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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-02-24 16:03:58 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-02-24 16:03:58 +0000
commit4739966e14ca2df24d4f44fb814b6275b9bf2a3c (patch)
tree2398dee3380dfa48582a71a4f2d4278448fa6cb8 /src/game/g_protocol.h
parent1ea859c431b33a384727c0016917dde15bceeff3 (diff)
downloadzcatch-4739966e14ca2df24d4f44fb814b6275b9bf2a3c.tar.gz
zcatch-4739966e14ca2df24d4f44fb814b6275b9bf2a3c.zip
larger restructure to improve security
Diffstat (limited to 'src/game/g_protocol.h')
-rw-r--r--src/game/g_protocol.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/g_protocol.h b/src/game/g_protocol.h
index f4878729..195f5ae2 100644
--- a/src/game/g_protocol.h
+++ b/src/game/g_protocol.h
@@ -4,7 +4,10 @@
 #ifndef GAME_PROTOCOL_H
 #define GAME_PROTOCOL_H
 
+#include <game/generated/g_protocol.h>
+
 // Network stuff
+/*
 enum
 {
 	OBJTYPE_NULL=0,
@@ -209,6 +212,6 @@ struct obj_player_info
 	int score;
 	int latency;
 	int latency_flux;
-};
+};*/
 
 #endif