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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-02-02 12:38:36 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-02-02 12:38:36 +0000
commit1fe3202f0b7e2f52e50c430caa744b029fd5bcef (patch)
treee238b0f211badb35fecdc3f87fe32978fd512b5e /src/game/editor
parent307c2cfae8fd678b10235bdc0c1a8cfc7da6adae (diff)
downloadzcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.tar.gz
zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.zip
cleaned up the console code. added the ability to tune the game in runtime.
Diffstat (limited to 'src/game/editor')
-rw-r--r--src/game/editor/ed_editor.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/editor/ed_editor.hpp b/src/game/editor/ed_editor.hpp
index 80ca42d5..2bbc4e08 100644
--- a/src/game/editor/ed_editor.hpp
+++ b/src/game/editor/ed_editor.hpp
@@ -4,6 +4,7 @@
 #include <math.h>
 #include "array.h"
 #include "../g_mapitems.h"
+#include "../g_math.h"
 #include "../client/gc_render.h"
 
 extern "C" {