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| author | Marius "Teelevision" Neugebauer <marius@teele.eu> | 2014-04-08 03:05:30 +0200 |
|---|---|---|
| committer | Marius "Teelevision" Neugebauer <marius@teele.eu> | 2014-04-08 03:05:30 +0200 |
| commit | 8f8b35f3d24184796181c332f13473dbbfb157f1 (patch) | |
| tree | 7e7e7b2a6bfb6e4462a1fe277a6489824beb6122 /src/game/server/gamecontext.cpp | |
| parent | 2e3107802663087eadd711eb43b09605080730be (diff) | |
| download | zcatch-8f8b35f3d24184796181c332f13473dbbfb157f1.tar.gz zcatch-8f8b35f3d24184796181c332f13473dbbfb157f1.zip | |
added way to join spectators when caught
Diffstat (limited to 'src/game/server/gamecontext.cpp')
| -rw-r--r-- | src/game/server/gamecontext.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 2374d5ff..e4c66cff 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1093,8 +1093,9 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) } else { - char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "You will join automatically when \"%s\" dies.", Server()->ClientName(pPlayer->m_CaughtBy)); + char aBuf[128]; + pPlayer->m_zCatchJoinSpecWhenReleased = !pPlayer->m_zCatchJoinSpecWhenReleased; + str_format(aBuf, sizeof(aBuf), "You will join the %s when '%s' dies.", m_pController->GetTeamName(pPlayer->m_zCatchJoinSpecWhenReleased ? TEAM_SPECTATORS : TEAM_RED), Server()->ClientName(pPlayer->m_CaughtBy)); SendChatTarget(ClientID, aBuf); return; } |