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authorChoupom <andycootlapin@hotmail.fr>2011-04-19 10:34:51 +0200
committeroy <Tom_Adams@web.de>2011-05-03 18:45:42 +0200
commit0c6f187e3bc3bb617a1985b41e6fc9e4acad2319 (patch)
tree6083c52e35f5bf0acf67235021d9120c5eddcc5f /src/game/editor/editor.cpp
parent694be7dfb51a9b45d63f40189fe7113c3ab0aa2a (diff)
downloadzcatch-0c6f187e3bc3bb617a1985b41e6fc9e4acad2319.tar.gz
zcatch-0c6f187e3bc3bb617a1985b41e6fc9e4acad2319.zip
renamed editor files
Diffstat (limited to 'src/game/editor/editor.cpp')
-rw-r--r--src/game/editor/editor.cpp3428
1 files changed, 3428 insertions, 0 deletions
diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp
new file mode 100644
index 00000000..e12b20bf
--- /dev/null
+++ b/src/game/editor/editor.cpp
@@ -0,0 +1,3428 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
+
+#include <base/system.h>
+
+#include <engine/shared/datafile.h>
+#include <engine/shared/config.h>
+#include <engine/client.h>
+#include <engine/console.h>
+#include <engine/graphics.h>
+#include <engine/textrender.h>
+#include <engine/input.h>
+#include <engine/keys.h>
+#include <engine/storage.h>
+
+#include <game/client/ui.h>
+#include <game/gamecore.h>
+#include <game/client/render.h>
+#include <game/generated/client_data.h>
+
+#include "editor.h"
+#include <game/client/lineinput.h>
+
+#include <game/localization.h>
+
+int CEditor::ms_CheckerTexture;
+int CEditor::ms_BackgroundTexture;
+int CEditor::ms_CursorTexture;
+int CEditor::ms_EntitiesTexture;
+const void* CEditor::ms_pUiGotContext;
+
+enum
+{
+	BUTTON_CONTEXT=1,
+};
+
+CEditorImage::~CEditorImage()
+{
+	m_pEditor->Graphics()->UnloadTexture(m_TexID);
+}
+
+CLayerGroup::CLayerGroup()
+{
+	m_pName = "";
+	m_Visible = true;
+	m_SaveToMap = true;
+	m_GameGroup = false;
+	m_OffsetX = 0;
+	m_OffsetY = 0;
+	m_ParallaxX = 100;
+	m_ParallaxY = 100;
+
+	m_UseClipping = 0;
+	m_ClipX = 0;
+	m_ClipY = 0;
+	m_ClipW = 0;
+	m_ClipH = 0;
+}
+
+CLayerGroup::~CLayerGroup()
+{
+	Clear();
+}
+
+void CLayerGroup::Convert(CUIRect *pRect)
+{
+	pRect->x += m_OffsetX;
+	pRect->y += m_OffsetY;
+}
+
+void CLayerGroup::Mapping(float *pPoints)
+{
+	m_pMap->m_pEditor->RenderTools()->MapscreenToWorld(
+		m_pMap->m_pEditor->m_WorldOffsetX, m_pMap->m_pEditor->m_WorldOffsetY,
+		m_ParallaxX/100.0f, m_ParallaxY/100.0f,
+		m_OffsetX, m_OffsetY,
+		m_pMap->m_pEditor->Graphics()->ScreenAspect(), m_pMap->m_pEditor->m_WorldZoom, pPoints);
+
+	pPoints[0] += m_pMap->m_pEditor->m_EditorOffsetX;
+	pPoints[1] += m_pMap->m_pEditor->m_EditorOffsetY;
+	pPoints[2] += m_pMap->m_pEditor->m_EditorOffsetX;
+	pPoints[3] += m_pMap->m_pEditor->m_EditorOffsetY;
+}
+
+void CLayerGroup::MapScreen()
+{
+	float aPoints[4];
+	Mapping(aPoints);
+	m_pMap->m_pEditor->Graphics()->MapScreen(aPoints[0], aPoints[1], aPoints[2], aPoints[3]);
+}
+
+void CLayerGroup::Render()
+{
+	MapScreen();
+	IGraphics *pGraphics = m_pMap->m_pEditor->Graphics();
+
+	if(m_UseClipping)
+	{
+		float aPoints[4];
+		m_pMap->m_pGameGroup->Mapping(aPoints);
+		float x0 = (m_ClipX - aPoints[0]) / (aPoints[2]-aPoints[0]);
+		float y0 = (m_ClipY - aPoints[1]) / (aPoints[3]-aPoints[1]);
+		float x1 = ((m_ClipX+m_ClipW) - aPoints[0]) / (aPoints[2]-aPoints[0]);
+		float y1 = ((m_ClipY+m_ClipH) - aPoints[1]) / (aPoints[3]-aPoints[1]);
+
+		pGraphics->ClipEnable((int)(x0*pGraphics->ScreenWidth()), (int)(y0*pGraphics->ScreenHeight()),
+			(int)((x1-x0)*pGraphics->ScreenWidth()), (int)((y1-y0)*pGraphics->ScreenHeight()));
+	}
+
+	for(int i = 0; i < m_lLayers.size(); i++)
+	{
+		if(m_lLayers[i]->m_Visible && m_lLayers[i] != m_pMap->m_pGameLayer)
+		{
+			if(m_pMap->m_pEditor->m_ShowDetail || !(m_lLayers[i]->m_Flags&LAYERFLAG_DETAIL))
+				m_lLayers[i]->Render();
+		}
+	}
+
+	pGraphics->ClipDisable();
+}
+
+void CLayerGroup::AddLayer(CLayer *l)
+{
+	m_pMap->m_Modified = true;
+	m_lLayers.add(l);
+}
+
+void CLayerGroup::DeleteLayer(int Index)
+{
+	if(Index < 0 || Index >= m_lLayers.size()) return;
+	delete m_lLayers[Index];
+	m_lLayers.remove_index(Index);
+	m_pMap->m_Modified = true;
+}
+
+void CLayerGroup::GetSize(float *w, float *h)
+{
+	*w = 0; *h = 0;
+	for(int i = 0; i < m_lLayers.size(); i++)
+	{
+		float lw, lh;
+		m_lLayers[i]->GetSize(&lw, &lh);
+		*w = max(*w, lw);
+		*h = max(*h, lh);
+	}
+}
+
+
+int CLayerGroup::SwapLayers(int Index0, int Index1)
+{
+	if(Index0 < 0 || Index0 >= m_lLayers.size()) return Index0;
+	if(Index1 < 0 || Index1 >= m_lLayers.size()) return Index0;
+	if(Index0 == Index1) return Index0;
+	m_pMap->m_Modified = true;
+	swap(m_lLayers[Index0], m_lLayers[Index1]);
+	return Index1;
+}
+
+void CEditorImage::AnalyseTileFlags()
+{
+	mem_zero(m_aTileFlags, sizeof(m_aTileFlags));
+
+	int tw = m_Width/16; // tilesizes
+	int th = m_Height/16;
+	if ( tw == th )
+    {
+		unsigned char *pPixelData = (unsigned char *)m_pData;
+
+		int TileID = 0;
+		for(int ty = 0; ty < 16; ty++)
+			for(int tx = 0; tx < 16; tx++, TileID++)
+			{
+				bool Opaque = true;
+				for(int x = 0; x < tw; x++)
+					for(int y = 0; y < th; y++)
+					{
+						int p = (ty*tw+y)*m_Width + tx*tw+x;
+						if(pPixelData[p*4+3] < 250)
+						{
+							Opaque = false;
+							break;
+						}
+					}
+
+				if(Opaque)
+					m_aTileFlags[TileID] |= TILEFLAG_OPAQUE;
+			}
+	}
+
+}
+
+/********************************************************
+ OTHER
+*********************************************************/
+
+// copied from gc_menu.cpp, should be more generalized
+//extern int ui_do_edit_box(void *id, const CUIRect *rect, char *str, int str_size, float font_size, bool hidden=false);
+
+int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, bool Hidden)
+{
+    int Inside = UI()->MouseInside(pRect);
+	bool ReturnValue = false;
+	static int s_AtIndex = 0;
+
+	if(UI()->LastActiveItem() == pID)
+	{
+		int Len = str_length(pStr);
+
+		if(Inside && UI()->MouseButton(0))
+		{
+			int MxRel = (int)(UI()->MouseX() - pRect->x);
+
+			for (int i = 1; i <= Len; i++)
+			{
+				if (TextRender()->TextWidth(0, FontSize, pStr, i) + 10 > MxRel)
+				{
+					s_AtIndex = i - 1;
+					break;
+				}
+
+				if (i == Len)
+					s_AtIndex = Len;
+			}
+		}
+
+		for(int i = 0; i < Input()->NumEvents(); i++)
+		{
+			Len = str_length(pStr);
+			ReturnValue |= CLineInput::Manipulate(Input()->GetEvent(i), pStr, StrSize, &Len, &s_AtIndex);
+		}
+	}
+
+	bool JustGotActive = false;
+
+	if(UI()->ActiveItem() == pID)
+	{
+		if(!UI()->MouseButton(0))
+			UI()->SetActiveItem(0);
+	}
+	else if(UI()->HotItem() == pID)
+	{
+		if(UI()->MouseButton(0))
+		{
+			if (UI()->LastActiveItem() != pID)
+				JustGotActive = true;
+			UI()->SetActiveItem(pID);
+		}
+	}
+
+	if(Inside)
+		UI()->SetHotItem(pID);
+
+	CUIRect Textbox = *pRect;
+	RenderTools()->DrawUIRect(&Textbox, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 3.0f);
+	Textbox.VMargin(3.0f, &Textbox);
+
+	const char *pDisplayStr = pStr;
+	char aStars[128];
+
+	if(Hidden)
+	{
+		unsigned s = str_length(pStr);
+		if(s >= sizeof(aStars))
+			s = sizeof(aStars)-1;
+		for(unsigned int i = 0; i < s; ++i)
+			aStars[i] = '*';
+		aStars[s] = 0;
+		pDisplayStr = aStars;
+	}
+
+	UI()->DoLabel(&Textbox, pDisplayStr, FontSize, -1);
+	
+	//TODO: make it blink
+	if(UI()->LastActiveItem() == pID && !JustGotActive)
+	{
+		float w = TextRender()->TextWidth(0, FontSize, pDisplayStr, s_AtIndex);
+		Textbox = *pRect;
+		Textbox.VSplitLeft(2.0f, 0, &Textbox);
+		Textbox.x += w*UI()->Scale();
+		Textbox.y -= FontSize/10.f;
+		
+		UI()->DoLabel(&Textbox, "|", FontSize*1.1f, -1);
+	}
+
+	return ReturnValue;
+}
+
+vec4 CEditor::ButtonColorMul(const void *pID)
+{
+	if(UI()->ActiveItem() == pID)
+		return vec4(1,1,1,0.5f);
+	else if(UI()->HotItem() == pID)
+		return vec4(1,1,1,1.5f);
+	return vec4(1,1,1,1);
+}
+
+float CEditor::UiDoScrollbarV(const void *pID, const CUIRect *pRect, float Current)
+{
+	CUIRect Handle;
+	static float s_OffsetY;
+	pRect->HSplitTop(33, &Handle, 0);
+
+	Handle.y += (pRect->h-Handle.h)*Current;
+
+	// logic
+    float Ret = Current;
+    int Inside = UI()->MouseInside(&Handle);
+
+	if(UI()->ActiveItem() == pID)
+	{
+		if(!UI()->MouseButton(0))
+			UI()->SetActiveItem(0);
+
+		float Min = pRect->y;
+		float Max = pRect->h-Handle.h;
+		float Cur = UI()->MouseY()-s_OffsetY;
+		Ret = (Cur-Min)/Max;
+		if(Ret < 0.0f) Ret = 0.0f;
+		if(Ret > 1.0f) Ret = 1.0f;
+	}
+	else if(UI()->HotItem() == pID)
+	{
+		if(UI()->MouseButton(0))
+		{
+			UI()->SetActiveItem(pID);
+			s_OffsetY = UI()->MouseY()-Handle.y;
+		}
+	}
+
+	if(Inside)
+		UI()->SetHotItem(pID);
+
+	// render
+	CUIRect Rail;
+	pRect->VMargin(5.0f, &Rail);
+	RenderTools()->DrawUIRect(&Rail, vec4(1,1,1,0.25f), 0, 0.0f);
+
+	CUIRect Slider = Handle;
+	Slider.w = Rail.x-Slider.x;
+	RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f), CUI::CORNER_L, 2.5f);
+	Slider.x = Rail.x+Rail.w;
+	RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f), CUI::CORNER_R, 2.5f);
+
+	Slider = Handle;
+	Slider.Margin(5.0f, &Slider);
+	RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f)*ButtonColorMul(pID), CUI::CORNER_ALL, 2.5f);
+
+    return Ret;
+}
+
+vec4 CEditor::GetButtonColor(const void *pID, int Checked)
+{
+	if(Checked < 0)
+		return vec4(0,0,0,0.5f);
+
+	if(Checked > 0)
+	{
+		if(UI()->HotItem() == pID)
+			return vec4(1,0,0,0.75f);
+		return vec4(1,0,0,0.5f);
+	}
+
+	if(UI()->HotItem() == pID)
+		return vec4(1,1,1,0.75f);
+	return vec4(1,1,1,0.5f);
+}
+
+int CEditor::DoButton_Editor_Common(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
+{
+	if(UI()->MouseInside(pRect))
+	{
+		if(Flags&BUTTON_CONTEXT)
+			ms_pUiGotContext = pID;
+		if(m_pTooltip)
+			m_pTooltip = pToolTip;
+	}
+
+	if(UI()->HotItem() == pID && pToolTip)
+		m_pTooltip = (const char *)pToolTip;
+
+	return UI()->DoButtonLogic(pID, pText, Checked, pRect);
+
+	// Draw here
+	//return UI()->DoButton(id, text, checked, r, draw_func, 0);
+}
+
+
+int CEditor::DoButton_Editor(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
+{
+	RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_ALL, 3.0f);
+	CUIRect NewRect = *pRect;
+	NewRect.y += NewRect.h/2.0f-7.0f;
+	float tw = min(TextRender()->TextWidth(0, 10.0f, pText, -1), NewRect.w);
+	CTextCursor Cursor;
+	TextRender()->SetCursor(&Cursor, NewRect.x + NewRect.w/2-tw/2, NewRect.y - 1.0f, 10.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
+	Cursor.m_LineWidth = NewRect.w;
+	TextRender()->TextEx(&Cursor, pText, -1);
+	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
+}
+
+int CEditor::DoButton_File(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
+{
+	if(Checked)
+		RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_ALL, 3.0f);
+
+	CUIRect t = *pRect;
+	t.VMargin(5.0f, &t);
+	UI()->DoLabel(&t, pText, 10, -1, -1);
+	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
+}
+
+int CEditor::DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
+{
+	CUIRect r = *pRect;
+    RenderTools()->DrawUIRect(&r, vec4(0.5f, 0.5f, 0.5f, 1.0f), CUI::CORNER_T, 3.0f);
+
+	r = *pRect;
+	r.VMargin(5.0f, &r);
+	UI()->DoLabel(&r, pText, 10, -1, -1);
+	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
+}
+
+int CEditor::DoButton_MenuItem(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
+{
+	if(UI()->HotItem() == pID || Checked)
+		RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_ALL, 3.0f);
+
+	CUIRect t = *pRect;
+	t.VMargin(5.0f, &t);
+	CTextCursor Cursor;
+	TextRender()->SetCursor(&Cursor, t.x, t.y - 1.0f, 10.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
+	Cursor.m_LineWidth = t.w;
+	TextRender()->TextEx(&Cursor, pText, -1);
+	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
+}
+
+int CEditor::DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
+{
+	RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_T, 5.0f);
+    CUIRect NewRect = *pRect;
+    NewRect.y += NewRect.h/2.0f-7.0f;
+    UI()->DoLabel(&NewRect, pText, 10, 0, -1);
+	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
+}
+
+int CEditor::DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners)
+{
+	RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), Corners, 3.0f);
+    CUIRect NewRect = *pRect;
+    NewRect.y += NewRect.h/2.0f-7.0f;
+    UI()->DoLabel(&NewRect, pText, 10, 0, -1);
+	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
+}
+
