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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-23 14:10:05 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-23 14:10:05 +0000
commit815c55c4ce58995dcc34627bcbed956d1a1bc4dd (patch)
treeae33fb8915f06865369208c5402122555b90d905 /src/game/collision.hpp
parent8f9e2031dcd562e72ac7e5ec9c00b8aed10b53a6 (diff)
downloadzcatch-815c55c4ce58995dcc34627bcbed956d1a1bc4dd.tar.gz
zcatch-815c55c4ce58995dcc34627bcbed956d1a1bc4dd.zip
added death tile
Diffstat (limited to 'src/game/collision.hpp')
-rw-r--r--src/game/collision.hpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/collision.hpp b/src/game/collision.hpp
index 735e26c5..e98ce6be 100644
--- a/src/game/collision.hpp
+++ b/src/game/collision.hpp
@@ -4,8 +4,15 @@
 
 #include <base/vmath.hpp>
 
+enum
+{
+	COLFLAG_SOLID=1,
+	COLFLAG_DEATH=2,
+};
+
 int col_init();
 int col_is_solid(int x, int y);
+int col_get(int x, int y);
 int col_width();
 int col_height();
 bool col_intersect_line(vec2 pos0, vec2 pos1, vec2 *out);