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| author | oy <Tom_Adams@web.de> | 2010-08-15 15:34:55 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-08-15 15:34:55 +0200 |
| commit | 0e36b772d431eef1dfb8ae2abee527aaf40558fd (patch) | |
| tree | 6092010cc615a59beb51bee563b9bc703657a48a /src/game/server/gamemodes/mod.h | |
| parent | 4d8c4ffadb9c788eb83d244dc509e56251d09030 (diff) | |
| download | zcatch-0e36b772d431eef1dfb8ae2abee527aaf40558fd.tar.gz zcatch-0e36b772d431eef1dfb8ae2abee527aaf40558fd.zip | |
fixed line endings in some files
Diffstat (limited to 'src/game/server/gamemodes/mod.h')
| -rw-r--r-- | src/game/server/gamemodes/mod.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/server/gamemodes/mod.h b/src/game/server/gamemodes/mod.h index 86dff78b..2c4b4b0d 100644 --- a/src/game/server/gamemodes/mod.h +++ b/src/game/server/gamemodes/mod.h @@ -1,14 +1,14 @@ #ifndef GAME_SERVER_GAMEMODES_MOD_H #define GAME_SERVER_GAMEMODES_MOD_H -#include <game/server/gamecontroller.h> - -// you can subclass GAMECONTROLLER_CTF, GAMECONTROLLER_TDM etc if you want -// todo a modification with their base as well. -class CGameControllerMOD : public IGameController -{ -public: - CGameControllerMOD(class CGameContext *pGameServer); - virtual void Tick(); - // add more virtual functions here if you wish -}; +#include <game/server/gamecontroller.h> + +// you can subclass GAMECONTROLLER_CTF, GAMECONTROLLER_TDM etc if you want +// todo a modification with their base as well. +class CGameControllerMOD : public IGameController +{ +public: + CGameControllerMOD(class CGameContext *pGameServer); + virtual void Tick(); + // add more virtual functions here if you wish +}; #endif |