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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 12:09:34 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 12:09:34 +0000
commit3705064b109580103a3d13f44693503da9927281 (patch)
tree0de409d2c67e74866e2bbe0b53a3791c20dab80d /src/game/g_layers.h
parentf6c67c29cd10d41b877ee1319801edc01b625e72 (diff)
downloadzcatch-3705064b109580103a3d13f44693503da9927281.tar.gz
zcatch-3705064b109580103a3d13f44693503da9927281.zip
renamed .h to .hpp in game because they are c++ headers
Diffstat (limited to 'src/game/g_layers.h')
-rw-r--r--src/game/g_layers.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/game/g_layers.h b/src/game/g_layers.h
deleted file mode 100644
index 3ece897f..00000000
--- a/src/game/g_layers.h
+++ /dev/null
@@ -1,12 +0,0 @@
-#include "g_mapitems.h"
-
-void layers_init();
-
-MAPITEM_LAYER_TILEMAP *layers_game_layer();
-MAPITEM_GROUP *layers_game_group();
-
-int layers_num_groups();
-MAPITEM_GROUP *layers_get_group(int index);
-MAPITEM_LAYER *layers_get_layer(int index);
-
-