about summary refs log tree commit diff
path: root/src/game/server/entities/flag.cpp
diff options
context:
space:
mode:
authoroy <Tom_Adams@web.de>2011-01-19 18:27:50 +0100
committeroy <Tom_Adams@web.de>2011-01-19 18:27:50 +0100
commit19a9462fe88b2573ab9f24a2890d4affb2bdcf47 (patch)
tree699ea43000384716ef42843b2f2a7f33010f9a67 /src/game/server/entities/flag.cpp
parent7ca7c95bc0d29aca731838d9c404c038cbc15599 (diff)
downloadzcatch-19a9462fe88b2573ab9f24a2890d4affb2bdcf47.tar.gz
zcatch-19a9462fe88b2573ab9f24a2890d4affb2bdcf47.zip
removed double entity list in gameworld and cleaned up connected stuff
Diffstat (limited to 'src/game/server/entities/flag.cpp')
-rw-r--r--src/game/server/entities/flag.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/entities/flag.cpp b/src/game/server/entities/flag.cpp
index 4d034214..13109b07 100644
--- a/src/game/server/entities/flag.cpp
+++ b/src/game/server/entities/flag.cpp
@@ -4,7 +4,7 @@
 #include "flag.h"
 
 CFlag::CFlag(CGameWorld *pGameWorld, int Team)
-: CEntity(pGameWorld, NETOBJTYPE_FLAG)
+: CEntity(pGameWorld, CGameWorld::ENTTYPE_FLAG)
 {
 	m_Team = Team;
 	m_ProximityRadius = ms_PhysSize;