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| author | Marius "Teelevision" Neugebauer <marius@teele.eu> | 2014-03-28 00:33:40 +0100 |
|---|---|---|
| committer | Marius "Teelevision" Neugebauer <marius@teele.eu> | 2014-03-28 00:33:40 +0100 |
| commit | 9e266f4c1dafdba5b562e46bba3eca9dfddb95f3 (patch) | |
| tree | 103759bae45803af69b6c04ea816b3e9080b7aa2 /src/game/server/entities/character.cpp | |
| parent | 814138ac95e0f46702c02aba4bef722e08f903d3 (diff) | |
| download | zcatch-9e266f4c1dafdba5b562e46bba3eca9dfddb95f3.tar.gz zcatch-9e266f4c1dafdba5b562e46bba3eca9dfddb95f3.zip | |
anti-spray protection for some cases
Diffstat (limited to 'src/game/server/entities/character.cpp')
| -rw-r--r-- | src/game/server/entities/character.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index d7da2498..ee6b1019 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -416,6 +416,8 @@ void CCharacter::FireWeapon() // pack the Projectile and send it to the client Directly CNetObj_Projectile p; pProj->FillInfo(&p); + + pProj->SetCharactersNearby(); CMsgPacker Msg(NETMSGTYPE_SV_EXTRAPROJECTILE); Msg.AddInt(1); |