+int CEditor::DoButton_ButtonInc(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
+{
+	RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_R, 3.0f);
+	UI()->DoLabel(pRect, pText?pText:"+", 10, 0, -1);
+	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
+}
+
+int CEditor::DoButton_ButtonDec(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
+{
+	RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_L, 3.0f);
+	UI()->DoLabel(pRect, pText?pText:"-", 10, 0, -1);
+	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
+}
+
+void CEditor::RenderBackground(CUIRect View, int Texture, float Size, float Brightness)
+{
+	Graphics()->TextureSet(Texture);
+	Graphics()->BlendNormal();
+	Graphics()->QuadsBegin();
+	Graphics()->SetColor(Brightness, Brightness, Brightness, 1.0f);
+	Graphics()->QuadsSetSubset(0,0, View.w/Size, View.h/Size);
+	IGraphics::CQuadItem QuadItem(View.x, View.y, View.w, View.h);
+	Graphics()->QuadsDrawTL(&QuadItem, 1);
+	Graphics()->QuadsEnd();
+}
+
+int CEditor::UiDoValueSelector(void *pID, CUIRect *pRect, const char *pLabel, int Current, int Min, int Max, int Step, float Scale, const char *pToolTip)
+{
+    // logic
+    static float s_Value;
+    int Ret = 0;
+    int Inside = UI()->MouseInside(pRect);
+
+	if(UI()->ActiveItem() == pID)
+	{
+		if(!UI()->MouseButton(0))
+		{
+			if(Inside)
+				Ret = 1;
+			m_LockMouse = false;
+			UI()->SetActiveItem(0);
+		}
+		else
+		{
+			if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
+				s_Value += m_MouseDeltaX*0.05f;
+			else
+				s_Value += m_MouseDeltaX;
+
+			if(absolute(s_Value) > Scale)
+			{
+				int Count = (int)(s_Value/Scale);
+				s_Value = fmod(s_Value, Scale);
+				Current += Step*Count;
+				if(Current < Min)
+					Current = Min;
+				if(Current > Max)
+					Current = Max;
+			}
+		}
+		if(pToolTip)
+			m_pTooltip = pToolTip;
+	}
+	else if(UI()->HotItem() == pID)
+	{
+		if(UI()->MouseButton(0))
+		{
+			m_LockMouse = true;
+			s_Value = 0;
+			UI()->SetActiveItem(pID);
+		}
+		if(pToolTip)
+			m_pTooltip = pToolTip;
+	}
+
+	if(Inside)
+		UI()->SetHotItem(pID);
+
+	// render
+	char aBuf[128];
+	str_format(aBuf, sizeof(aBuf),"%s %d", pLabel, Current);
+	RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, 0), CUI::CORNER_ALL, 5.0f);
+    pRect->y += pRect->h/2.0f-7.0f;
+    UI()->DoLabel(pRect, aBuf, 10, 0, -1);
+    
+	return Current;
+}
+
+CLayerGroup *CEditor::GetSelectedGroup()
+{
+	if(m_SelectedGroup >= 0 && m_SelectedGroup < m_Map.m_lGroups.size())
+		return m_Map.m_lGroups[m_SelectedGroup];
+	return 0x0;
+}
+
+CLayer *CEditor::GetSelectedLayer(int Index)
+{
+	CLayerGroup *pGroup = GetSelectedGroup();
+	if(!pGroup)
+		return 0x0;
+
+	if(m_SelectedLayer >= 0 && m_SelectedLayer < m_Map.m_lGroups[m_SelectedGroup]->m_lLayers.size())
+		return pGroup->m_lLayers[m_SelectedLayer];
+	return 0x0;
+}
+
+CLayer *CEditor::GetSelectedLayerType(int Index, int Type)
+{
+	CLayer *p = GetSelectedLayer(Index);
+	if(p && p->m_Type == Type)
+		return p;
+	return 0x0;
+}
+
+CQuad *CEditor::GetSelectedQuad()
+{
+	CLayerQuads *ql = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
+	if(!ql)
+		return 0;
+	if(m_SelectedQuad >= 0 && m_SelectedQuad < ql->m_lQuads.size())
+		return &ql->m_lQuads[m_SelectedQuad];
+	return 0;
+}
+
+void CEditor::CallbackOpenMap(const char *pFileName, int StorageType, void *pUser)
+{
+	CEditor *pEditor = (CEditor*)pUser;
+	if(pEditor->Load(pFileName, StorageType))
+	{
+		str_copy(pEditor->m_aFileName, pFileName, 512);
+		pEditor->m_ValidSaveFilename = StorageType == IStorage::TYPE_SAVE && pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentFolder;
+		pEditor->SortImages();
+		pEditor->m_Dialog = DIALOG_NONE;
+		pEditor->m_Map.m_Modified = false;
+	}
+}
+void CEditor::CallbackAppendMap(const char *pFileName, int StorageType, void *pUser)
+{
+	CEditor *pEditor = (CEditor*)pUser;
+	if(pEditor->Append(pFileName, StorageType))
+		pEditor->m_aFileName[0] = 0;
+	else
+		pEditor->SortImages();
+	
+	pEditor->m_Dialog = DIALOG_NONE;
+}
+void CEditor::CallbackSaveMap(const char *pFileName, int StorageType, void *pUser)
+{
+	CEditor *pEditor = static_cast<CEditor*>(pUser);
+	char aBuf[1024];
+	const int Length = str_length(pFileName);
+	// add map extension
+	if(Length <= 4 || pFileName[Length-4] != '.' || str_comp_nocase(pFileName+Length-3, "map"))
+	{
+		str_format(aBuf, sizeof(aBuf), "%s.map", pFileName);
+		pFileName = aBuf;
+	}
+
+	if(pEditor->Save(pFileName))
+	{
+		str_copy(pEditor->m_aFileName, pFileName, sizeof(pEditor->m_aFileName));
+		pEditor->m_ValidSaveFilename = StorageType == IStorage::TYPE_SAVE && pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentFolder;
+		pEditor->m_Map.m_Modified = false;
+	}
+	
+	pEditor->m_Dialog = DIALOG_NONE;
+}
+
+void CEditor::DoToolbar(CUIRect ToolBar)
+{
+	CUIRect TB_Top, TB_Bottom;
+	CUIRect Button;
+	
+	ToolBar.HSplitTop(ToolBar.h/2.0f, &TB_Top, &TB_Bottom);
+	
+    TB_Top.HSplitBottom(2.5f, &TB_Top, 0);
+    TB_Bottom.HSplitTop(2.5f, 0, &TB_Bottom);
+
+	// ctrl+o to open
+	if(Input()->KeyDown('o') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)))
+	{
+		if(HasUnsavedData())
+		{
+			m_PopupEventType = POPEVENT_LOAD;
+			m_PopupEventActivated = true;
+		}
+		else
+			InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", CallbackOpenMap, this);
+	}
+
+	// ctrl+s to save
+	if(Input()->KeyDown('s') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)))
+	{
+		if(m_aFileName[0] && m_ValidSaveFilename)	
+		{
+			str_copy(m_aFileSaveName, m_aFileName, sizeof(m_aFileSaveName));
+			m_PopupEventType = POPEVENT_SAVE;
+			m_PopupEventActivated = true;
+		}
+		else
+			InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", CallbackSaveMap, this);
+	}
+
+	// detail button
+	TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+	static int s_HqButton = 0;
+	if(DoButton_Editor(&s_HqButton, "HD", m_ShowDetail, &Button, 0, "[ctrl+h] Toggle High Detail") ||
+		(Input()->KeyDown('h') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
+	{
+		m_ShowDetail = !m_ShowDetail;
+	}
+
+	TB_Top.VSplitLeft(5.0f, 0, &TB_Top);
+
+	// animation button
+	TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
+	static int s_AnimateButton = 0;
+	if(DoButton_Editor(&s_AnimateButton, "Anim", m_Animate, &Button, 0, "[ctrl+m] Toggle animation") ||
+		(Input()->KeyDown('m') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
+	{
+		m_AnimateStart = time_get();
+		m_Animate = !m_Animate;
+	}
+
+	TB_Top.VSplitLeft(5.0f, 0, &TB_Top);
+
+	// proof button
+	TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
+	static int s_ProofButton = 0;
+	if(DoButton_Editor(&s_ProofButton, "Proof", m_ProofBorders, &Button, 0, "[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.") ||
+		(Input()->KeyDown('p') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
+	{
+		m_ProofBorders = !m_ProofBorders;
+	}
+
+	TB_Top.VSplitLeft(5.0f, 0, &TB_Top);
+
+	// tile info button
+	TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
+	static int s_TileInfoButton = 0;
+	if(DoButton_Editor(&s_TileInfoButton, "Info", m_ShowTileInfo, &Button, 0, "[ctrl+i] Show tile informations") ||
+		(Input()->KeyDown('i') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
+	{
+		m_ShowTileInfo = !m_ShowTileInfo;
+	}
+
+	TB_Top.VSplitLeft(15.0f, 0, &TB_Top);
+
+	// zoom group
+	TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+	static int s_ZoomOutButton = 0;
+	if(DoButton_Ex(&s_ZoomOutButton, "ZO", 0, &Button, 0, "[NumPad-] Zoom out", CUI::CORNER_L) || Input()->KeyDown(KEY_KP_MINUS))
+		m_ZoomLevel += 50;
+
+	TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+	static int s_ZoomNormalButton = 0;
+	if(DoButton_Ex(&s_ZoomNormalButton, "1:1", 0, &Button, 0, "[NumPad*] Zoom to normal and remove editor offset", 0) || Input()->KeyDown(KEY_KP_MULTIPLY))
+	{
+		m_EditorOffsetX = 0;
+		m_EditorOffsetY = 0;
+		m_ZoomLevel = 100;
+	}
+
+	TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+	static int s_ZoomInButton = 0;
+	if(DoButton_Ex(&s_ZoomInButton, "ZI", 0, &Button, 0, "[NumPad+] Zoom in", CUI::CORNER_R) || Input()->KeyDown(KEY_KP_PLUS))
+		m_ZoomLevel -= 50;
+
+	TB_Top.VSplitLeft(10.0f, 0, &TB_Top);
+
+	// animation speed
+	TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+	static int s_AnimFasterButton = 0;
+	if(DoButton_Ex(&s_AnimFasterButton, "A+", 0, &Button, 0, "Increase animation speed", CUI::CORNER_L))
+		m_AnimateSpeed += 0.5f;
+
+	TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+	static int s_AnimNormalButton = 0;
+	if(DoButton_Ex(&s_AnimNormalButton, "1", 0, &Button, 0, "Normal animation speed", 0))
+		m_AnimateSpeed = 1.0f;
+
+	TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+	static int s_AnimSlowerButton = 0;
+	if(DoButton_Ex(&s_AnimSlowerButton, "A-", 0, &Button, 0, "Decrease animation speed", CUI::CORNER_R))
+	{
+		if(m_AnimateSpeed > 0.5f)
+			m_AnimateSpeed -= 0.5f;
+	}
+
+	if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP) && m_Dialog == DIALOG_NONE)
+		m_ZoomLevel -= 20;
+
+	if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN) && m_Dialog == DIALOG_NONE)
+		m_ZoomLevel += 20;
+
+	if(m_ZoomLevel < 50)
+		m_ZoomLevel = 50;
+	m_WorldZoom = m_ZoomLevel/100.0f;
+
+	TB_Top.VSplitLeft(10.0f, &Button, &TB_Top);
+
+
+	// brush manipulation
+	{
+		int Enabled = m_Brush.IsEmpty()?-1:0;
+
+		// flip buttons
+		TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+		static int s_FlipXButton = 0;
+		if(DoButton_Ex(&s_FlipXButton, "X/X", Enabled, &Button, 0, "[N] Flip brush horizontal", CUI::CORNER_L) || Input()->KeyDown('n'))
+		{
+			for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
+				m_Brush.m_lLayers[i]->BrushFlipX();
+		}
+
+		TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+		static int s_FlipyButton = 0;
+		if(DoButton_Ex(&s_FlipyButton, "Y/Y", Enabled, &Button, 0, "[M] Flip brush vertical", CUI::CORNER_R) || Input()->KeyDown('m'))
+		{
+			for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
+				m_Brush.m_lLayers[i]->BrushFlipY();
+		}
+
+		// rotate buttons
+		TB_Top.VSplitLeft(15.0f, &Button, &TB_Top);
+
+		TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+		static int s_RotationAmount = 90;
+		bool TileLayer = false;
+		// check for tile layers in brush selection
+		for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
+			if(m_Brush.m_lLayers[i]->m_Type == LAYERTYPE_TILES)
+			{
+				TileLayer = true;
+				s_RotationAmount = max(90, (s_RotationAmount/90)*90);
+				break;
+			}
+		s_RotationAmount = UiDoValueSelector(&s_RotationAmount, &Button, "", s_RotationAmount, TileLayer?90:1, 359, TileLayer?90:1, TileLayer?10.0f:2.0f, "Rotation of the brush in degrees. Use left mouse button to drag and change the value. Hold shift to be more precise.");
+
+		TB_Top.VSplitLeft(5.0f, &Button, &TB_Top);
+		TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+		static int s_CcwButton = 0;
+		if(DoButton_Ex(&s_CcwButton, "CCW", Enabled, &Button, 0, "[R] Rotates the brush counter clockwise", CUI::CORNER_L) || Input()->KeyDown('r'))
+		{
+			for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
+				m_Brush.m_lLayers[i]->BrushRotate(-s_RotationAmount/360.0f*pi*2);
+		}
+
+		TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
+		static int s_CwButton = 0;
+		if(DoButton_Ex(&s_CwButton, "CW", Enabled, &Button, 0, "[T] Rotates the brush clockwise", CUI::CORNER_R) || Input()->KeyDown('t'))
+		{
+			for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
+				m_Brush.m_lLayers[i]->BrushRotate(s_RotationAmount/360.0f*pi*2);
+		}
+	}
+
+	// quad manipulation
+	{
+		// do add button
+		TB_Top.VSplitLeft(10.0f, &Button, &TB_Top);
+		TB_Top.VSplitLeft(60.0f, &Button, &TB_Top);
+		static int s_NewButton = 0;
+
+		CLayerQuads *pQLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
+		//CLayerTiles *tlayer = (CLayerTiles *)get_selected_layer_type(0, LAYERTYPE_TILES);
+		if(DoButton_Editor(&s_NewButton, "Add Quad", pQLayer?0:-1, &Button, 0, "Adds a new quad"))
+		{
+			if(pQLayer)
+			{
+				float Mapping[4];
+				CLayerGroup *g = GetSelectedGroup();
+				g->Mapping(Mapping);
+				int AddX = f2fx(Mapping[0] + (Mapping[2]-Mapping[0])/2);
+				int AddY = f2fx(Mapping[1] + (Mapping[3]-Mapping[1])/2);
+
+				CQuad *q = pQLayer->NewQuad();
+				for(int i = 0; i < 5; i++)
+				{
