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authoroy <Tom_Adams@web.de>2012-01-10 00:49:31 +0100
committeroy <Tom_Adams@web.de>2012-01-10 00:49:31 +0100
commitdfe91338f03534a6c8ed596f16742e7a1617d78e (patch)
tree4f2f93488745628c56dbd4d29d8b482dc584a724 /src/game/server/gamecontroller.cpp
parent9251796c3a8e3f31f9aa52ef84b9e0ce475d2f9b (diff)
downloadzcatch-dfe91338f03534a6c8ed596f16742e7a1617d78e.tar.gz
zcatch-dfe91338f03534a6c8ed596f16742e7a1617d78e.zip
added pause command. Closes #15
Diffstat (limited to 'src/game/server/gamecontroller.cpp')
-rw-r--r--src/game/server/gamecontroller.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp
index 181e5052..7001ca32 100644
--- a/src/game/server/gamecontroller.cpp
+++ b/src/game/server/gamecontroller.cpp
@@ -430,8 +430,12 @@ void IGameController::Tick()
 		}
 	}
 
+	// game is Paused
+	if(GameServer()->m_World.m_Paused)
+		++m_RoundStartTick;
+
 	// do team-balancing
-	if (IsTeamplay() && m_UnbalancedTick != -1 && Server()->Tick() > m_UnbalancedTick+g_Config.m_SvTeambalanceTime*Server()->TickSpeed()*60)
+	if(IsTeamplay() && m_UnbalancedTick != -1 && Server()->Tick() > m_UnbalancedTick+g_Config.m_SvTeambalanceTime*Server()->TickSpeed()*60)
 	{
 		GameServer()->Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "game", "Balancing teams");