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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-08-22 07:52:33 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-08-22 07:52:33 +0000 |
| commit | 8b3c16e6152a527f9aec1a88a9eed74119de7000 (patch) | |
| tree | f0bde5cea15e696e42cade06a3b12ff6b13acc57 /src/game/mapres_col.h | |
| parent | 9899666a7ce6679a3b9667ab09f615f4d0769c16 (diff) | |
| download | zcatch-8b3c16e6152a527f9aec1a88a9eed74119de7000.tar.gz zcatch-8b3c16e6152a527f9aec1a88a9eed74119de7000.zip | |
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
Diffstat (limited to 'src/game/mapres_col.h')
| -rw-r--r-- | src/game/mapres_col.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/mapres_col.h b/src/game/mapres_col.h index 83690577..bc23d4d6 100644 --- a/src/game/mapres_col.h +++ b/src/game/mapres_col.h @@ -1,4 +1,4 @@ -#include <baselib/vmath.h> +#include <game/vmath.h> struct mapres_collision { @@ -9,4 +9,4 @@ struct mapres_collision int col_init(int dividor); int col_check_point(int x, int y); -bool col_intersect_line(baselib::vec2 pos0, baselib::vec2 pos1, baselib::vec2 *out); +bool col_intersect_line(vec2 pos0, vec2 pos1, vec2 *out); |