+					q->m_aPoints[i].x += AddX;
+					q->m_aPoints[i].y += AddY;
+				}
+			}
+		}
+	}
+    
+	// tile manipulation
+	{
+		TB_Bottom.VSplitLeft(40.0f, &Button, &TB_Bottom);
+		static int s_BorderBut = 0;
+		CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
+		
+		if(DoButton_Editor(&s_BorderBut, "Border", pT?0:-1, &Button, 0, "Adds border tiles"))
+		{
+			if(pT)
+                DoMapBorder();
+		}
+	}
+
+	TB_Bottom.VSplitLeft(5.0f, 0, &TB_Bottom);
+
+	// refocus button
+	TB_Bottom.VSplitLeft(50.0f, &Button, &TB_Bottom);
+	static int s_RefocusButton = 0;
+	if(DoButton_Editor(&s_RefocusButton, "Refocus", m_WorldOffsetX&&m_WorldOffsetY?0:-1, &Button, 0, "[HOME] Restore map focus") || Input()->KeyDown(KEY_HOME))
+	{
+		m_WorldOffsetX = 0;
+		m_WorldOffsetY = 0;
+	}
+}
+
+static void Rotate(CPoint *pCenter, CPoint *pPoint, float Rotation)
+{
+	int x = pPoint->x - pCenter->x;
+	int y = pPoint->y - pCenter->y;
+	pPoint->x = (int)(x * cosf(Rotation) - y * sinf(Rotation) + pCenter->x);
+	pPoint->y = (int)(x * sinf(Rotation) + y * cosf(Rotation) + pCenter->y);
+}
+
+void CEditor::DoQuad(CQuad *q, int Index)
+{
+	enum
+	{
+		OP_NONE=0,
+		OP_MOVE_ALL,
+		OP_MOVE_PIVOT,
+		OP_ROTATE,
+		OP_CONTEXT_MENU,
+	};
+
+	// some basic values
+	void *pID = &q->m_aPoints[4]; // use pivot addr as id
+	static CPoint s_RotatePoints[4];
+	static float s_LastWx;
+	static float s_LastWy;
+	static int s_Operation = OP_NONE;
+	static float s_RotateAngle = 0;
+	float wx = UI()->MouseWorldX();
+	float wy = UI()->MouseWorldY();
+
+	// get pivot
+	float CenterX = fx2f(q->m_aPoints[4].x);
+	float CenterY = fx2f(q->m_aPoints[4].y);
+
+	float dx = (CenterX - wx)/m_WorldZoom;
+	float dy = (CenterY - wy)/m_WorldZoom;
+	if(dx*dx+dy*dy < 50)
+		UI()->SetHotItem(pID);
+
+	// draw selection background
+	if(m_SelectedQuad == Index)
+	{
+		Graphics()->SetColor(0,0,0,1);
+		IGraphics::CQuadItem QuadItem(CenterX, CenterY, 7.0f, 7.0f);
+		Graphics()->QuadsDraw(&QuadItem, 1);
+	}
+
+	if(UI()->ActiveItem() == pID)
+	{
+		// check if we only should move pivot
+		if(s_Operation == OP_MOVE_PIVOT)
+		{
+			q->m_aPoints[4].x += f2fx(wx-s_LastWx);
+			q->m_aPoints[4].y += f2fx(wy-s_LastWy);
+		}
+		else if(s_Operation == OP_MOVE_ALL)
+		{
+			// move all points including pivot
+			for(int v = 0; v < 5; v++)
+			{
+				q->m_aPoints[v].x += f2fx(wx-s_LastWx);
+				q->m_aPoints[v].y += f2fx(wy-s_LastWy);
+			}
+		}
+		else if(s_Operation == OP_ROTATE)
+		{
+			for(int v = 0; v < 4; v++)
+			{
+				q->m_aPoints[v] = s_RotatePoints[v];
+				Rotate(&q->m_aPoints[4], &q->m_aPoints[v], s_RotateAngle);
+			}
+		}
+
+		s_RotateAngle += (m_MouseDeltaX) * 0.002f;
+		s_LastWx = wx;
+		s_LastWy = wy;
+
+		if(s_Operation == OP_CONTEXT_MENU)
+		{
+			if(!UI()->MouseButton(1))
+			{
+				static int s_QuadPopupID = 0;
+				UiInvokePopupMenu(&s_QuadPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 180, PopupQuad);
+				m_LockMouse = false;
+				s_Operation = OP_NONE;
+				UI()->SetActiveItem(0);
+			}
+		}
+		else
+		{
+			if(!UI()->MouseButton(0))
+			{
+				m_LockMouse = false;
+				s_Operation = OP_NONE;
+				UI()->SetActiveItem(0);
+			}
+		}
+
+		Graphics()->SetColor(1,1,1,1);
+	}
+	else if(UI()->HotItem() == pID)
+	{
+		ms_pUiGotContext = pID;
+
+		Graphics()->SetColor(1,1,1,1);
+		m_pTooltip = "Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.";
+
+		if(UI()->MouseButton(0))
+		{
+			if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
+				s_Operation = OP_MOVE_PIVOT;
+			else if(Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))
+			{
+				m_LockMouse = true;
+				s_Operation = OP_ROTATE;
+				s_RotateAngle = 0;
+				s_RotatePoints[0] = q->m_aPoints[0];
+				s_RotatePoints[1] = q->m_aPoints[1];
+				s_RotatePoints[2] = q->m_aPoints[2];
+				s_RotatePoints[3] = q->m_aPoints[3];
+			}
+			else
+				s_Operation = OP_MOVE_ALL;
+
+			UI()->SetActiveItem(pID);
+			m_SelectedQuad = Index;
+			s_LastWx = wx;
+			s_LastWy = wy;
+		}
+
+		if(UI()->MouseButton(1))
+		{
+			m_SelectedQuad = Index;
+			s_Operation = OP_CONTEXT_MENU;
+			UI()->SetActiveItem(pID);
+		}
+	}
+	else
+		Graphics()->SetColor(0,1,0,1);
+
+	IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f*m_WorldZoom, 5.0f*m_WorldZoom);
+	Graphics()->QuadsDraw(&QuadItem, 1);
+}
+
+void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V)
+{
+	void *pID = &pQuad->m_aPoints[V];
+
+	float wx = UI()->MouseWorldX();
+	float wy = UI()->MouseWorldY();
+
+	float px = fx2f(pQuad->m_aPoints[V].x);
+	float py = fx2f(pQuad->m_aPoints[V].y);
+
+	float dx = (px - wx)/m_WorldZoom;
+	float dy = (py - wy)/m_WorldZoom;
+	if(dx*dx+dy*dy < 50)
+		UI()->SetHotItem(pID);
+
+	// draw selection background
+	if(m_SelectedQuad == QuadIndex && m_SelectedPoints&(1<<V))
+	{
+		Graphics()->SetColor(0,0,0,1);
+		IGraphics::CQuadItem QuadItem(px, py, 7.0f, 7.0f);
+		Graphics()->QuadsDraw(&QuadItem, 1);
+	}
+
+	enum
+	{
+		OP_NONE=0,
+		OP_MOVEPOINT,
+		OP_MOVEUV,
+		OP_CONTEXT_MENU
+	};
+
+	static bool s_Moved;
+	static int s_Operation = OP_NONE;
+
+	if(UI()->ActiveItem() == pID)
+	{
+		float dx = m_MouseDeltaWx;
+		float dy = m_MouseDeltaWy;
+		if(!s_Moved)
+		{
+			if(dx*dx+dy*dy > 0.5f)
+				s_Moved = true;
+		}
+
+		if(s_Moved)
+		{
+			if(s_Operation == OP_MOVEPOINT)
+			{
+				for(int m = 0; m < 4; m++)
+					if(m_SelectedPoints&(1<<m))
+					{
+						pQuad->m_aPoints[m].x += f2fx(dx);
+						pQuad->m_aPoints[m].y += f2fx(dy);
+					}
+			}
+			else if(s_Operation == OP_MOVEUV)
+			{
+				for(int m = 0; m < 4; m++)
+					if(m_SelectedPoints&(1<<m))
+					{
+						// 0,2;1,3 - line x 
+						// 0,1;2,3 - line y
+
+						pQuad->m_aTexcoords[m].x += f2fx(dx*0.001f);
+						pQuad->m_aTexcoords[(m+2)%4].x += f2fx(dx*0.001f);
+						
+						pQuad->m_aTexcoords[m].y += f2fx(dy*0.001f);
+						pQuad->m_aTexcoords[m^1].y += f2fx(dy*0.001f);
+					}
+			}
+		}
+
+		if(s_Operation == OP_CONTEXT_MENU)
+		{
+			if(!UI()->MouseButton(1))
+			{
+				static int s_PointPopupID = 0;
+				UiInvokePopupMenu(&s_PointPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 150, PopupPoint);
+				UI()->SetActiveItem(0);
+			}
+		}
+		else
+		{
+			if(!UI()->MouseButton(0))
+			{
+				if(!s_Moved)
+				{
+					if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
+						m_SelectedPoints ^= 1<<V;
+					else
+						m_SelectedPoints = 1<<V;
+				}
+				m_LockMouse = false;
+				UI()->SetActiveItem(0);
+			}
+		}
+
+		Graphics()->SetColor(1,1,1,1);
+	}
+	else if(UI()->HotItem() == pID)
+	{
+		ms_pUiGotContext = pID;
+
+		Graphics()->SetColor(1,1,1,1);
+		m_pTooltip = "Left mouse button to move. Hold shift to move the texture.";
+
+		if(UI()->MouseButton(0))
+		{
+			UI()->SetActiveItem(pID);
+			s_Moved = false;
+			if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
+			{
+				s_Operation = OP_MOVEUV;
+				m_LockMouse = true;
+			}
+			else
+				s_Operation = OP_MOVEPOINT;
+
+			if(!(m_SelectedPoints&(1<<V)))
+			{
+				if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
+					m_SelectedPoints |= 1<<V;
+				else
+					m_SelectedPoints = 1<<V;
+				s_Moved = true;
+			}
+
+			m_SelectedQuad = QuadIndex;
+		}
+		else if(UI()->MouseButton(1))
+		{
+			s_Operation = OP_CONTEXT_MENU;
+			m_SelectedQuad = QuadIndex;
+			UI()->SetActiveItem(pID);
+			if(!(m_SelectedPoints&(1<<V)))
+			{
+				if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
+					m_SelectedPoints |= 1<<V;
+				else
+					m_SelectedPoints = 1<<V;
+				s_Moved = true;
+			}
+		}
+	}
+	else
+		Graphics()->SetColor(1,0,0,1);
+
+	IGraphics::CQuadItem QuadItem(px, py, 5.0f*m_WorldZoom, 5.0f*m_WorldZoom);
+	Graphics()->QuadsDraw(&QuadItem, 1);
+}
+
+void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar, bool ShowPicker)
+{
+	// render all good stuff
+	if(!ShowPicker)
+	{
+		for(int g = 0; g < m_Map.m_lGroups.size(); g++)
+		{
+			if(m_Map.m_lGroups[g]->m_Visible)
+				m_Map.m_lGroups[g]->Render();
+			//UI()->ClipEnable(&view);
+		}
+
+		// render the game above everything else
+		if(m_Map.m_pGameGroup->m_Visible && m_Map.m_pGameLayer->m_Visible)
+		{
+			m_Map.m_pGameGroup->MapScreen();
+			m_Map.m_pGameLayer->Render();
+		}
+
+		CLayerTiles *pT = static_cast<CLayerTiles *>(GetSelectedLayerType(0, LAYERTYPE_TILES));
+		if(m_ShowTileInfo && pT && pT->m_Visible && m_ZoomLevel <= 300)
+			pT->ShowInfo();
+	}
+
+	static void *s_pEditorID = (void *)&s_pEditorID;
+	int Inside = UI()->MouseInside(&View);
+
+	// fetch mouse position
+	float wx = UI()->MouseWorldX();
+	float wy = UI()->MouseWorldY();
+	float mx = UI()->MouseX();
+	float my = UI()->MouseY();
+
+	static float s_StartWx = 0;
+	static float s_StartWy = 0;
+	static float s_StartMx = 0;
+	static float s_StartMy = 0;
+
+	enum
+	{
+		OP_NONE=0,
+		OP_BRUSH_GRAB,
+		OP_BRUSH_DRAW,
+		OP_BRUSH_PAINT,
+		OP_PAN_WORLD,
+		OP_PAN_EDITOR,
+	};
+
+	// remap the screen so it can display the whole tileset
+	if(ShowPicker)
+	{
+		CUIRect Screen = *UI()->Screen();
+		float Size = 32.0*16.0f;
+		float w = Size*(Screen.w/View.w);
+		float h = Size*(Screen.h/View.h);
+		float x = -(View.x/Screen.w)*w;
+		float y = -(View.y/Screen.h)*h;
+		wx = x+w*mx/Screen.w;
+		wy = y+h*my/Screen.h;
+		Graphics()->MapScreen(x, y, x+w, y+h);
+		CLayerTiles *t = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
+		if(t)
+		{
+			m_TilesetPicker.m_Image = t->m_Image;
+			m_TilesetPicker.m_TexID = t->m_TexID;
+			m_TilesetPicker.Render();
+			if(m_ShowTileInfo)
+				m_TilesetPicker.ShowInfo();
+		}
+	}
+
+	static int s_Operation = OP_NONE;
+
+	// draw layer borders
+	CLayer *pEditLayers[16];
+	int NumEditLayers = 0;
+	NumEditLayers = 0;
+
+	if(ShowPicker)
+	{
+		pEditLayers[0] = &m_TilesetPicker;
+		NumEditLayers++;
+	}
+	else
+	{
+		pEditLayers[0] = GetSelectedLayer(0);
+		if(pEditLayers[0])
+			NumEditLayers++;
+
+		CLayerGroup *g = GetSelectedGroup();
+		if(g)
+		{
+			g->MapScreen();
+
+			for(int i = 0; i < NumEditLayers; i++)
+			{
+				if(pEditLayers[i]->m_Type != LAYERTYPE_TILES)
+					continue;
+
+				float w, h;
+				pEditLayers[i]->GetSize(&w, &h);
+
+				IGraphics::CLineItem Array[4] = {
+					IGraphics::CLineItem(0, 0, w, 0),
+					IGraphics::CLineItem(w, 0, w, h),
+					IGraphics::CLineItem(w, h, 0, h),
+					IGraphics::CLineItem(0, h, 0, 0)};
+				Graphics()->TextureSet(-1);
+				Graphics()->LinesBegin();
+				Graphics()->LinesDraw(Array, 4);
+				Graphics()->LinesEnd();
+			}
+		}
+	}
+
+	if(Inside)
+	{
+		UI()->SetHotItem(s_pEditorID);
+
+		// do global operations like pan and zoom
+		if(UI()->ActiveItem() == 0 && (UI()->MouseButton(0) || UI()->MouseButton(2)))
+		{
+			s_StartWx = wx;
+			s_StartWy = wy;
+			s_StartMx = mx;
+			s_StartMy = my;
+
+			if(Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL) || UI()->MouseButton(2))
+			{
+				if(Input()->KeyPressed(KEY_LSHIFT))
+					s_Operation = OP_PAN_EDITOR;
+				else
+					s_Operation = OP_PAN_WORLD;
+				UI()->SetActiveItem(s_pEditorID);
+			}
+		}
+
+		// brush editing
+		if(UI()->HotItem() == s_pEditorID)
+		{
+			if(m_Brush.IsEmpty())
+				m_pTooltip = "Use left mouse button to drag and create a brush.";
+			else
+				m_pTooltip = "Use left mouse button to paint with the brush. Right button clears the brush.";
+
+			if(UI()->ActiveItem() == s_pEditorID)
+			{
+				CUIRect r;
+				r.x = s_StartWx;
+				r.y = s_StartWy;
+				r.w = wx-s_StartWx;
+				r.h = wy-s_StartWy;
+				if(r.w < 0)
+				{
+					r.x += r.w;
+					r.w = -r.w;
+				}
+
+				if(r.h < 0)
+				{
+					r.y += r.h;
+					r.h = -r.h;
+				}
+
+				if(s_Operation == OP_BRUSH_DRAW)
+				{
+					if(!m_Brush.IsEmpty())
+					{
+						// draw with brush
+						for(int k = 0; k < NumEditLayers; k++)
+						{
+							if(pEditLayers[k]->m_Type == m_Brush.m_lLayers[0]->m_Type)
+								pEditLayers[k]->BrushDraw(m_Brush.m_lLayers[0], wx, wy);
+						}
+					}
+				}
+				else if(s_Operation == OP_BRUSH_GRAB)
+				{
+					if(!UI()->MouseButton(0))
+					{
+						// grab brush
+						char aBuf[256];
+						str_format(aBuf, sizeof(aBuf),"grabbing %f %f %f %f", r.x, r.y, r.w, r.h);
+						Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "editor", aBuf);
+
+						// TODO: do all layers
+						int Grabs = 0;
+						for(int k = 0; k < NumEditLayers; k++)
+							Grabs += pEditLayers[k]->BrushGrab(&m_Brush, r);
+						if(Grabs == 0)
