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authorGreYFoXGTi <GreYFoXGTi@GMaiL.CoM>2011-02-13 08:47:51 +0200
committeroy <Tom_Adams@web.de>2011-02-13 12:57:10 +0100
commit68a1a29db8641348937548fea1cb32dab2317a0c (patch)
treeb183103f2269e095b2a3180d34ea97e9dd75d03e /src/game/collision.h
parent7bfbe24a1c55613219caa2ab59da7558207d9e82 (diff)
downloadzcatch-68a1a29db8641348937548fea1cb32dab2317a0c.tar.gz
zcatch-68a1a29db8641348937548fea1cb32dab2317a0c.zip
Reverted 1 Letter Refactoring or Edited it to a full name.
Diffstat (limited to 'src/game/collision.h')
-rw-r--r--src/game/collision.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/collision.h b/src/game/collision.h
index 3a0a490a..d16f2d56 100644
--- a/src/game/collision.h
+++ b/src/game/collision.h
@@ -25,9 +25,9 @@ public:
 
 	CCollision();
 	void Init(class CLayers *pLayers);
-	bool CheckPoint(float X, float Y) { return IsTileSolid(round(X), round(Y)); }
-	bool CheckPoint(vec2 P) { return CheckPoint(P.x, P.y); }
-	int GetCollisionAt(float X, float Y) { return GetTile(round(X), round(Y)); }
+	bool CheckPoint(float x, float y) { return IsTileSolid(round(x), round(y)); }
+	bool CheckPoint(vec2 Pos) { return CheckPoint(Pos.x, Pos.y); }
+	int GetCollisionAt(float x, float y) { return GetTile(round(x), round(y)); }
 	int GetWidth() { return m_Width; };
 	int GetHeight() { return m_Height; };
 	int IntersectLine(vec2 Pos0, vec2 Pos1, vec2 *pOutCollision, vec2 *pOutBeforeCollision);