacter *pVictim, class CPlayer *pKiller, int Weapon);
+	virtual void Tick();
+};
+#endif