+							m_Brush.Clear();
+					}
+					else
+					{
+						//editor.map.groups[selected_group]->mapscreen();
+						for(int k = 0; k < NumEditLayers; k++)
+							pEditLayers[k]->BrushSelecting(r);
+						Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
+					}
+				}
+				else if(s_Operation == OP_BRUSH_PAINT)
+				{
+					if(!UI()->MouseButton(0))
+					{
+                        for(int k = 0; k < NumEditLayers; k++)
+                            pEditLayers[k]->FillSelection(m_Brush.IsEmpty(), m_Brush.m_lLayers[0], r);
+					}
+					else
+					{
+						//editor.map.groups[selected_group]->mapscreen();
+						for(int k = 0; k < NumEditLayers; k++)
+							pEditLayers[k]->BrushSelecting(r);
+						Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
+					}
+				}
+			}
+			else
+			{
+				if(UI()->MouseButton(1))
+					m_Brush.Clear();
+
+				if(UI()->MouseButton(0) && s_Operation == OP_NONE)
+				{
+					UI()->SetActiveItem(s_pEditorID);
+
+					if(m_Brush.IsEmpty())
+						s_Operation = OP_BRUSH_GRAB;
+					else
+					{
+						s_Operation = OP_BRUSH_DRAW;
+						for(int k = 0; k < NumEditLayers; k++)
+						{
+							if(pEditLayers[k]->m_Type == m_Brush.m_lLayers[0]->m_Type)
+								pEditLayers[k]->BrushPlace(m_Brush.m_lLayers[0], wx, wy);
+						}
+
+					}
+					
+					CLayerTiles *pLayer = (CLayerTiles*)GetSelectedLayerType(0, LAYERTYPE_TILES);
+					if((Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT)) && pLayer)
+                        s_Operation = OP_BRUSH_PAINT;
+				}
+
+				if(!m_Brush.IsEmpty())
+				{
+					m_Brush.m_OffsetX = -(int)wx;
+					m_Brush.m_OffsetY = -(int)wy;
+					for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
+					{
+						if(m_Brush.m_lLayers[i]->m_Type == LAYERTYPE_TILES)
+						{
+							m_Brush.m_OffsetX = -(int)(wx/32.0f)*32;
+							m_Brush.m_OffsetY = -(int)(wy/32.0f)*32;
+							break;
+						}
+					}
+
+					CLayerGroup *g = GetSelectedGroup();
+					if(g)
+					{
+						m_Brush.m_OffsetX += g->m_OffsetX;
+						m_Brush.m_OffsetY += g->m_OffsetY;
+						m_Brush.m_ParallaxX = g->m_ParallaxX;
+						m_Brush.m_ParallaxY = g->m_ParallaxY;
+						m_Brush.Render();
+						float w, h;
+						m_Brush.GetSize(&w, &h);
+
+						IGraphics::CLineItem Array[4] = {
+							IGraphics::CLineItem(0, 0, w, 0),
+							IGraphics::CLineItem(w, 0, w, h),
+							IGraphics::CLineItem(w, h, 0, h),
+							IGraphics::CLineItem(0, h, 0, 0)};
+						Graphics()->TextureSet(-1);
+						Graphics()->LinesBegin();
+						Graphics()->LinesDraw(Array, 4);
+						Graphics()->LinesEnd();
+					}
+				}
+			}
+		}
+
+		// quad editing
+		{
+			if(!ShowPicker && m_Brush.IsEmpty())
+			{
+				// fetch layers
+				CLayerGroup *g = GetSelectedGroup();
+				if(g)
+					g->MapScreen();
+
+				for(int k = 0; k < NumEditLayers; k++)
+				{
+					if(pEditLayers[k]->m_Type == LAYERTYPE_QUADS)
+					{
+						CLayerQuads *pLayer = (CLayerQuads *)pEditLayers[k];
+
+						Graphics()->TextureSet(-1);
+						Graphics()->QuadsBegin();
+						for(int i = 0; i < pLayer->m_lQuads.size(); i++)
+						{
+							for(int v = 0; v < 4; v++)
+								DoQuadPoint(&pLayer->m_lQuads[i], i, v);
+
+							DoQuad(&pLayer->m_lQuads[i], i);
+						}
+						Graphics()->QuadsEnd();
+					}
+				}
+
+				Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
+			}
+
+			// do panning
+			if(UI()->ActiveItem() == s_pEditorID)
+			{
+				if(s_Operation == OP_PAN_WORLD)
+				{
+					m_WorldOffsetX -= m_MouseDeltaX*m_WorldZoom;
+					m_WorldOffsetY -= m_MouseDeltaY*m_WorldZoom;
+				}
+				else if(s_Operation == OP_PAN_EDITOR)
+				{
+					m_EditorOffsetX -= m_MouseDeltaX*m_WorldZoom;
+					m_EditorOffsetY -= m_MouseDeltaY*m_WorldZoom;
+				}
+
+				// release mouse
+				if(!UI()->MouseButton(0))
+				{
+					s_Operation = OP_NONE;
+					UI()->SetActiveItem(0);
+				}
+			}
+		}
+	}
+	else if(UI()->ActiveItem() == s_pEditorID)
+	{
+		// release mouse
+		if(!UI()->MouseButton(0))
+		{
+			s_Operation = OP_NONE;
+			UI()->SetActiveItem(0);
+		}
+	}
+
+	if(GetSelectedGroup() && GetSelectedGroup()->m_UseClipping)
+	{
+		CLayerGroup *g = m_Map.m_pGameGroup;
+		g->MapScreen();
+	
+		Graphics()->TextureSet(-1);
+		Graphics()->LinesBegin();
+
+			CUIRect r;
+			r.x = GetSelectedGroup()->m_ClipX;
+			r.y = GetSelectedGroup()->m_ClipY;
+			r.w = GetSelectedGroup()->m_ClipW;
+			r.h = GetSelectedGroup()->m_ClipH;
+
+			IGraphics::CLineItem Array[4] = {
+				IGraphics::CLineItem(r.x, r.y, r.x+r.w, r.y),
+				IGraphics::CLineItem(r.x+r.w, r.y, r.x+r.w, r.y+r.h),
+				IGraphics::CLineItem(r.x+r.w, r.y+r.h, r.x, r.y+r.h),
+				IGraphics::CLineItem(r.x, r.y+r.h, r.x, r.y)};
+			Graphics()->SetColor(1,0,0,1);
+			Graphics()->LinesDraw(Array, 4);
+
+		Graphics()->LinesEnd();
+	}
+
+	// render screen sizes
+	if(m_ProofBorders)
+	{
+		CLayerGroup *g = m_Map.m_pGameGroup;
+		g->MapScreen();
+
+		Graphics()->TextureSet(-1);
+		Graphics()->LinesBegin();
+
+		float aLastPoints[4];
+		float Start = 1.0f; //9.0f/16.0f;
+		float End = 16.0f/9.0f;
+		const int NumSteps = 20;
+		for(int i = 0; i <= NumSteps; i++)
+		{
+			float aPoints[4];
+			float Aspect = Start + (End-Start)*(i/(float)NumSteps);
+
+			RenderTools()->MapscreenToWorld(
+				m_WorldOffsetX, m_WorldOffsetY,
+				1.0f, 1.0f, 0.0f, 0.0f, Aspect, 1.0f, aPoints);
+
+			if(i == 0)
+			{
+				IGraphics::CLineItem Array[2] = {
+					IGraphics::CLineItem(aPoints[0], aPoints[1], aPoints[2], aPoints[1]),
+					IGraphics::CLineItem(aPoints[0], aPoints[3], aPoints[2], aPoints[3])};
+				Graphics()->LinesDraw(Array, 2);
+			}
+
+			if(i != 0)
+			{
+				IGraphics::CLineItem Array[4] = {
+					IGraphics::CLineItem(aPoints[0], aPoints[1], aLastPoints[0], aLastPoints[1]),
+					IGraphics::CLineItem(aPoints[2], aPoints[1], aLastPoints[2], aLastPoints[1]),
+					IGraphics::CLineItem(aPoints[0], aPoints[3], aLastPoints[0], aLastPoints[3]),
+					IGraphics::CLineItem(aPoints[2], aPoints[3], aLastPoints[2], aLastPoints[3])};
+				Graphics()->LinesDraw(Array, 4);
+			}
+
+			if(i == NumSteps)
+			{
+				IGraphics::CLineItem Array[2] = {
+					IGraphics::CLineItem(aPoints[0], aPoints[1], aPoints[0], aPoints[3]),
+					IGraphics::CLineItem(aPoints[2], aPoints[1], aPoints[2], aPoints[3])};
+				Graphics()->LinesDraw(Array, 2);
+			}
+
+			mem_copy(aLastPoints, aPoints, sizeof(aPoints));
+		}
+
+		if(1)
+		{
+			Graphics()->SetColor(1,0,0,1);
+			for(int i = 0; i < 2; i++)
+			{
+				float aPoints[4];
+				float aAspects[] = {4.0f/3.0f, 16.0f/10.0f, 5.0f/4.0f, 16.0f/9.0f};
+				float Aspect = aAspects[i];
+
+				RenderTools()->MapscreenToWorld(
+					m_WorldOffsetX, m_WorldOffsetY,
+					1.0f, 1.0f, 0.0f, 0.0f, Aspect, 1.0f, aPoints);
+
+				CUIRect r;
+				r.x = aPoints[0];
+				r.y = aPoints[1];
+				r.w = aPoints[2]-aPoints[0];
+				r.h = aPoints[3]-aPoints[1];
+
+				IGraphics::CLineItem Array[4] = {
+					IGraphics::CLineItem(r.x, r.y, r.x+r.w, r.y),
+					IGraphics::CLineItem(r.x+r.w, r.y, r.x+r.w, r.y+r.h),
+					IGraphics::CLineItem(r.x+r.w, r.y+r.h, r.x, r.y+r.h),
+					IGraphics::CLineItem(r.x, r.y+r.h, r.x, r.y)};
+				Graphics()->LinesDraw(Array, 4);
+				Graphics()->SetColor(0,1,0,1);
+			}
+		}
+
+		Graphics()->LinesEnd();
+	}
+
+	Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
+	//UI()->ClipDisable();
+}
+
+
+int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIDs, int *pNewVal)
+{
+	int Change = -1;
+
+	for(int i = 0; pProps[i].m_pName; i++)
+	{
+		CUIRect Slot;
+		pToolBox->HSplitTop(13.0f, &Slot, pToolBox);
+		CUIRect Label, Shifter;
+		Slot.VSplitMid(&Label, &Shifter);
+		Shifter.HMargin(1.0f, &Shifter);
+		UI()->DoLabel(&Label, pProps[i].m_pName, 10.0f, -1, -1);
+
+		if(pProps[i].m_Type == PROPTYPE_INT_STEP)
+		{
+			CUIRect Inc, Dec;
+			char aBuf[64];
+
+			Shifter.VSplitRight(10.0f, &Shifter, &Inc);
+			Shifter.VSplitLeft(10.0f, &Dec, &Shifter);
+			str_format(aBuf, sizeof(aBuf),"%d", pProps[i].m_Value);
+			RenderTools()->DrawUIRect(&Shifter, vec4(1,1,1,0.5f), 0, 0.0f);
+			UI()->DoLabel(&Shifter, aBuf, 10.0f, 0, -1);
+
+			if(DoButton_ButtonDec(&pIDs[i], 0, 0, &Dec, 0, "Decrease"))
+			{
+				*pNewVal = pProps[i].m_Value-1;
+				Change = i;
+			}
+			if(DoButton_ButtonInc(((char *)&pIDs[i])+1, 0, 0, &Inc, 0, "Increase"))
+			{
+				*pNewVal = pProps[i].m_Value+1;
+				Change = i;
+			}
+		}
+		else if(pProps[i].m_Type == PROPTYPE_BOOL)
+		{
+			CUIRect No, Yes;
+			Shifter.VSplitMid(&No, &Yes);
+			if(DoButton_ButtonDec(&pIDs[i], "No", !pProps[i].m_Value, &No, 0, ""))
+			{
+				*pNewVal = 0;
+				Change = i;
+			}
+			if(DoButton_ButtonInc(((char *)&pIDs[i])+1, "Yes", pProps[i].m_Value, &Yes, 0, ""))
+			{
+				*pNewVal = 1;
+				Change = i;
+			}
+		}
+		else if(pProps[i].m_Type == PROPTYPE_INT_SCROLL)
+		{
+			int NewValue = UiDoValueSelector(&pIDs[i], &Shifter, "", pProps[i].m_Value, pProps[i].m_Min, pProps[i].m_Max, 1, 1.0f, "Use left mouse button to drag and change the value. Hold shift to be more precise.");
+			if(NewValue != pProps[i].m_Value)
+			{
+				*pNewVal = NewValue;
+				Change = i;
+			}
+		}
+		else if(pProps[i].m_Type == PROPTYPE_COLOR)
+		{
+			static const char *s_paTexts[4] = {"R", "G", "B", "A"};
+			static int s_aShift[] = {24, 16, 8, 0};
+			int NewColor = 0;
+
+			for(int c = 0; c < 4; c++)
+			{
+				int v = (pProps[i].m_Value >> s_aShift[c])&0xff;
+				NewColor |= UiDoValueSelector(((char *)&pIDs[i])+c, &Shifter, s_paTexts[c], v, 0, 255, 1, 1.0f, "Use left mouse button to drag and change the color value. Hold shift to be more precise.")<<s_aShift[c];
+
+				if(c != 3)
+				{
+					pToolBox->HSplitTop(13.0f, &Slot, pToolBox);
+					Slot.VSplitMid(0, &Shifter);
+					Shifter.HMargin(1.0f, &Shifter);
+				}
+			}
+
+			if(NewColor != pProps[i].m_Value)
+			{
+				*pNewVal = NewColor;
+				Change = i;
+			}
+		}
+		else if(pProps[i].m_Type == PROPTYPE_IMAGE)
+		{
+			char aBuf[64];
+			if(pProps[i].m_Value < 0)
+				str_copy(aBuf, "None", sizeof(aBuf));
+			else
+				str_format(aBuf, sizeof(aBuf),"%s",  m_Map.m_lImages[pProps[i].m_Value]->m_aName);
+
+			if(DoButton_Editor(&pIDs[i], aBuf, 0, &Shifter, 0, 0))
+				PopupSelectImageInvoke(pProps[i].m_Value, UI()->MouseX(), UI()->MouseY());
+
+			int r = PopupSelectImageResult();
+			if(r >= -1)
+			{
+				*pNewVal = r;
+				Change = i;
+			}
+		}
+		else if(pProps[i].m_Type == PROPTYPE_SHIFT)
+		{
+			CUIRect Left, Right, Up, Down;
+			Shifter.VSplitMid(&Left, &Up);
+			Left.VSplitRight(1.0f, &Left, 0);
+			Up.VSplitLeft(1.0f, 0, &Up);
+			Left.VSplitLeft(10.0f, &Left, &Shifter);
+			Shifter.VSplitRight(10.0f, &Shifter, &Right);
+			RenderTools()->DrawUIRect(&Shifter, vec4(1,1,1,0.5f), 0, 0.0f);
+			UI()->DoLabel(&Shifter, "X", 10.0f, 0, -1);
+			Up.VSplitLeft(10.0f, &Up, &Shifter);
+			Shifter.VSplitRight(10.0f, &Shifter, &Down);
+			RenderTools()->DrawUIRect(&Shifter, vec4(1,1,1,0.5f), 0, 0.0f);
+			UI()->DoLabel(&Shifter, "Y", 10.0f, 0, -1);
+			if(DoButton_ButtonDec(&pIDs[i], "-", 0, &Left, 0, "Left"))
+			{
+				*pNewVal = 1;
+				Change = i;
+			}
+			if(DoButton_ButtonInc(((char *)&pIDs[i])+3, "+", 0, &Right, 0, "Right"))
+			{
+				*pNewVal = 2;
+				Change = i;
+			}
+			if(DoButton_ButtonDec(((char *)&pIDs[i])+1, "-", 0, &Up, 0, "Up"))
+			{
+				*pNewVal = 4;
+				Change = i;
+			}
+			if(DoButton_ButtonInc(((char *)&pIDs[i])+2, "+", 0, &Down, 0, "Down"))
+			{
+				*pNewVal = 8;
+				Change = i;
+			}
+		}
+	}
+
+	return Change;
+}
+
+void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
+{
+	CUIRect LayersBox = ToolBox;
+
+	if(!m_GuiActive)
+		return;
+
+	CUIRect Slot, Button;
+	char aBuf[64];
+
+	int ValidGroup = 0;
+	int ValidLayer = 0;
+	if(m_SelectedGroup >= 0 && m_SelectedGroup < m_Map.m_lGroups.size())
+		ValidGroup = 1;
+
+	if(ValidGroup && m_SelectedLayer >= 0 && m_SelectedLayer < m_Map.m_lGroups[m_SelectedGroup]->m_lLayers.size())
+		ValidLayer = 1;
+
+	float LayersHeight = 12.0f;	 // Height of AddGroup button
+	static int s_ScrollBar = 0;
+	static float s_ScrollValue = 0;
+
+	for(int g = 0; g < m_Map.m_lGroups.size(); g++)
+		// Each group is 19.0f
+		// Each layer is 14.0f
+		LayersHeight += 19.0f + m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f;
+
+	float ScrollDifference = LayersHeight - LayersBox.h;
+
+	if(LayersHeight > LayersBox.h)	// Do we even need a scrollbar?
