diff options
| author | oy <Tom_Adams@web.de> | 2011-03-04 17:35:50 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-03-04 17:35:50 +0100 |
| commit | 0640acb27e9ffb756439aec07b6b07c8ec314c01 (patch) | |
| tree | 32e9e3f65980401f9f3230550ecd1b28049d1621 /src/game/server/gamecontext.cpp | |
| parent | 9811c2396baa86e3401caef295649eaf3e12a4a5 (diff) | |
| download | zcatch-0640acb27e9ffb756439aec07b6b07c8ec314c01.tar.gz zcatch-0640acb27e9ffb756439aec07b6b07c8ec314c01.zip | |
added a command to set a minimum player limit that is needed to start a kick vote
Diffstat (limited to 'src/game/server/gamecontext.cpp')
| -rw-r--r-- | src/game/server/gamecontext.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 8ef7de88..44d9b6fc 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -650,6 +650,21 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) SendChatTarget(ClientID, "Server does not allow voting to kick players"); return; } + + if(g_Config.m_SvVoteKickMin) + { + int PlayerNum = 0; + for(int i = 0; i < MAX_CLIENTS; ++i) + if(m_apPlayers[i] && m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) + ++PlayerNum; + + if(PlayerNum < g_Config.m_SvVoteKickMin) + { + str_format(aChatmsg, sizeof(aChatmsg), "Kick voting requires %d players on the server", g_Config.m_SvVoteKickMin); + SendChatTarget(ClientID, aChatmsg); + return; + } + } int KickID = str_toint(pMsg->m_Value); if(KickID < 0 || KickID >= MAX_CLIENTS || !m_apPlayers[KickID]) |