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| author | Dominik Geyer <dominik.geyer@gmx.de> | 2008-11-04 16:35:48 +0000 |
|---|---|---|
| committer | Dominik Geyer <dominik.geyer@gmx.de> | 2008-11-04 16:35:48 +0000 |
| commit | 1adbddcccac078f54a8e57bab99109297c74fd6a (patch) | |
| tree | 4f05b97533dd9349d955b46a31e6ada3860612c7 /src/game/server/gamemodes/ctf.cpp | |
| parent | 0259e5c3e5acdebdc8669c2b5b91f26cce1945a1 (diff) | |
| download | zcatch-1adbddcccac078f54a8e57bab99109297c74fd6a.tar.gz zcatch-1adbddcccac078f54a8e57bab99109297c74fd6a.zip | |
do not take/reset the flag if character is dead or spectator; ticket #556
Diffstat (limited to 'src/game/server/gamemodes/ctf.cpp')
| -rw-r--r-- | src/game/server/gamemodes/ctf.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 498a41c9..05265bb7 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -115,6 +115,9 @@ void GAMECONTROLLER_CTF::tick() int num = game.world.find_entities(f->pos, 32.0f, (ENTITY**)close_characters, MAX_CLIENTS, NETOBJTYPE_CHARACTER); for(int i = 0; i < num; i++) { + if(!close_characters[i]->alive || close_characters[i]->player->team == -1) + continue; + int collision = col_intersect_line(f->pos, close_characters[i]->pos, NULL); if(!collision && close_characters[i]->team == f->team) { |