+	{
+		CUIRect Scroll;
+		LayersBox.VSplitRight(15.0f, &LayersBox, &Scroll);
+		LayersBox.VSplitRight(3.0f, &LayersBox, 0);	// extra spacing
+		Scroll.HMargin(5.0f, &Scroll);
+		s_ScrollValue = UiDoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue);
+	}
+
+	float LayerStartAt = ScrollDifference * s_ScrollValue;
+	if(LayerStartAt < 0.0f)
+		LayerStartAt = 0.0f;
+
+	float LayerStopAt = LayersHeight - ScrollDifference * (1 - s_ScrollValue);
+	float LayerCur = 0;
+
+	// render layers
+	{
+		for(int g = 0; g < m_Map.m_lGroups.size(); g++)
+		{
+			if(LayerCur > LayerStopAt)
+				break;
+			else if(LayerCur + m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f + 19.0f < LayerStartAt)
+			{
+				LayerCur += m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f + 19.0f;
+				continue;
+			}
+
+			CUIRect VisibleToggle, SaveCheck;
+			if(LayerCur >= LayerStartAt)
+			{
+				LayersBox.HSplitTop(12.0f, &Slot, &LayersBox);
+				Slot.VSplitLeft(12, &VisibleToggle, &Slot);
+				if(DoButton_Ex(&m_Map.m_lGroups[g]->m_Visible, m_Map.m_lGroups[g]->m_Visible?"V":"H", 0, &VisibleToggle, 0, "Toggle group visibility", CUI::CORNER_L))
+					m_Map.m_lGroups[g]->m_Visible = !m_Map.m_lGroups[g]->m_Visible;
+
+				Slot.VSplitRight(12.0f, &Slot, &SaveCheck);
+				if(DoButton_Ex(&m_Map.m_lGroups[g]->m_SaveToMap, "S", m_Map.m_lGroups[g]->m_SaveToMap, &SaveCheck, 0, "Enable/disable group for saving", CUI::CORNER_R))
+					if(!m_Map.m_lGroups[g]->m_GameGroup)
+						m_Map.m_lGroups[g]->m_SaveToMap = !m_Map.m_lGroups[g]->m_SaveToMap;
+
+				str_format(aBuf, sizeof(aBuf),"#%d %s", g, m_Map.m_lGroups[g]->m_pName);
+				if(int Result = DoButton_Ex(&m_Map.m_lGroups[g], aBuf, g==m_SelectedGroup, &Slot,
+					BUTTON_CONTEXT, "Select group. Right click for properties.", 0))
+				{
+					m_SelectedGroup = g;
+					m_SelectedLayer = 0;
+
+					static int s_GroupPopupId = 0;
+					if(Result == 2)
+						UiInvokePopupMenu(&s_GroupPopupId, 0, UI()->MouseX(), UI()->MouseY(), 120, 200, PopupGroup);
+				}
+				LayersBox.HSplitTop(2.0f, &Slot, &LayersBox);
+			}
+			LayerCur += 14.0f;
+
+			for(int i = 0; i < m_Map.m_lGroups[g]->m_lLayers.size(); i++)
+			{
+				if(LayerCur > LayerStopAt)
+					break;
+				else if(LayerCur < LayerStartAt)
+				{
+					LayerCur += 14.0f;
+					continue;
+				}
+
+				//visible
+				LayersBox.HSplitTop(12.0f, &Slot, &LayersBox);
+				Slot.VSplitLeft(12.0f, 0, &Button);
+				Button.VSplitLeft(15, &VisibleToggle, &Button);
+
+				if(DoButton_Ex(&m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible, m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible?"V":"H", 0, &VisibleToggle, 0, "Toggle layer visibility", CUI::CORNER_L))
+					m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible = !m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible;
+
+				Button.VSplitRight(12.0f, &Button, &SaveCheck);
+				if(DoButton_Ex(&m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap, "S", m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap, &SaveCheck, 0, "Enable/disable layer for saving", CUI::CORNER_R))
+					if(m_Map.m_lGroups[g]->m_lLayers[i] != m_Map.m_pGameLayer)
+						m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap = !m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap;
+
+				str_format(aBuf, sizeof(aBuf),"#%d %s ", i, m_Map.m_lGroups[g]->m_lLayers[i]->m_pTypeName);
+				if(int Result = DoButton_Ex(m_Map.m_lGroups[g]->m_lLayers[i], aBuf, g==m_SelectedGroup&&i==m_SelectedLayer, &Button,
+					BUTTON_CONTEXT, "Select layer. Right click for properties.", 0))
+				{
+					m_SelectedLayer = i;
+					m_SelectedGroup = g;
+					static int s_LayerPopupID = 0;
+					if(Result == 2)
+						UiInvokePopupMenu(&s_LayerPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 220, PopupLayer);
+				}
+
+				LayerCur += 14.0f;
+				LayersBox.HSplitTop(2.0f, &Slot, &LayersBox);
+			}
+			if(LayerCur > LayerStartAt && LayerCur < LayerStopAt)
+				LayersBox.HSplitTop(5.0f, &Slot, &LayersBox);
+			LayerCur += 5.0f;
+		}
+	}
+
+	if(LayerCur <= LayerStopAt)
+	{
+		LayersBox.HSplitTop(12.0f, &Slot, &LayersBox);
+
+		static int s_NewGroupButton = 0;
+		if(DoButton_Editor(&s_NewGroupButton, "Add group", 0, &Slot, 0, "Adds a new group"))
+		{
+			m_Map.NewGroup();
+			m_SelectedGroup = m_Map.m_lGroups.size()-1;
+		}
+	}
+}
+
+void CEditor::ReplaceImage(const char *pFileName, int StorageType, void *pUser)
+{
+	CEditor *pEditor = (CEditor *)pUser;
+	CEditorImage ImgInfo(pEditor);
+	if(!pEditor->Graphics()->LoadPNG(&ImgInfo, pFileName, StorageType))
+		return;
+
+	CEditorImage *pImg = pEditor->m_Map.m_lImages[pEditor->m_SelectedImage];
+	int External = pImg->m_External;
+	pEditor->Graphics()->UnloadTexture(pImg->m_TexID);
+	*pImg = ImgInfo;
+	pImg->m_External = External;
+	pEditor->ExtractName(pFileName, pImg->m_aName, sizeof(pImg->m_aName));
+	pImg->m_TexID = pEditor->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, CImageInfo::FORMAT_AUTO, 0);
+	pEditor->SortImages();
+	for(int i = 0; i < pEditor->m_Map.m_lImages.size(); ++i)
+	{
+	    if(!str_comp(pEditor->m_Map.m_lImages[i]->m_aName, pImg->m_aName))
+           pEditor->m_SelectedImage = i;
+	}
+	pEditor->m_Dialog = DIALOG_NONE;
+}
+
+void CEditor::AddImage(const char *pFileName, int StorageType, void *pUser)
+{
+	CEditor *pEditor = (CEditor *)pUser;
+	CEditorImage ImgInfo(pEditor);
+	if(!pEditor->Graphics()->LoadPNG(&ImgInfo, pFileName, StorageType))
+		return;
+
+	// check if we have that image already
+	char aBuf[128];
+	ExtractName(pFileName, aBuf, sizeof(aBuf));
+	for(int i = 0; i < pEditor->m_Map.m_lImages.size(); ++i)
+	{
+	    if(!str_comp(pEditor->m_Map.m_lImages[i]->m_aName, aBuf))
+            return;
+	}
+
+	CEditorImage *pImg = new CEditorImage(pEditor);
+	*pImg = ImgInfo;
+	pImg->m_TexID = pEditor->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, CImageInfo::FORMAT_AUTO, 0);
+	pImg->m_External = 1;	// external by default
+	str_copy(pImg->m_aName, aBuf, sizeof(pImg->m_aName));
+	pEditor->m_Map.m_lImages.add(pImg);
+	pEditor->SortImages();
+	if(pEditor->m_SelectedImage > -1 && pEditor->m_SelectedImage < pEditor->m_Map.m_lImages.size())
+	{
+		for(int i = 0; i <= pEditor->m_SelectedImage; ++i)
+			if(!str_comp(pEditor->m_Map.m_lImages[i]->m_aName, aBuf))
+			{
+				pEditor->m_SelectedImage++;
+				break;
+			}
+	}
+	pEditor->m_Dialog = DIALOG_NONE;
+}
+
+
+static int gs_ModifyIndexDeletedIndex;
+static void ModifyIndexDeleted(int *pIndex)
+{
+	if(*pIndex == gs_ModifyIndexDeletedIndex)
+		*pIndex = -1;
+	else if(*pIndex > gs_ModifyIndexDeletedIndex)
+		*pIndex = *pIndex - 1;
+}
+
+int CEditor::PopupImage(CEditor *pEditor, CUIRect View)
+{
+	static int s_ReplaceButton = 0;
+	static int s_RemoveButton = 0;
+
+	CUIRect Slot;
+	View.HSplitTop(2.0f, &Slot, &View);
+	View.HSplitTop(12.0f, &Slot, &View);
+	CEditorImage *pImg = pEditor->m_Map.m_lImages[pEditor->m_SelectedImage];
+
+	static int s_ExternalButton = 0;
+	if(pImg->m_External)
+	{
+		if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Embed", 0, &Slot, 0, "Embeds the image into the map file."))
+		{
+			pImg->m_External = 0;
+			return 1;
+		}
+	}
+	else
+	{
+		if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Make external", 0, &Slot, 0, "Removes the image from the map file."))
+		{
+			pImg->m_External = 1;
+			return 1;
+		}
+	}
+
+	View.HSplitTop(10.0f, &Slot, &View);
+	View.HSplitTop(12.0f, &Slot, &View);
+	if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the image with a new one"))
+	{
+		pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Replace Image", "Replace", "mapres", "", ReplaceImage, pEditor);
+		return 1;
+	}
+
+	View.HSplitTop(10.0f, &Slot, &View);
+	View.HSplitTop(12.0f, &Slot, &View);
+	if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the image from the map"))
+	{
+		delete pImg;
+		pEditor->m_Map.m_lImages.remove_index(pEditor->m_SelectedImage);
+		gs_ModifyIndexDeletedIndex = pEditor->m_SelectedImage;
+		pEditor->m_Map.ModifyImageIndex(ModifyIndexDeleted);
+		return 1;
+	}
+
+	return 0;
+}
+
+static int CompareImageName(const void *pObject1, const void *pObject2)
+{
+	CEditorImage *pImage1 = *(CEditorImage**)pObject1;
+	CEditorImage *pImage2 = *(CEditorImage**)pObject2;
+
+	return str_comp(pImage1->m_aName, pImage2->m_aName);
+}
+
+static int *gs_pSortedIndex = 0;
+static void ModifySortedIndex(int *pIndex)
+{
+	if(*pIndex > -1)
+		*pIndex = gs_pSortedIndex[*pIndex];
+}
+
+void CEditor::SortImages()
+{
+	bool Sorted = true;
+	for(int i = 1; i < m_Map.m_lImages.size(); i++)
+		if( str_comp(m_Map.m_lImages[i]->m_aName, m_Map.m_lImages[i-1]->m_aName) < 0 )
+		{
+			Sorted = false;
+			break;
+		}
+
+	if(!Sorted)
+	{
+		array<CEditorImage*> lTemp = array<CEditorImage*>(m_Map.m_lImages);
+		gs_pSortedIndex = new int[lTemp.size()];
+
+		qsort(m_Map.m_lImages.base_ptr(), m_Map.m_lImages.size(), sizeof(CEditorImage*), CompareImageName);
+
+		for(int OldIndex = 0; OldIndex < lTemp.size(); OldIndex++)
+			for(int NewIndex = 0; NewIndex < m_Map.m_lImages.size(); NewIndex++)
+				if(lTemp[OldIndex] == m_Map.m_lImages[NewIndex])
+					gs_pSortedIndex[OldIndex] = NewIndex;
+
+		m_Map.ModifyImageIndex(ModifySortedIndex);
+
+		delete [] gs_pSortedIndex;
+		gs_pSortedIndex = 0;
+	}
+}
+	
+
+void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
+{
+	static int s_ScrollBar = 0;
+	static float s_ScrollValue = 0;
+	float ImagesHeight = 30.0f + 14.0f * m_Map.m_lImages.size() + 27.0f;
+	float ScrollDifference = ImagesHeight - ToolBox.h;
+
+	if(ImagesHeight > ToolBox.h)	// Do we even need a scrollbar?
+	{
+		CUIRect Scroll;
+		ToolBox.VSplitRight(15.0f, &ToolBox, &Scroll);
+		ToolBox.VSplitRight(3.0f, &ToolBox, 0);	// extra spacing
+		Scroll.HMargin(5.0f, &Scroll);
+		s_ScrollValue = UiDoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue);
+	}
+
+	float ImageStartAt = ScrollDifference * s_ScrollValue;
+	if(ImageStartAt < 0.0f)
+		ImageStartAt = 0.0f;
+
+	float ImageStopAt = ImagesHeight - ScrollDifference * (1 - s_ScrollValue);
+	float ImageCur = 0.0f;
+
+	for(int e = 0; e < 2; e++) // two passes, first embedded, then external
+	{
+		CUIRect Slot;
+
+		if(ImageCur > ImageStopAt)
+			break;
+		else if(ImageCur >= ImageStartAt)
+		{
+
+			ToolBox.HSplitTop(15.0f, &Slot, &ToolBox);
+			if(e == 0)
+				UI()->DoLabel(&Slot, "Embedded", 12.0f, 0);
+			else
+				UI()->DoLabel(&Slot, "External", 12.0f, 0);
+		}
+		ImageCur += 15.0f;
+
+		for(int i = 0; i < m_Map.m_lImages.size(); i++)
+		{
+			if((e && !m_Map.m_lImages[i]->m_External) ||
+				(!e && m_Map.m_lImages[i]->m_External))
+			{
+				continue;
+			}
+
+			if(ImageCur > ImageStopAt)
+				break;
+			else if(ImageCur < ImageStartAt)
+			{
+				ImageCur += 14.0f;
+				continue;
+			}
+			ImageCur += 14.0f;
+
+			char aBuf[128];
+			str_copy(aBuf, m_Map.m_lImages[i]->m_aName, sizeof(aBuf));
+			ToolBox.HSplitTop(12.0f, &Slot, &ToolBox);
+
+			if(int Result = DoButton_Editor(&m_Map.m_lImages[i], aBuf, m_SelectedImage == i, &Slot,
+				BUTTON_CONTEXT, "Select image"))
+			{
+				m_SelectedImage = i;
+
+				static int s_PopupImageID = 0;
+				if(Result == 2)
+					UiInvokePopupMenu(&s_PopupImageID, 0, UI()->MouseX(), UI()->MouseY(), 120, 80, PopupImage);
+			}
+
+			ToolBox.HSplitTop(2.0f, 0, &ToolBox);
+
+			// render image
+			if(m_SelectedImage == i)
+			{
+				CUIRect r;
+				View.Margin(10.0f, &r);
+				if(r.h < r.w)
+					r.w = r.h;
+				else
+					r.h = r.w;
+				Graphics()->TextureSet(m_Map.m_lImages[i]->m_TexID);
+				Graphics()->BlendNormal();
+				Graphics()->QuadsBegin();
+				IGraphics::CQuadItem QuadItem(r.x, r.y, r.w, r.h);
+				Graphics()->QuadsDrawTL(&QuadItem, 1);
+				Graphics()->QuadsEnd();
+
+			}
+		}
+	}
+
+	if(ImageCur + 27.0f > ImageStopAt)
+		return;
+
+	CUIRect Slot;
+	ToolBox.HSplitTop(5.0f, &Slot, &ToolBox);
+
+	// new image
+	static int s_NewImageButton = 0;
+	ToolBox.HSplitTop(10.0f, &Slot, &ToolBox);
+	ToolBox.HSplitTop(12.0f, &Slot, &ToolBox);
