diff options
| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2009-01-12 21:41:16 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2009-01-12 21:41:16 +0000 |
| commit | 123c5b5b9962f4af04ae2a0ca72fec668a1bea1e (patch) | |
| tree | 77aa460967d62c22df18a0fe56486f1fcef6c9ed /src/game/server/entities/character.cpp | |
| parent | 1d6668583a23b45724e9b107604c0dbfae433f10 (diff) | |
| download | zcatch-123c5b5b9962f4af04ae2a0ca72fec668a1bea1e.tar.gz zcatch-123c5b5b9962f4af04ae2a0ca72fec668a1bea1e.zip | |
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
Diffstat (limited to 'src/game/server/entities/character.cpp')
| -rw-r--r-- | src/game/server/entities/character.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 479b1243..3bbe8670 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -550,7 +550,9 @@ void CHARACTER::tick() col_get((int)(pos.x+phys_size/2), (int)(pos.y+phys_size/2))&COLFLAG_DEATH || col_get((int)(pos.x-phys_size/2), (int)(pos.y-phys_size/2))&COLFLAG_DEATH || col_get((int)(pos.x-phys_size/2), (int)(pos.y+phys_size/2))&COLFLAG_DEATH) - die(player->client_id, -1); + { + die(player->client_id, WEAPON_WORLD); + } // handle weapons handle_weapons(); |