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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 12:09:34 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 12:09:34 +0000
commit3705064b109580103a3d13f44693503da9927281 (patch)
tree0de409d2c67e74866e2bbe0b53a3791c20dab80d /src/game/g_layers.hpp
parentf6c67c29cd10d41b877ee1319801edc01b625e72 (diff)
downloadzcatch-3705064b109580103a3d13f44693503da9927281.tar.gz
zcatch-3705064b109580103a3d13f44693503da9927281.zip
renamed .h to .hpp in game because they are c++ headers
Diffstat (limited to 'src/game/g_layers.hpp')
-rw-r--r--src/game/g_layers.hpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/game/g_layers.hpp b/src/game/g_layers.hpp
new file mode 100644
index 00000000..f977bd65
--- /dev/null
+++ b/src/game/g_layers.hpp
@@ -0,0 +1,12 @@
+#include "g_mapitems.hpp"
+
+void layers_init();
+
+MAPITEM_LAYER_TILEMAP *layers_game_layer();
+MAPITEM_GROUP *layers_game_group();
+
+int layers_num_groups();
+MAPITEM_GROUP *layers_get_group(int index);
+MAPITEM_LAYER *layers_get_layer(int index);
+
+