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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-03-21 19:05:35 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-03-21 19:05:35 +0000 |
| commit | 48d4aa0e89df0160437bafa71b0f51e61ea0e727 (patch) | |
| tree | e7b44ee4ead2f8d811d872d661cfeaacea730f73 /src/game/editor | |
| parent | 45a047ce478e31297eba35e2e3121b25cabeae12 (diff) | |
| download | zcatch-48d4aa0e89df0160437bafa71b0f51e61ea0e727.tar.gz zcatch-48d4aa0e89df0160437bafa71b0f51e61ea0e727.zip | |
added the rifle to the maps and removed it from the starting inventory
Diffstat (limited to 'src/game/editor')
| -rw-r--r-- | src/game/editor/ed_layer_tiles.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/editor/ed_layer_tiles.cpp b/src/game/editor/ed_layer_tiles.cpp index d24d67c4..555c26a3 100644 --- a/src/game/editor/ed_layer_tiles.cpp +++ b/src/game/editor/ed_layer_tiles.cpp @@ -145,8 +145,8 @@ void LAYER_TILES::brush_flip_x() for(int x = 0; x < width/2; x++) { TILE tmp = tiles[y*width+x]; - tiles[y*width+x] = tiles[y*width+x+width-1-x]; - tiles[y*width+x+width-1-x] = tmp; + tiles[y*width+x] = tiles[y*width+width-1-x]; + tiles[y*width+width-1-x] = tmp; } for(int y = 0; y < height; y++) |