diff options
| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-14 18:25:44 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-14 18:25:44 +0000 |
| commit | a420eb543f8206730aebb80e60a625f7204694e4 (patch) | |
| tree | 235971d38c917c1b97c512743db64c2fd23ffadc /src/game/server/gamemodes/ctf.hpp | |
| parent | 817f431377c7f1545621ff597c018b133651e991 (diff) | |
| download | zcatch-a420eb543f8206730aebb80e60a625f7204694e4.tar.gz zcatch-a420eb543f8206730aebb80e60a625f7204694e4.zip | |
moved alot of stuff to their own cpp/hpp files
Diffstat (limited to 'src/game/server/gamemodes/ctf.hpp')
| -rw-r--r-- | src/game/server/gamemodes/ctf.hpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/game/server/gamemodes/ctf.hpp b/src/game/server/gamemodes/ctf.hpp new file mode 100644 index 00000000..636f9f38 --- /dev/null +++ b/src/game/server/gamemodes/ctf.hpp @@ -0,0 +1,35 @@ +/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ + +#include <game/server/gamecontroller.hpp> +#include <game/server/entity.hpp> + +class GAMECONTROLLER_CTF : public GAMECONTROLLER +{ +public: + class FLAG *flags[2]; + + GAMECONTROLLER_CTF(); + virtual void tick(); + + virtual bool on_entity(int index, vec2 pos); + virtual int on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon); +}; + +// TODO: move to seperate file +class FLAG : public ENTITY +{ +public: + static const int phys_size = 14; + CHARACTER *carrying_character; + vec2 vel; + vec2 stand_pos; + + int team; + int at_stand; + int drop_tick; + + FLAG(int _team); + + virtual void reset(); + virtual void snap(int snapping_client); +}; |