+	if(DoButton_Editor(&s_NewImageButton, "Add", 0, &Slot, 0, "Load a new image to use in the map"))
+		InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Add Image", "Add", "mapres", "", AddImage, this);
+}
+
+
+static int EditorListdirCallback(const char *pName, int IsDir, int StorageType, void *pUser)
+{
+	CEditor *pEditor = (CEditor*)pUser;
+	int Length = str_length(pName);
+	if((pName[0] == '.' && (pName[1] == 0 ||
+		(pName[1] == '.' && pName[2] == 0 && (!str_comp(pEditor->m_pFileDialogPath, "maps") || !str_comp(pEditor->m_pFileDialogPath, "mapres"))))) ||
+		(!IsDir && ((pEditor->m_FileDialogFileType == CEditor::FILETYPE_MAP && (Length < 4 || str_comp(pName+Length-4, ".map"))) ||
+		(pEditor->m_FileDialogFileType == CEditor::FILETYPE_IMG && (Length < 4 || str_comp(pName+Length-4, ".png"))))))
+		return 0;
+
+	CEditor::CFilelistItem Item;
+	str_copy(Item.m_aFilename, pName, sizeof(Item.m_aFilename));
+	if(IsDir)
+		str_format(Item.m_aName, sizeof(Item.m_aName), "%s/", pName);
+	else
+		str_copy(Item.m_aName, pName, min(static_cast<int>(sizeof(Item.m_aName)), Length-3));
+	Item.m_IsDir = IsDir != 0;
+	Item.m_IsLink = false;
+	Item.m_StorageType = StorageType;
+	pEditor->m_FileList.add(Item);
+
+	return 0;
+}
+
+void CEditor::AddFileDialogEntry(int Index, CUIRect *pView)
+{
+	m_FilesCur++;
+	if(m_FilesCur-1 < m_FilesStartAt || m_FilesCur >= m_FilesStopAt)
+		return;
+
+	CUIRect Button, FileIcon;
+	pView->HSplitTop(15.0f, &Button, pView);
+	pView->HSplitTop(2.0f, 0, pView);
+	Button.VSplitLeft(Button.h, &FileIcon, &Button);
+	Button.VSplitLeft(5.0f, 0, &Button);
+
+	Graphics()->TextureSet(g_pData->m_aImages[IMAGE_FILEICONS].m_Id);
+	Graphics()->QuadsBegin();
+	RenderTools()->SelectSprite(m_FileList[Index].m_IsDir?SPRITE_FILE_FOLDER:SPRITE_FILE_MAP2);
+	IGraphics::CQuadItem QuadItem(FileIcon.x, FileIcon.y, FileIcon.w, FileIcon.h);
+	Graphics()->QuadsDrawTL(&QuadItem, 1);
+	Graphics()->QuadsEnd();
+
+	if(DoButton_File((void*)(10+(int)Button.y), m_FileList[Index].m_aName, m_FilesSelectedIndex == Index, &Button, 0, 0))
+	{
+		if(!m_FileList[Index].m_IsDir)
+			str_copy(m_aFileDialogFileName, m_FileList[Index].m_aFilename, sizeof(m_aFileDialogFileName));
+		else
+			m_aFileDialogFileName[0] = 0;
+		m_FilesSelectedIndex = Index;
+
+		if(Input()->MouseDoubleClick())
+			m_aFileDialogActivate = true;
+	}
+}
+
+void CEditor::RenderFileDialog()
+{
+	// GUI coordsys
+	Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
+	CUIRect View = *UI()->Screen();
+	float Width = View.w, Height = View.h;
+
+	RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.25f), 0, 0);
+	View.VMargin(150.0f, &View);
+	View.HMargin(50.0f, &View);
+	RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.75f), CUI::CORNER_ALL, 5.0f);
+	View.Margin(10.0f, &View);
+
+	CUIRect Title, FileBox, FileBoxLabel, ButtonBar, Scroll;
+	View.HSplitTop(18.0f, &Title, &View);
+	View.HSplitTop(5.0f, 0, &View); // some spacing
+	View.HSplitBottom(14.0f, &View, &ButtonBar);
+	View.HSplitBottom(10.0f, &View, 0); // some spacing
+	View.HSplitBottom(14.0f, &View, &FileBox);
+	FileBox.VSplitLeft(55.0f, &FileBoxLabel, &FileBox);
+	View.HSplitBottom(10.0f, &View, 0); // some spacing
+	View.VSplitRight(15.0f, &View, &Scroll);
+
+	// title
+	RenderTools()->DrawUIRect(&Title, vec4(1, 1, 1, 0.25f), CUI::CORNER_ALL, 4.0f);
+	Title.VMargin(10.0f, &Title);
+	UI()->DoLabel(&Title, m_pFileDialogTitle, 12.0f, -1, -1);
+
+	// filebox
+	if(m_FileDialogStorageType == IStorage::TYPE_SAVE)
+	{
+		static int s_FileBoxID = 0;
+		UI()->DoLabel(&FileBoxLabel, "Filename:", 10.0f, -1, -1);
+		if(DoEditBox(&s_FileBoxID, &FileBox, m_aFileDialogFileName, sizeof(m_aFileDialogFileName), 10.0f))
+		{
+			// remove '/' and '\'
+			for(int i = 0; m_aFileDialogFileName[i]; ++i)
+				if(m_aFileDialogFileName[i] == '/' || m_aFileDialogFileName[i] == '\\')
+					str_copy(&m_aFileDialogFileName[i], &m_aFileDialogFileName[i+1], (int)(sizeof(m_aFileDialogFileName))-i);
+			m_FilesSelectedIndex = -1;
+		}
+	}
+
+	int Num = (int)(View.h/17.0f)+1;
+	static int ScrollBar = 0;
+	Scroll.HMargin(5.0f, &Scroll);
+	m_FileDialogScrollValue = UiDoScrollbarV(&ScrollBar, &Scroll, m_FileDialogScrollValue);
+
+	int ScrollNum = m_FileList.size()-Num+1;
+	if(ScrollNum > 0)
+	{
+		if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
+			m_FileDialogScrollValue -= 3.0f/ScrollNum;
+		if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
+			m_FileDialogScrollValue += 3.0f/ScrollNum;
+	}
+	else
+		ScrollNum = 0;
+
+	if(m_FilesSelectedIndex > -1)
+	{
+		for(int i = 0; i < Input()->NumEvents(); i++)
+		{
+			int NewIndex = -1;
+			if(Input()->GetEvent(i).m_Flags&IInput::FLAG_PRESS)
+			{
+				if(Input()->GetEvent(i).m_Key == KEY_DOWN) NewIndex = m_FilesSelectedIndex + 1;
+				if(Input()->GetEvent(i).m_Key == KEY_UP) NewIndex = m_FilesSelectedIndex - 1;
+			}
+			if(NewIndex > -1 && NewIndex < m_FileList.size())
+			{
+				//scroll
+				float IndexY = View.y - m_FileDialogScrollValue*ScrollNum*17.0f + NewIndex*17.0f;
+				int Scroll = View.y > IndexY ? -1 : View.y+View.h < IndexY+17.0f ? 1 : 0;
+				if(Scroll)
+				{
+					if(Scroll < 0)
+						m_FileDialogScrollValue = ((float)(NewIndex)+0.5f)/ScrollNum;
+					else
+						m_FileDialogScrollValue = ((float)(NewIndex-Num)+2.5f)/ScrollNum;
+				}
+
+				if(!m_FileList[NewIndex].m_IsDir)
+					str_copy(m_aFileDialogFileName, m_FileList[NewIndex].m_aFilename, sizeof(m_aFileDialogFileName));
+				else
+					m_aFileDialogFileName[0] = 0;
+				m_FilesSelectedIndex = NewIndex;
+			}
+		}
+	}
+
+	for(int i = 0; i < Input()->NumEvents(); i++)
+	{
+		if(Input()->GetEvent(i).m_Flags&IInput::FLAG_PRESS)
+		{
+			if(Input()->GetEvent(i).m_Key == KEY_RETURN || Input()->GetEvent(i).m_Key == KEY_KP_ENTER)
+				m_aFileDialogActivate = true;
+		}
+	}
+
+	if(m_FileDialogScrollValue < 0) m_FileDialogScrollValue = 0;
+	if(m_FileDialogScrollValue > 1) m_FileDialogScrollValue = 1;
+
+	m_FilesStartAt = (int)(ScrollNum*m_FileDialogScrollValue);
+	if(m_FilesStartAt < 0)
+		m_FilesStartAt = 0;
+
+	m_FilesStopAt = m_FilesStartAt+Num;
+
+	m_FilesCur = 0;
+
+	// set clipping
+	UI()->ClipEnable(&View);
+
+	for(int i = 0; i < m_FileList.size(); i++)
+		AddFileDialogEntry(i, &View);
+
+	// disable clipping again
+	UI()->ClipDisable();
+
+	// the buttons
+	static int s_OkButton = 0;
+	static int s_CancelButton = 0;
+	static int s_NewFolderButton = 0;
+
+	CUIRect Button;
+	ButtonBar.VSplitRight(50.0f, &ButtonBar, &Button);
+	bool IsDir = m_FilesSelectedIndex >= 0 && m_FileList[m_FilesSelectedIndex].m_IsDir;
+	if(DoButton_Editor(&s_OkButton, IsDir ? "Open" : m_pFileDialogButtonText, 0, &Button, 0, 0) || m_aFileDialogActivate)
+	{
+		m_aFileDialogActivate = false;
+		if(IsDir)	// folder
+		{
+			if(str_comp(m_FileList[m_FilesSelectedIndex].m_aFilename, "..") == 0)	// parent folder
+			{
+				if(fs_parent_dir(m_pFileDialogPath))
+					m_pFileDialogPath = m_aFileDialogCurrentFolder;	// leave the link
+			}
+			else	// sub folder
+			{
+				if(m_FileList[m_FilesSelectedIndex].m_IsLink)
+				{
+					m_pFileDialogPath = m_aFileDialogCurrentLink;	// follow the link
+					str_copy(m_aFileDialogCurrentLink, m_FileList[m_FilesSelectedIndex].m_aFilename, sizeof(m_aFileDialogCurrentLink));
+				}
+				else
+				{
+					char aTemp[MAX_PATH_LENGTH];
+					str_copy(aTemp, m_pFileDialogPath, sizeof(aTemp));
+					str_format(m_pFileDialogPath, MAX_PATH_LENGTH, "%s/%s", aTemp, m_FileList[m_FilesSelectedIndex].m_aFilename);
+				}
+			}
+			FilelistPopulate(!str_comp(m_pFileDialogPath, "maps") || !str_comp(m_pFileDialogPath, "mapres") ? m_FileDialogStorageType :
+				m_FileList[m_FilesSelectedIndex].m_StorageType);
+			if(m_FilesSelectedIndex >= 0 && !m_FileList[m_FilesSelectedIndex].m_IsDir)
+				str_copy(m_aFileDialogFileName, m_FileList[m_FilesSelectedIndex].m_aFilename, sizeof(m_aFileDialogFileName));
+			else
+				m_aFileDialogFileName[0] = 0;
+		}
+		else // file
+		{
+			str_format(m_aFileSaveName, sizeof(m_aFileSaveName), "%s/%s", m_pFileDialogPath, m_aFileDialogFileName);
+			if(!str_comp(m_pFileDialogButtonText, "Save"))
+			{
+				IOHANDLE File = Storage()->OpenFile(m_aFileSaveName, IOFLAG_READ, IStorage::TYPE_SAVE);
+				if(File)
+				{
+					io_close(File);
+					m_PopupEventType = POPEVENT_SAVE;
+					m_PopupEventActivated = true;
+				}
+				else
+					if(m_pfnFileDialogFunc)
+						m_pfnFileDialogFunc(m_aFileSaveName, m_FilesSelectedIndex >= 0 ? m_FileList[m_FilesSelectedIndex].m_StorageType : m_FileDialogStorageType, m_pFileDialogUser);
+			}
+			else
+				if(m_pfnFileDialogFunc)
+					m_pfnFileDialogFunc(m_aFileSaveName, m_FilesSelectedIndex >= 0 ? m_FileList[m_FilesSelectedIndex].m_StorageType : m_FileDialogStorageType, m_pFileDialogUser);
+		}
+	}
+
+	ButtonBar.VSplitRight(40.0f, &ButtonBar, &Button);
+	ButtonBar.VSplitRight(50.0f, &ButtonBar, &Button);
+	if(DoButton_Editor(&s_CancelButton, "Cancel", 0, &Button, 0, 0) || Input()->KeyPressed(KEY_ESCAPE))
+		m_Dialog = DIALOG_NONE;
+
+	if(m_FileDialogStorageType == IStorage::TYPE_SAVE)
+	{
+		ButtonBar.VSplitLeft(40.0f, 0, &ButtonBar);
+		ButtonBar.VSplitLeft(70.0f, &Button, &ButtonBar);
+		if(DoButton_Editor(&s_NewFolderButton, "New folder", 0, &Button, 0, 0))
+		{
+			m_FileDialogNewFolderName[0] = 0;
+			m_FileDialogErrString[0] = 0;
+			static int s_NewFolderPopupID = 0;
+			UiInvokePopupMenu(&s_NewFolderPopupID, 0, Width/2.0f-200.0f, Height/2.0f-100.0f, 400.0f, 200.0f, PopupNewFolder);
+			UI()->SetActiveItem(0);
+		}
+	}
+}
+
+void CEditor::FilelistPopulate(int StorageType)
+{
+	m_FileList.clear();
+	if(m_FileDialogStorageType != IStorage::TYPE_SAVE && !str_comp(m_pFileDialogPath, "maps"))
+	{
+		CFilelistItem Item;
+		str_copy(Item.m_aFilename, "downloadedmaps", sizeof(Item.m_aFilename));
+		str_copy(Item.m_aName, "downloadedmaps/", sizeof(Item.m_aName));
+		Item.m_IsDir = true;
+		Item.m_IsLink = true;
+		Item.m_StorageType = IStorage::TYPE_SAVE;
+		m_FileList.add(Item);
+	}
+	Storage()->ListDirectory(StorageType, m_pFileDialogPath, EditorListdirCallback, this);
+	m_FilesSelectedIndex = m_FileList.size() ? 0 : -1;
+	m_aFileDialogActivate = false;
+}
+
+void CEditor::InvokeFileDialog(int StorageType, int FileType, const char *pTitle, const char *pButtonText,
+	const char *pBasePath, const char *pDefaultName,
+	void (*pfnFunc)(const char *pFileName, int StorageType, void *pUser), void *pUser)
+{
+	m_FileDialogStorageType = StorageType;
+	m_pFileDialogTitle = pTitle;
+	m_pFileDialogButtonText = pButtonText;
+	m_pfnFileDialogFunc = pfnFunc;
+	m_pFileDialogUser = pUser;
+	m_aFileDialogFileName[0] = 0;
+	m_aFileDialogCurrentFolder[0] = 0;
+	m_aFileDialogCurrentLink[0] = 0;
+	m_pFileDialogPath = m_aFileDialogCurrentFolder;
+	m_FileDialogFileType = FileType;
+	m_FileDialogScrollValue = 0.0f;
+
+	if(pDefaultName)
+		str_copy(m_aFileDialogFileName, pDefaultName, sizeof(m_aFileDialogFileName));
+	if(pBasePath)
+		str_copy(m_aFileDialogCurrentFolder, pBasePath, sizeof(m_aFileDialogCurrentFolder));
+	
+	FilelistPopulate(m_FileDialogStorageType);
+
+	m_Dialog = DIALOG_FILE;
+}
+
+
+
+void CEditor::RenderModebar(CUIRect View)
+{
+	CUIRect Button;
+
+	// mode buttons
+	{
+		View.VSplitLeft(65.0f, &Button, &View);
+		Button.HSplitTop(30.0f, 0, &Button);
+		static int s_Button = 0;
+		const char *pButName = m_Mode == MODE_LAYERS ? "Layers" : "Images";
+		if(DoButton_Tab(&s_Button, pButName, 0, &Button, 0, "Switch between images and layers managment."))
+		{
+		    if(m_Mode == MODE_LAYERS)
+                m_Mode = MODE_IMAGES;
+            else
+                m_Mode = MODE_LAYERS;
+		}
+	}
+
+	View.VSplitLeft(5.0f, 0, &View);
+}
+
+void CEditor::RenderStatusbar(CUIRect View)
+{
+	CUIRect Button;
+	View.VSplitRight(60.0f, &View, &Button);
+	static int s_EnvelopeButton = 0;
+	if(DoButton_Editor(&s_EnvelopeButton, "Envelopes", m_ShowEnvelopeEditor, &Button, 0, "Toggles the envelope editor."))
