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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-08-14 18:25:44 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-08-14 18:25:44 +0000
commita420eb543f8206730aebb80e60a625f7204694e4 (patch)
tree235971d38c917c1b97c512743db64c2fd23ffadc /src/game/server/gamemodes/ctf.hpp
parent817f431377c7f1545621ff597c018b133651e991 (diff)
downloadzcatch-a420eb543f8206730aebb80e60a625f7204694e4.tar.gz
zcatch-a420eb543f8206730aebb80e60a625f7204694e4.zip
moved alot of stuff to their own cpp/hpp files
Diffstat (limited to 'src/game/server/gamemodes/ctf.hpp')
-rw-r--r--src/game/server/gamemodes/ctf.hpp35
1 files changed, 35 insertions, 0 deletions
diff --git a/src/game/server/gamemodes/ctf.hpp b/src/game/server/gamemodes/ctf.hpp
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+++ b/src/game/server/gamemodes/ctf.hpp
@@ -0,0 +1,35 @@
+/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+
+#include <game/server/gamecontroller.hpp>
+#include <game/server/entity.hpp>
+
+class GAMECONTROLLER_CTF : public GAMECONTROLLER
+{
+public:
+	class FLAG *flags[2];
+	
+	GAMECONTROLLER_CTF();
+	virtual void tick();
+	
+	virtual bool on_entity(int index, vec2 pos);
+	virtual int on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon);
+};
+
+// TODO: move to seperate file
+class FLAG : public ENTITY
+{
+public:
+	static const int phys_size = 14;
+	CHARACTER *carrying_character;
+	vec2 vel;
+	vec2 stand_pos;
+	
+	int team;
+	int at_stand;
+	int drop_tick;
+	
+	FLAG(int _team);
+
+	virtual void reset();
+	virtual void snap(int snapping_client);
+};