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| author | oy <Tom_Adams@web.de> | 2011-07-09 01:09:06 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-07-09 01:09:06 +0200 |
| commit | 7bc07b613f9fed3dcef26f63332ea68db1e1f381 (patch) | |
| tree | d357af2b1d1db1dd6d5d62874326c739890402a4 /src/game/editor/io.cpp | |
| parent | f44094490549a46781a7d85a137ddf748021d00f (diff) | |
| download | zcatch-7bc07b613f9fed3dcef26f63332ea68db1e1f381.tar.gz zcatch-7bc07b613f9fed3dcef26f63332ea68db1e1f381.zip | |
added auto mapping feature by LordSkelethom
Diffstat (limited to 'src/game/editor/io.cpp')
| -rw-r--r-- | src/game/editor/io.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/editor/io.cpp b/src/game/editor/io.cpp index 7207e49f..987404b8 100644 --- a/src/game/editor/io.cpp +++ b/src/game/editor/io.cpp @@ -449,6 +449,9 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag if(pName) str_copy(pImg->m_aName, pName, 128); + // load auto mapper file + pImg->m_AutoMapper.Load(pImg->m_aName); + m_lImages.add(pImg); // unload image |