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| author | GreYFoXGTi <GreYFoXGTi@GMaiL.CoM> | 2011-02-13 08:47:51 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-02-13 12:57:10 +0100 |
| commit | 68a1a29db8641348937548fea1cb32dab2317a0c (patch) | |
| tree | b183103f2269e095b2a3180d34ea97e9dd75d03e /src/game/collision.h | |
| parent | 7bfbe24a1c55613219caa2ab59da7558207d9e82 (diff) | |
| download | zcatch-68a1a29db8641348937548fea1cb32dab2317a0c.tar.gz zcatch-68a1a29db8641348937548fea1cb32dab2317a0c.zip | |
Reverted 1 Letter Refactoring or Edited it to a full name.
Diffstat (limited to 'src/game/collision.h')
| -rw-r--r-- | src/game/collision.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/collision.h b/src/game/collision.h index 3a0a490a..d16f2d56 100644 --- a/src/game/collision.h +++ b/src/game/collision.h @@ -25,9 +25,9 @@ public: CCollision(); void Init(class CLayers *pLayers); - bool CheckPoint(float X, float Y) { return IsTileSolid(round(X), round(Y)); } - bool CheckPoint(vec2 P) { return CheckPoint(P.x, P.y); } - int GetCollisionAt(float X, float Y) { return GetTile(round(X), round(Y)); } + bool CheckPoint(float x, float y) { return IsTileSolid(round(x), round(y)); } + bool CheckPoint(vec2 Pos) { return CheckPoint(Pos.x, Pos.y); } + int GetCollisionAt(float x, float y) { return GetTile(round(x), round(y)); } int GetWidth() { return m_Width; }; int GetHeight() { return m_Height; }; int IntersectLine(vec2 Pos0, vec2 Pos1, vec2 *pOutCollision, vec2 *pOutBeforeCollision); |