+		m_ShowEnvelopeEditor = (m_ShowEnvelopeEditor+1)%4;
+
+	if(m_pTooltip)
+	{
+		if(ms_pUiGotContext && ms_pUiGotContext == UI()->HotItem())
+		{
+			char aBuf[512];
+			str_format(aBuf, sizeof(aBuf), "%s Right click for context menu.", m_pTooltip);
+			UI()->DoLabel(&View, aBuf, 10.0f, -1, -1);
+		}
+		else
+			UI()->DoLabel(&View, m_pTooltip, 10.0f, -1, -1);
+	}
+}
+
+void CEditor::RenderEnvelopeEditor(CUIRect View)
+{
+	if(m_SelectedEnvelope < 0) m_SelectedEnvelope = 0;
+	if(m_SelectedEnvelope >= m_Map.m_lEnvelopes.size()) m_SelectedEnvelope = m_Map.m_lEnvelopes.size()-1;
+
+	CEnvelope *pEnvelope = 0;
+	if(m_SelectedEnvelope >= 0 && m_SelectedEnvelope < m_Map.m_lEnvelopes.size())
+		pEnvelope = m_Map.m_lEnvelopes[m_SelectedEnvelope];
+
+	CUIRect ToolBar, CurveBar, ColorBar;
+	View.HSplitTop(15.0f, &ToolBar, &View);
+	View.HSplitTop(15.0f, &CurveBar, &View);
+	ToolBar.Margin(2.0f, &ToolBar);
+	CurveBar.Margin(2.0f, &CurveBar);
+
+	// do the toolbar
+	{
+		CUIRect Button;
+		CEnvelope *pNewEnv = 0;
+
+		ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
+		static int s_New4dButton = 0;
+		if(DoButton_Editor(&s_New4dButton, "Color+", 0, &Button, 0, "Creates a new color envelope"))
+		{
+			m_Map.m_Modified = true;
+			pNewEnv = m_Map.NewEnvelope(4);
+		}
+
+		ToolBar.VSplitRight(5.0f, &ToolBar, &Button);
+		ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
+		static int s_New2dButton = 0;
+		if(DoButton_Editor(&s_New2dButton, "Pos.+", 0, &Button, 0, "Creates a new pos envelope"))
+		{
+			m_Map.m_Modified = true;
+			pNewEnv = m_Map.NewEnvelope(3);
+		}
+
+		// Delete button
+		if(m_SelectedEnvelope >= 0)
+		{
+			ToolBar.VSplitRight(10.0f, &ToolBar, &Button);
+			ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
+			static int s_DelButton = 0;
+			if(DoButton_Editor(&s_DelButton, "Delete", 0, &Button, 0, "Delete this envelope"))
+			{
+				m_Map.m_Modified = true;
+				m_Map.DeleteEnvelope(m_SelectedEnvelope);
+				if(m_SelectedEnvelope >= m_Map.m_lEnvelopes.size())
+					m_SelectedEnvelope = m_Map.m_lEnvelopes.size()-1;
+				pEnvelope = m_SelectedEnvelope >= 0 ? m_Map.m_lEnvelopes[m_SelectedEnvelope] : 0;
+			}
+		}
+
+		if(pNewEnv) // add the default points
+		{
+			if(pNewEnv->m_Channels == 4)
+			{
+				pNewEnv->AddPoint(0, 1,1,1,1);
+				pNewEnv->AddPoint(1000, 1,1,1,1);
+			}
+			else
+			{
+				pNewEnv->AddPoint(0, 0);
+				pNewEnv->AddPoint(1000, 0);
+			}
+		}
+
+		CUIRect Shifter, Inc, Dec;
+		ToolBar.VSplitLeft(60.0f, &Shifter, &ToolBar);
+		Shifter.VSplitRight(15.0f, &Shifter, &Inc);
+		Shifter.VSplitLeft(15.0f, &Dec, &Shifter);
+		char aBuf[512];
+		str_format(aBuf, sizeof(aBuf),"%d/%d", m_SelectedEnvelope+1, m_Map.m_lEnvelopes.size());
+		RenderTools()->DrawUIRect(&Shifter, vec4(1,1,1,0.5f), 0, 0.0f);
+		UI()->DoLabel(&Shifter, aBuf, 10.0f, 0, -1);
+
+		static int s_PrevButton = 0;
+		if(DoButton_ButtonDec(&s_PrevButton, 0, 0, &Dec, 0, "Previous Envelope"))
+			m_SelectedEnvelope--;
+
+		static int s_NextButton = 0;
+		if(DoButton_ButtonInc(&s_NextButton, 0, 0, &Inc, 0, "Next Envelope"))
+			m_SelectedEnvelope++;
+
+		if(pEnvelope)
+		{
+			ToolBar.VSplitLeft(15.0f, &Button, &ToolBar);
+			ToolBar.VSplitLeft(35.0f, &Button, &ToolBar);
+			UI()->DoLabel(&Button, "Name:", 10.0f, -1, -1);
+
+			ToolBar.VSplitLeft(80.0f, &Button, &ToolBar);
+
+			static int s_NameBox = 0;
+			if(DoEditBox(&s_NameBox, &Button, pEnvelope->m_aName, sizeof(pEnvelope->m_aName), 10.0f))
+				m_Map.m_Modified = true;
+		}
+	}
+
+	bool ShowColorBar = false;
+	if(pEnvelope && pEnvelope->m_Channels == 4)
+	{
+		ShowColorBar = true;
+		View.HSplitTop(20.0f, &ColorBar, &View);
+		ColorBar.Margin(2.0f, &ColorBar);
+		RenderBackground(ColorBar, ms_CheckerTexture, 16.0f, 1.0f);
+	}
+
+	RenderBackground(View, ms_CheckerTexture, 32.0f, 0.1f);
+
+	if(pEnvelope)
+	{
+		static array<int> Selection;
+		static int sEnvelopeEditorID = 0;
+		static int s_ActiveChannels = 0xf;
+
+		if(pEnvelope)
+		{
+			CUIRect Button;
+
+			ToolBar.VSplitLeft(15.0f, &Button, &ToolBar);
+
+			static const char *s_paNames[2][4] = {
+				{"X", "Y", "R", ""},
+				{"R", "G", "B", "A"},
+			};
+
+			const char *paDescriptions[2][4] = {
+				{"X-axis of the envelope", "Y-axis of the envelope", "Rotation of the envelope", ""},
+				{"Red value of the envelope", "Green value of the envelope", "Blue value of the envelope", "Alpha value of the envelope"},
+			};
+
+			static int s_aChannelButtons[4] = {0};
+			int Bit = 1;
+			//ui_draw_button_func draw_func;
+
+			for(int i = 0; i < pEnvelope->m_Channels; i++, Bit<<=1)
+			{
+				ToolBar.VSplitLeft(15.0f, &Button, &ToolBar);
+
+				/*if(i == 0) draw_func = draw_editor_button_l;
+				else if(i == envelope->channels-1) draw_func = draw_editor_button_r;
+				else draw_func = draw_editor_button_m;*/
+
+				if(DoButton_Editor(&s_aChannelButtons[i], s_paNames[pEnvelope->m_Channels-3][i], s_ActiveChannels&Bit, &Button, 0, paDescriptions[pEnvelope->m_Channels-3][i]))
+					s_ActiveChannels ^= Bit;
+			}
+		}
+
+		float EndTime = pEnvelope->EndTime();
+		if(EndTime < 1)
+			EndTime = 1;
+
+		pEnvelope->FindTopBottom(s_ActiveChannels);
+		float Top = pEnvelope->m_Top;
+		float Bottom = pEnvelope->m_Bottom;
+
+		if(Top < 1)
+			Top = 1;
+		if(Bottom >= 0)
+			Bottom = 0;
+
+		float TimeScale = EndTime/View.w;
+		float ValueScale = (Top-Bottom)/View.h;
+
+		if(UI()->MouseInside(&View))
+			UI()->SetHotItem(&sEnvelopeEditorID);
+
+		if(UI()->HotItem() == &sEnvelopeEditorID)
+		{
+			// do stuff
+			if(pEnvelope)
+			{
+				if(UI()->MouseButtonClicked(1))
+				{
+					// add point
+					int Time = (int)(((UI()->MouseX()-View.x)*TimeScale)*1000.0f);
+					//float env_y = (UI()->MouseY()-view.y)/TimeScale;
+					float aChannels[4];
+					pEnvelope->Eval(Time, aChannels);
+					pEnvelope->AddPoint(Time,
+						f2fx(aChannels[0]), f2fx(aChannels[1]),
+						f2fx(aChannels[2]), f2fx(aChannels[3]));
+					m_Map.m_Modified = true;
+				}
+
+				m_pTooltip = "Press right mouse button to create a new point";
+			}
+		}
+
+		vec3 aColors[] = {vec3(1,0.2f,0.2f), vec3(0.2f,1,0.2f), vec3(0.2f,0.2f,1), vec3(1,1,0.2f)};
+
+		// render lines
+		{
+			UI()->ClipEnable(&View);
+			Graphics()->TextureSet(-1);
+			Graphics()->LinesBegin();
+			for(int c = 0; c < pEnvelope->m_Channels; c++)
+			{
+				if(s_ActiveChannels&(1<<c))
+					Graphics()->SetColor(aColors[c].r,aColors[c].g,aColors[c].b,1);
+				else
+					Graphics()->SetColor(aColors[c].r*0.5f,aColors[c].g*0.5f,aColors[c].b*0.5f,1);
+
+				float PrevX = 0;
+				float aResults[4];
+				pEnvelope->Eval(0.000001f, aResults);
+				float PrevValue = aResults[c];
+
+				int Steps = (int)((View.w/UI()->Screen()->w) * Graphics()->ScreenWidth());
+				for(int i = 1; i <= Steps; i++)
+				{
+					float a = i/(float)Steps;
+					pEnvelope->Eval(a*EndTime, aResults);
+					float v = aResults[c];
+					v = (v-Bottom)/(Top-Bottom);
+
+					IGraphics::CLineItem LineItem(View.x + PrevX*View.w, View.y+View.h - PrevValue*View.h, View.x + a*View.w, View.y+View.h - v*View.h);
+					Graphics()->LinesDraw(&LineItem, 1);
+					PrevX = a;
+					PrevValue = v;
+				}
+			}
+			Graphics()->LinesEnd();
+			UI()->ClipDisable();
+		}
+
+		// render curve options
+		{
+			for(int i = 0; i < pEnvelope->m_lPoints.size()-1; i++)
+			{
+				float t0 = pEnvelope->m_lPoints[i].m_Time/1000.0f/EndTime;
+				float t1 = pEnvelope->m_lPoints[i+1].m_Time/1000.0f/EndTime;
+
+				//dbg_msg("", "%f", end_time);
+
+				CUIRect v;
+				v.x = CurveBar.x + (t0+(t1-t0)*0.5f) * CurveBar.w;
+				v.y = CurveBar.y;
+				v.h = CurveBar.h;
+				v.w = CurveBar.h;
+				v.x -= v.w/2;
+				void *pID = &pEnvelope->m_lPoints[i].m_Curvetype;
+				const char *paTypeName[] = {
+					"N", "L", "S", "F", "M"
+					};
+
+				if(DoButton_Editor(pID, paTypeName[pEnvelope->m_lPoints[i].m_Curvetype], 0, &v, 0, "Switch curve type"))
+					pEnvelope->m_lPoints[i].m_Curvetype = (pEnvelope->m_lPoints[i].m_Curvetype+1)%NUM_CURVETYPES;
+			}
+		}
+
+		// render colorbar
+		if(ShowColorBar)
+		{
+			Graphics()->TextureSet(-1);
+			Graphics()->QuadsBegin();
+			for(int i = 0; i < pEnvelope->m_lPoints.size()-1; i++)
+			{
+				float r0 = fx2f(pEnvelope->m_lPoints[i].m_aValues[0]);
+				float g0 = fx2f(pEnvelope->m_lPoints[i].m_aValues[1]);
+				float b0 = fx2f(pEnvelope->m_lPoints[i].m_aValues[2]);
+				float a0 = fx2f(pEnvelope->m_lPoints[i].m_aValues[3]);
+				float r1 = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[0]);
+				float g1 = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[1]);
+				float b1 = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[2]);
+				float a1 = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[3]);
+
+				IGraphics::CColorVertex Array[4] = {IGraphics::CColorVertex(0, r0, g0, b0, a0),
+													IGraphics::CColorVertex(1, r1, g1, b1, a1),
+													IGraphics::CColorVertex(2, r1, g1, b1, a1),
+													IGraphics::CColorVertex(3, r0, g0, b0, a0)};
+				Graphics()->SetColorVertex(Array, 4);
+
+				float x0 = pEnvelope->m_lPoints[i].m_Time/1000.0f/EndTime;
+//				float y0 = (fx2f(envelope->points[i].values[c])-bottom)/(top-bottom);
+				float x1 = pEnvelope->m_lPoints[i+1].m_Time/1000.0f/EndTime;
+				//float y1 = (fx2f(envelope->points[i+1].values[c])-bottom)/(top-bottom);
+				CUIRect v;
+				v.x = ColorBar.x + x0*ColorBar.w;
+				v.y = ColorBar.y;
+				v.w = (x1-x0)*ColorBar.w;
+				v.h = ColorBar.h;
+
+				IGraphics::CQuadItem QuadItem(v.x, v.y, v.w, v.h);
+				Graphics()->QuadsDrawTL(&QuadItem, 1);
+			}
+			Graphics()->QuadsEnd();
+		}
+
+		// render handles
+		{
+			static bool s_Move = false;
+
+			int CurrentValue = 0, CurrentTime = 0;
+
+			Graphics()->TextureSet(-1);
+			Graphics()->QuadsBegin();
+			for(int c = 0; c < pEnvelope->m_Channels; c++)
+			{
+				if(!(s_ActiveChannels&(1<<c)))
+					continue;
+
+				for(int i = 0; i < pEnvelope->m_lPoints.size(); i++)
+				{
+					float x0 = pEnvelope->m_lPoints[i].m_Time/1000.0f/EndTime;
+					float y0 = (fx2f(pEnvelope->m_lPoints[i].m_aValues[c])-Bottom)/(Top-Bottom);
+					CUIRect Final;
+					Final.x = View.x + x0*View.w;
+					Final.y = View.y+View.h - y0*View.h;
+					Final.x -= 2.0f;
+					Final.y -= 2.0f;
+					Final.w = 4.0f;
+					Final.h = 4.0f;
+
+					void *pID = &pEnvelope->m_lPoints[i].m_aValues[c];
+
+					if(UI()->MouseInside(&Final))
+						UI()->SetHotItem(pID);
+
+					float ColorMod = 1.0f;
+
+					if(UI()->ActiveItem() == pID)
+					{
+						if(!UI()->MouseButton(0))
+						{
+							UI()->SetActiveItem(0);
+							s_Move = false;
+						}
+						else
+						{							
+							if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
+							{
+								if(i != 0)
+								{
+									if((Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)))
+										pEnvelope->m_lPoints[i].m_Time += (int)((m_MouseDeltaX));
+									else
+										pEnvelope->m_lPoints[i].m_Time += (int)((m_MouseDeltaX*TimeScale)*1000.0f);
+									if(pEnvelope->m_lPoints[i].m_Time < pEnvelope->m_lPoints[i-1].m_Time)
+										pEnvelope->m_lPoints[i].m_Time = pEnvelope->m_lPoints[i-1].m_Time + 1;
+									if(i+1 != pEnvelope->m_lPoints.size() && pEnvelope->m_lPoints[i].m_Time > pEnvelope->m_lPoints[i+1].m_Time)
+										pEnvelope->m_lPoints[i].m_Time = pEnvelope->m_lPoints[i+1].m_Time - 1;
+								}
+							}
+							else
+							{
+								if((Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)))
+									pEnvelope->m_lPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY*0.001f);
+								else
+									pEnvelope->m_lPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY*ValueScale);
+							}
+							m_Map.m_Modified = true;
+						}
+
+						ColorMod = 100.0f;
+						Graphics()->SetColor(1,1,1,1);
+					}
+					else if(UI()->HotItem() == pID)
+					{
+						if(UI()->MouseButton(0))
+						{
+							Selection.clear();
+							Selection.add(i);
+							UI()->SetActiveItem(pID);
+						}
+
+						// remove point
+						if(UI()->MouseButtonClicked(1))
+						{
+							pEnvelope->m_lPoints.remove_index(i);
+							m_Map.m_Modified = true;
+						}
+
+						ColorMod = 100.0f;
+						Graphics()->SetColor(1,0.75f,0.75f,1);
+						m_pTooltip = "Left mouse to drag. Hold ctrl to be more precise. Hold shift to alter time point aswell. Right click to delete.";
+					}
+
+					if(UI()->ActiveItem() == pID || UI()->HotItem() == pID)
+					{
+						CurrentTime = pEnvelope->m_lPoints[i].m_Time;
+						CurrentValue = pEnvelope->m_lPoints[i].m_aValues[c];
+					}
+
+					Graphics()->SetColor(aColors[c].r*ColorMod, aColors[c].g*ColorMod, aColors[c].b*ColorMod, 1.0f);
+					IGraphics::CQuadItem QuadItem(Final.x, Final.y, Final.w, Final.h);
+					Graphics()->QuadsDrawTL(&QuadItem, 1);
+				}
+			}
+			Graphics()->QuadsEnd();
+
+			char aBuf[512];
+			str_format(aBuf, sizeof(aBuf),"%.3f %.3f", CurrentTime/1000.0f, fx2f(CurrentValue));
+			UI()->DoLabel(&ToolBar, aBuf, 10.0f, 0, -1);
+		}
+	}
+}
+
+int CEditor::PopupMenuFile(CEditor *pEditor, CUIRect View)
+{
+	static int s_NewMapButton = 0;
+	static int s_SaveButton = 0;
+	static int s_SaveAsButton = 0;
+	static int s_OpenButton = 0;
+	static int s_AppendButton = 0;
+	static int s_ExitButton = 0;
+
+	CUIRect Slot;
+	View.HSplitTop(2.0f, &Slot, &View);
+	View.HSplitTop(12.0f, &Slot, &View);
+	if(pEditor->DoButton_MenuItem(&s_NewMapButton, "New", 0, &Slot, 0, "Creates a new map"))
+	{
+		if(pEditor->HasUnsavedData())
