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| author | oy <Tom_Adams@web.de> | 2010-12-16 03:29:08 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-12-16 03:29:08 +0100 |
| commit | 0121f273112624d531d57fb37cb1bdf9e7c537df (patch) | |
| tree | ed517e71def6310b13e2ab491ce1b6bee4ac904d /src/game/server/gamecontroller.cpp | |
| parent | 54f138f89445def6060209d21f153b1e5378d58d (diff) | |
| download | zcatch-0121f273112624d531d57fb37cb1bdf9e7c537df.tar.gz zcatch-0121f273112624d531d57fb37cb1bdf9e7c537df.zip | |
fixed server crash on too many snap items. Closes #317
Diffstat (limited to 'src/game/server/gamecontroller.cpp')
| -rw-r--r-- | src/game/server/gamecontroller.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index f9b797e7..e6f60141 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -535,6 +535,9 @@ bool IGameController::IsTeamplay() const void IGameController::Snap(int SnappingClient) { CNetObj_Game *pGameObj = (CNetObj_Game *)Server()->SnapNewItem(NETOBJTYPE_GAME, 0, sizeof(CNetObj_Game)); + if(!pGameObj) + return; + pGameObj->m_Paused = GameServer()->m_World.m_Paused; pGameObj->m_GameOver = m_GameOverTick==-1?0:1; pGameObj->m_SuddenDeath = m_SuddenDeath; |