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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 12:09:34 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-06-12 12:09:34 +0000
commit3705064b109580103a3d13f44693503da9927281 (patch)
tree0de409d2c67e74866e2bbe0b53a3791c20dab80d /src/game/g_collision.cpp
parentf6c67c29cd10d41b877ee1319801edc01b625e72 (diff)
downloadzcatch-3705064b109580103a3d13f44693503da9927281.tar.gz
zcatch-3705064b109580103a3d13f44693503da9927281.zip
renamed .h to .hpp in game because they are c++ headers
Diffstat (limited to 'src/game/g_collision.cpp')
-rw-r--r--src/game/g_collision.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_collision.cpp b/src/game/g_collision.cpp
index 6c50064b..b91c0e29 100644
--- a/src/game/g_collision.cpp
+++ b/src/game/g_collision.cpp
@@ -1,11 +1,11 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 #include <engine/e_system.h>
-#include <game/g_vmath.h>
+#include <game/g_vmath.hpp>
 #include <math.h>
 #include <engine/e_common_interface.h>
-#include <game/g_math.h>
-#include <game/g_mapitems.h>
-#include <game/g_layers.h>
+#include <game/g_math.hpp>
+#include <game/g_mapitems.hpp>
+#include <game/g_layers.hpp>
 
 static TILE *tiles;
 static int width = 0;