+		{
+			pEditor->m_PopupEventType = POPEVENT_NEW;
+			pEditor->m_PopupEventActivated = true;
+		}
+		else
+		{
+			pEditor->Reset();
+			pEditor->m_aFileName[0] = 0;
+		}
+		return 1;
+	}
+
+	View.HSplitTop(10.0f, &Slot, &View);
+	View.HSplitTop(12.0f, &Slot, &View);
+	if(pEditor->DoButton_MenuItem(&s_OpenButton, "Load", 0, &Slot, 0, "Opens a map for editing"))
+	{
+		if(pEditor->HasUnsavedData())
+		{
+			pEditor->m_PopupEventType = POPEVENT_LOAD;
+			pEditor->m_PopupEventActivated = true;
+		}
+		else
+			pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", pEditor->CallbackOpenMap, pEditor);
+		return 1;
+	}
+
+	View.HSplitTop(10.0f, &Slot, &View);
+	View.HSplitTop(12.0f, &Slot, &View);
+	if(pEditor->DoButton_MenuItem(&s_AppendButton, "Append", 0, &Slot, 0, "Opens a map and adds everything from that map to the current one"))
+	{
+		pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Append map", "Append", "maps", "", pEditor->CallbackAppendMap, pEditor);
+		return 1;
+	}
+
+	View.HSplitTop(10.0f, &Slot, &View);
+	View.HSplitTop(12.0f, &Slot, &View);
+	if(pEditor->DoButton_MenuItem(&s_SaveButton, "Save", 0, &Slot, 0, "Saves the current map"))
+	{
+		if(pEditor->m_aFileName[0] && pEditor->m_ValidSaveFilename)
+		{
+			str_copy(pEditor->m_aFileSaveName, pEditor->m_aFileName, sizeof(pEditor->m_aFileSaveName));
+			pEditor->m_PopupEventType = POPEVENT_SAVE;
+			pEditor->m_PopupEventActivated = true;
+		}
+		else
+			pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveMap, pEditor);
+		return 1;
+	}
+
+	View.HSplitTop(2.0f, &Slot, &View);
+	View.HSplitTop(12.0f, &Slot, &View);
+	if(pEditor->DoButton_MenuItem(&s_SaveAsButton, "Save As", 0, &Slot, 0, "Saves the current map under a new name"))
+	{
+		pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveMap, pEditor);
+		return 1;
+	}
+
+	View.HSplitTop(10.0f, &Slot, &View);
+	View.HSplitTop(12.0f, &Slot, &View);
+	if(pEditor->DoButton_MenuItem(&s_ExitButton, "Exit", 0, &Slot, 0, "Exits from the editor"))
+	{
+		if(pEditor->HasUnsavedData())
+		{
+			pEditor->m_PopupEventType = POPEVENT_EXIT;
+			pEditor->m_PopupEventActivated = true;
+		}
+		else
+			g_Config.m_ClEditor = 0;
+		return 1;
+	}
+
+	return 0;
+}
+
+void CEditor::RenderMenubar(CUIRect MenuBar)
+{
+	static CUIRect s_File /*, view, help*/;
+
+	MenuBar.VSplitLeft(60.0f, &s_File, &MenuBar);
+	if(DoButton_Menu(&s_File, "File", 0, &s_File, 0, 0))
+		UiInvokePopupMenu(&s_File, 1, s_File.x, s_File.y+s_File.h-1.0f, 120, 150, PopupMenuFile, this);
+
+	/*
+	menubar.VSplitLeft(5.0f, 0, &menubar);
+	menubar.VSplitLeft(60.0f, &view, &menubar);
+	if(do_editor_button(&view, "View", 0, &view, draw_editor_button_menu, 0, 0))
+		(void)0;
+
+	menubar.VSplitLeft(5.0f, 0, &menubar);
+	menubar.VSplitLeft(60.0f, &help, &menubar);
+	if(do_editor_button(&help, "Help", 0, &help, draw_editor_button_menu, 0, 0))
+		(void)0;
+		*/
+
+	MenuBar.VSplitLeft(40.0f, 0, &MenuBar);
+	char aBuf[128];
+	str_format(aBuf, sizeof(aBuf), "File: %s", m_aFileName);
+	UI()->DoLabel(&MenuBar, aBuf, 10.0f, -1, -1);
+}
+
+void CEditor::Render()
+{
+	// basic start
+	Graphics()->Clear(1.0f, 0.0f, 1.0f);
+	CUIRect View = *UI()->Screen();
+	Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
+
+	float Width = View.w;
+	float Height = View.h;
+
+	// reset tip
+	m_pTooltip = 0;
+
+	// render checker
+	RenderBackground(View, ms_CheckerTexture, 32.0f, 1.0f);
+
+	CUIRect MenuBar, CModeBar, ToolBar, StatusBar, EnvelopeEditor, ToolBox;
+	bool ShowPicker = Input()->KeyPressed(KEY_SPACE) != 0 && m_Dialog == DIALOG_NONE;
+
+	if(m_GuiActive)
+	{
+
+		View.HSplitTop(16.0f, &MenuBar, &View);
+		View.HSplitTop(53.0f, &ToolBar, &View);
+		View.VSplitLeft(100.0f, &ToolBox, &View);
+		View.HSplitBottom(16.0f, &View, &StatusBar);
+
+		if(m_ShowEnvelopeEditor && !ShowPicker)
+		{
+			float size = 125.0f;
+			if(m_ShowEnvelopeEditor == 2)
+				size *= 2.0f;
+			else if(m_ShowEnvelopeEditor == 3)
+				size *= 3.0f;
+			View.HSplitBottom(size, &View, &EnvelopeEditor);
+		}
+	}
+
+	//	a little hack for now
+	if(m_Mode == MODE_LAYERS)
+		DoMapEditor(View, ToolBar, ShowPicker);
+
+	if(m_GuiActive)
+	{
+		float Brightness = 0.25f;
+		RenderBackground(MenuBar, ms_BackgroundTexture, 128.0f, Brightness*0);
+		MenuBar.Margin(2.0f, &MenuBar);
+
+		RenderBackground(ToolBox, ms_BackgroundTexture, 128.0f, Brightness);
+		ToolBox.Margin(2.0f, &ToolBox);
+
+		RenderBackground(ToolBar, ms_BackgroundTexture, 128.0f, Brightness);
+		ToolBar.Margin(2.0f, &ToolBar);
+		ToolBar.VSplitLeft(100.0f, &CModeBar, &ToolBar);
+
+		RenderBackground(StatusBar, ms_BackgroundTexture, 128.0f, Brightness);
+		StatusBar.Margin(2.0f, &StatusBar);
+
+		// do the toolbar
+		if(m_Mode == MODE_LAYERS)
+			DoToolbar(ToolBar);
+
+		if(m_ShowEnvelopeEditor)
+		{
+			RenderBackground(EnvelopeEditor, ms_BackgroundTexture, 128.0f, Brightness);
+			EnvelopeEditor.Margin(2.0f, &EnvelopeEditor);
+		}
+	}
+
+
+	if(m_Mode == MODE_LAYERS)
+		RenderLayers(ToolBox, ToolBar, View);
+	else if(m_Mode == MODE_IMAGES)
+		RenderImages(ToolBox, ToolBar, View);
+
+	Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
+
+	if(m_GuiActive)
+	{
+		RenderMenubar(MenuBar);
+
+		RenderModebar(CModeBar);
+		if(m_ShowEnvelopeEditor)
+			RenderEnvelopeEditor(EnvelopeEditor);
+	}
+
+	if(m_Dialog == DIALOG_FILE)
+	{
+		static int s_NullUiTarget = 0;
+		UI()->SetHotItem(&s_NullUiTarget);
+		RenderFileDialog();
+	}
+
+	if(m_PopupEventActivated)
+	{
+		static int s_PopupID = 0;
+		UiInvokePopupMenu(&s_PopupID, 0, Width/2.0f-200.0f, Height/2.0f-100.0f, 400.0f, 200.0f, PopupEvent);
+		m_PopupEventActivated = false;
+	}
+
+
+	UiDoPopupMenu();
+
+	if(m_GuiActive)
+		RenderStatusbar(StatusBar);
+
+	//
+	if(g_Config.m_EdShowkeys)
+	{
+		Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
+		CTextCursor Cursor;
+		TextRender()->SetCursor(&Cursor, View.x+10, View.y+View.h-24-10, 24.0f, TEXTFLAG_RENDER);
+
+		int NKeys = 0;
+		for(int i = 0; i < KEY_LAST; i++)
+		{
+			if(Input()->KeyPressed(i))
+			{
+				if(NKeys)
+					TextRender()->TextEx(&Cursor, " + ", -1);
+				TextRender()->TextEx(&Cursor, Input()->KeyName(i), -1);
+				NKeys++;
+			}
+		}
+	}
+
+	if(m_ShowMousePointer)
+	{
+		// render butt ugly mouse cursor
+		float mx = UI()->MouseX();
+		float my = UI()->MouseY();
+		Graphics()->TextureSet(ms_CursorTexture);
+		Graphics()->QuadsBegin();
+		if(ms_pUiGotContext == UI()->HotItem())
+			Graphics()->SetColor(1,0,0,1);
+		IGraphics::CQuadItem QuadItem(mx,my, 16.0f, 16.0f);
+		Graphics()->QuadsDrawTL(&QuadItem, 1);
+		Graphics()->QuadsEnd();
+	}
+
+}
+
+void CEditor::Reset(bool CreateDefault)
+{
+	m_Map.Clean();
+
+	// create default layers
+	if(CreateDefault)
+		m_Map.CreateDefault(ms_EntitiesTexture);
+
+	/*
+	{
+	}*/
+
+	m_SelectedLayer = 0;
+	m_SelectedGroup = 0;
+	m_SelectedQuad = -1;
+	m_SelectedPoints = 0;
+	m_SelectedEnvelope = 0;
+	m_SelectedImage = 0;
+	
+	m_WorldOffsetX = 0;
+	m_WorldOffsetY = 0;
+	m_EditorOffsetX = 0.0f;
+	m_EditorOffsetY = 0.0f;
+	
+	m_WorldZoom = 1.0f;
+	m_ZoomLevel = 200;
+
+	m_MouseDeltaX = 0;
+	m_MouseDeltaY = 0;
+	m_MouseDeltaWx = 0;
+	m_MouseDeltaWy = 0;
+
+	m_Map.m_Modified = false;
+}
+
+void CEditorMap::DeleteEnvelope(int Index)
+{
+	if(Index < 0 || Index >= m_lEnvelopes.size())
+		return;
+
+	m_Modified = true;
+
+	// fix links between envelopes and quads
+	for(int i = 0; i < m_lGroups.size(); ++i)
+		for(int j = 0; j < m_lGroups[i]->m_lLayers.size(); ++j)
+			if(m_lGroups[i]->m_lLayers[j]->m_Type == LAYERTYPE_QUADS)
+			{
+				CLayerQuads *Layer = static_cast<CLayerQuads *>(m_lGroups[i]->m_lLayers[j]);
+				for(int k = 0; k < Layer->m_lQuads.size(); ++k)
+				{
+					if(Layer->m_lQuads[k].m_PosEnv == Index)
+						Layer->m_lQuads[k].m_PosEnv = -1;
+					else if(Layer->m_lQuads[k].m_PosEnv > Index)
+						Layer->m_lQuads[k].m_PosEnv--;
+					if(Layer->m_lQuads[k].m_ColorEnv == Index)
+						Layer->m_lQuads[k].m_ColorEnv = -1;
+					else if(Layer->m_lQuads[k].m_ColorEnv > Index)
+						Layer->m_lQuads[k].m_ColorEnv--;
+				}
+			}
+
+	m_lEnvelopes.remove_index(Index);
+}
+
+void CEditorMap::MakeGameLayer(CLayer *pLayer)
+{
+	m_pGameLayer = (CLayerGame *)pLayer;
+	m_pGameLayer->m_pEditor = m_pEditor;
+	m_pGameLayer->m_TexID = m_pEditor->ms_EntitiesTexture;
+}
+
+void CEditorMap::MakeGameGroup(CLayerGroup *pGroup)
+{
+	m_pGameGroup = pGroup;
+	m_pGameGroup->m_GameGroup = true;
+	m_pGameGroup->m_pName = "Game";
+}
+
+
+
+void CEditorMap::Clean()
+{
+	m_lGroups.delete_all();
+	m_lEnvelopes.delete_all();
+	m_lImages.delete_all();
+
+	m_pGameLayer = 0x0;
+	m_pGameGroup = 0x0;
+
+	m_Modified = false;
+}
+
+void CEditorMap::CreateDefault(int EntitiesTexture)
+{
+	// add background
+	CLayerGroup *pGroup = NewGroup();
+	pGroup->m_ParallaxX = 0;
+	pGroup->m_ParallaxY = 0;
+	CLayerQuads *pLayer = new CLayerQuads;
+	pLayer->m_pEditor = m_pEditor;
+	CQuad *pQuad = pLayer->NewQuad();
+	const int Width = 800000;
+	const int Height = 600000;
+	pQuad->m_aPoints[0].x = pQuad->m_aPoints[2].x = -Width;
+	pQuad->m_aPoints[1].x = pQuad->m_aPoints[3].x = Width;
+	pQuad->m_aPoints[0].y = pQuad->m_aPoints[1].y = -Height;
+	pQuad->m_aPoints[2].y = pQuad->m_aPoints[3].y = Height;
+	pQuad->m_aColors[0].r = pQuad->m_aColors[1].r = 94;
+	pQuad->m_aColors[0].g = pQuad->m_aColors[1].g = 132;
+	pQuad->m_aColors[0].b = pQuad->m_aColors[1].b = 174;
+	pQuad->m_aColors[2].r = pQuad->m_aColors[3].r = 204;
+	pQuad->m_aColors[2].g = pQuad->m_aColors[3].g = 232;
+	pQuad->m_aColors[2].b = pQuad->m_aColors[3].b = 255;
+	pGroup->AddLayer(pLayer);
+
+	// add game layer
+	MakeGameGroup(NewGroup());
+	MakeGameLayer(new CLayerGame(50, 50));
+	m_pGameGroup->AddLayer(m_pGameLayer);
+}
+
+void CEditor::Init()
+{
+	m_pInput = Kernel()->RequestInterface<IInput>();
+	m_pClient = Kernel()->RequestInterface<IClient>();
+	m_pConsole = Kernel()->RequestInterface<IConsole>();
+	m_pGraphics = Kernel()->RequestInterface<IGraphics>();
+	m_pTextRender = Kernel()->RequestInterface<ITextRender>();
+	m_pStorage = Kernel()->RequestInterface<IStorage>();
+	m_RenderTools.m_pGraphics = m_pGraphics;
+	m_RenderTools.m_pUI = &m_UI;
+	m_UI.SetGraphics(m_pGraphics, m_pTextRender);
+	m_Map.m_pEditor = this;
+
+	ms_CheckerTexture = Graphics()->LoadTexture("editor/checker.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
+	ms_BackgroundTexture = Graphics()->LoadTexture("editor/background.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
+	ms_CursorTexture = Graphics()->LoadTexture("editor/cursor.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
+	ms_EntitiesTexture = Graphics()->LoadTexture("editor/entities.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
+
+	m_TilesetPicker.m_pEditor = this;
+	m_TilesetPicker.MakePalette();
+	m_TilesetPicker.m_Readonly = true;
+
+	m_Brush.m_pMap = &m_Map;
+
+	Reset();
+	m_Map.m_Modified = false;
+}
+
+void CEditor::DoMapBorder()
+{
+    CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
+    
+    for(int i = 0; i < pT->m_Width*2; ++i)
+        pT->m_pTiles[i].m_Index = 1;
+        
+    for(int i = 0; i < pT->m_Width*pT->m_Height; ++i)
+    {
+        if(i%pT->m_Width < 2 || i%pT->m_Width > pT->m_Width-3)
+            pT->m_pTiles[i].m_Index = 1;
+    }
+    
+    for(int i = (pT->m_Width*(pT->m_Height-2)); i < pT->m_Width*pT->m_Height; ++i)
+        pT->m_pTiles[i].m_Index = 1;
+}
+
+void CEditor::UpdateAndRender()
+{
+	static float s_MouseX = 0.0f;
+	static float s_MouseY = 0.0f;
+
+	if(m_Animate)
+		m_AnimateTime = (time_get()-m_AnimateStart)/(float)time_freq();
+	else
+		m_AnimateTime = 0;
+	ms_pUiGotContext = 0;
+
+	// handle mouse movement
+	float mx, my, Mwx, Mwy;
+	float rx, ry;
+	{
+		Input()->MouseRelative(&rx, &ry);
+		m_MouseDeltaX = rx;
+		m_MouseDeltaY = ry;
+
+		if(!m_LockMouse)
+		{
+			s_MouseX += rx;
+			s_MouseY += ry;
+		}
+
+		s_MouseX = clamp(s_MouseX, 0.0f, UI()->Screen()->w);
+		s_MouseY = clamp(s_MouseY, 0.0f, UI()->Screen()->h);
+
+		// update the ui
+		mx = s_MouseX;
+		my = s_MouseY;
+		Mwx = 0;
+		Mwy = 0;
+
+		// fix correct world x and y
+		CLayerGroup *g = GetSelectedGroup();
+		if(g)
+		{
+			float aPoints[4];
+			g->Mapping(aPoints);
+
+			float WorldWidth = aPoints[2]-aPoints[0];
+			float WorldHeight = aPoints[3]-aPoints[1];
+
+			Mwx = aPoints[0] + WorldWidth * (s_MouseX/UI()->Screen()->w);
+			Mwy = aPoints[1] + WorldHeight * (s_MouseY/UI()->Screen()->h);
+			m_MouseDeltaWx = m_MouseDeltaX*(WorldWidth / UI()->Screen()->w);
+			m_MouseDeltaWy = m_MouseDeltaY*(WorldHeight / UI()->Screen()->h);
+		}
+
+		int Buttons = 0;
+		if(Input()->KeyPressed(KEY_MOUSE_1)) Buttons |= 1;
+		if(Input()->KeyPressed(KEY_MOUSE_2)) Buttons |= 2;
+		if(Input()->KeyPressed(KEY_MOUSE_3)) Buttons |= 4;
+
+		UI()->Update(mx,my,Mwx,Mwy,Buttons);
+	}
+
+	// toggle gui
+	if(Input()->KeyDown(KEY_TAB))
+		m_GuiActive = !m_GuiActive;
+
+	if(Input()->KeyDown(KEY_F5))
+		Save("maps/debug_test2.map");
+
+	if(Input()->KeyDown(KEY_F6))
+		Load("maps/debug_test2.map", IStorage::TYPE_ALL);
+	
+	if(Input()->KeyDown(KEY_F8))
+		Load("maps/debug_test.map", IStorage::TYPE_ALL);
+	
+	if(Input()->KeyDown(KEY_F7))
+		Save("maps/quicksave.map");
+
+	if(Input()->KeyDown(KEY_F10))
+		m_ShowMousePointer = false;
+
+	Render();
+
+	if(Input()->KeyDown(KEY_F10))
+	{
+		Graphics()->TakeScreenshot(0);
+		m_ShowMousePointer = true;
+	}
+
+	Input()->ClearEvents();
+}
+
+IEditor *CreateEditor() { return new CEditor; }