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authorJoel de Vahl <joel@stalverk80.se>2008-10-02 14:44:35 +0000
committerJoel de Vahl <joel@stalverk80.se>2008-10-02 14:44:35 +0000
commit9b0b0eb98d8397d491fb493b5dddab3d9b8e5e11 (patch)
treecb7bc7cbb0c3fe74747580d8e009f8466e9fb3d3 /src/game/server/gamecontroller.cpp
parentd5b1c9359820475afdd9261f470ef765295f9278 (diff)
downloadzcatch-9b0b0eb98d8397d491fb493b5dddab3d9b8e5e11.tar.gz
zcatch-9b0b0eb98d8397d491fb493b5dddab3d9b8e5e11.zip
Removed compile warnings
Diffstat (limited to 'src/game/server/gamecontroller.cpp')
-rw-r--r--src/game/server/gamecontroller.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp
index 7db92486..7329240b 100644
--- a/src/game/server/gamecontroller.cpp
+++ b/src/game/server/gamecontroller.cpp
@@ -34,6 +34,10 @@ GAMECONTROLLER::GAMECONTROLLER()
 	num_spawn_points[2] = 0;
 }
 
+GAMECONTROLLER::~GAMECONTROLLER()
+{
+}
+
 float GAMECONTROLLER::evaluate_spawn_pos(SPAWNEVAL *eval, vec2 pos)
 {
 	float score = 0.0f;