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authorscosu <scosu@gmx.de>2008-11-15 13:23:22 +0000
committerscosu <scosu@gmx.de>2008-11-15 13:23:22 +0000
commite3c4c01837d8adb5a82fc513a0db46c6521af282 (patch)
tree41e403f04b5cabb40b81bceee25855b5a3004ec1 /src/game/server/gamecontroller.cpp
parent1d3971f2172a6a35fda472303bf9610ac0b17f4c (diff)
downloadzcatch-e3c4c01837d8adb5a82fc513a0db46c6521af282.tar.gz
zcatch-e3c4c01837d8adb5a82fc513a0db46c6521af282.zip
New debug message when starting round with gametype and teamplay information
Diffstat (limited to 'src/game/server/gamecontroller.cpp')
-rw-r--r--src/game/server/gamecontroller.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp
index 4faab3c2..43e42ea7 100644
--- a/src/game/server/gamecontroller.cpp
+++ b/src/game/server/gamecontroller.cpp
@@ -199,6 +199,7 @@ void GAMECONTROLLER::startround()
 	unbalanced_tick = -1;
 	force_balanced = false;
 	round_count++;
+	dbg_msg("game","start round type='%s' teamplay='%d'", gametype, game_flags&GAMEFLAG_TEAMS);
 }
 
 void GAMECONTROLLER::change_map(const char *to_map)