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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-23 07:43:41 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-23 07:43:41 +0000
commit33b50738e63a3c79861bcfd88cb39377f85776c4 (patch)
treea7857f0b219e02337da6d8a1a6b66693760b9b6e /src/game/gamecore.hpp
parente21b6983abaefd0037435c76e9b41cfbbfbe51d5 (diff)
downloadzcatch-33b50738e63a3c79861bcfd88cb39377f85776c4.tar.gz
zcatch-33b50738e63a3c79861bcfd88cb39377f85776c4.zip
added dead reckoning to the characters
Diffstat (limited to 'src/game/gamecore.hpp')
-rw-r--r--src/game/gamecore.hpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/gamecore.hpp b/src/game/gamecore.hpp
index 1f9dda81..08634909 100644
--- a/src/game/gamecore.hpp
+++ b/src/game/gamecore.hpp
@@ -137,12 +137,15 @@ public:
 	int hooked_player;
 	
 	int jumped;
+	
+	int direction;
+	int angle;
 	NETOBJ_PLAYER_INPUT input;
 	
 	int triggered_events;
 	
 	void reset();
-	void tick();
+	void tick(bool use_input);
 	void move();
 	
 	void read(const NETOBJ_CHARACTER_CORE *obj_core);