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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-01-12 17:09:00 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-01-12 17:09:00 +0000
commit906ece7894927983b8ac69e37dd3cb82cfe7aad1 (patch)
treec3e83b60f04c5f26975106d807ad5185d20827be /src/game/g_protocol.h
parent99f0a47d6b03b005d0a7dae064cb6eb7cb4f60b5 (diff)
downloadzcatch-906ece7894927983b8ac69e37dd3cb82cfe7aad1.tar.gz
zcatch-906ece7894927983b8ac69e37dd3cb82cfe7aad1.zip
continued the cleanup
Diffstat (limited to 'src/game/g_protocol.h')
-rw-r--r--src/game/g_protocol.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/g_protocol.h b/src/game/g_protocol.h
index 4fcc1e5f..93073154 100644
--- a/src/game/g_protocol.h
+++ b/src/game/g_protocol.h
@@ -1,6 +1,9 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 // NOTE: Be very careful when editing this file as it will change the network version
 
+#ifndef GAME_PROTOCOL_H
+#define GAME_PROTOCOL_H
+
 // --------- PHYSICS TWEAK! --------
 const float ground_control_speed = 7.0f;
 const float ground_control_accel = 2.0f;
@@ -213,3 +216,5 @@ struct obj_player_info
 	int latency;
 	int latency_flux;
 };
+
+#endif