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| author | oy <Tom_Adams@web.de> | 2010-09-08 02:54:03 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-09-08 02:54:03 +0200 |
| commit | e191b2c59e24eee5bf77b993e9a5dec2a4c7adfa (patch) | |
| tree | b877bd86a77df9660f22fd271ccc249be3975047 /src/game/client | |
| parent | e31b125a0de8b359921807d3b5590e8e20fcfc8e (diff) | |
| download | zcatch-e191b2c59e24eee5bf77b993e9a5dec2a4c7adfa.tar.gz zcatch-e191b2c59e24eee5bf77b993e9a5dec2a4c7adfa.zip | |
when hooking a player don't use predicted values for rendering the hook. Closes #9
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/components/players.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp index ad7b3bcd..bb79f550 100644 --- a/src/game/client/components/players.cpp +++ b/src/game/client/components/players.cpp @@ -165,6 +165,14 @@ void CPlayers::RenderHook( HookPos = mix(vec2(m_pClient->m_PredictedPrevChar.m_Pos.x, m_pClient->m_PredictedPrevChar.m_Pos.y), vec2(m_pClient->m_PredictedChar.m_Pos.x, m_pClient->m_PredictedChar.m_Pos.y), Client()->PredIntraGameTick()); } + else if(pInfo.m_Local) + { + HookPos = mix(vec2(m_pClient->m_Snap.m_aCharacters[pPlayerChar->m_HookedPlayer].m_Prev.m_X, + m_pClient->m_Snap.m_aCharacters[pPlayerChar->m_HookedPlayer].m_Prev.m_Y), + vec2(m_pClient->m_Snap.m_aCharacters[pPlayerChar->m_HookedPlayer].m_Cur.m_X, + m_pClient->m_Snap.m_aCharacters[pPlayerChar->m_HookedPlayer].m_Cur.m_Y), + Client()->IntraGameTick()); + } else HookPos = mix(vec2(pPrevChar->m_HookX, pPrevChar->m_HookY), vec2(pPlayerChar->m_HookX, pPlayerChar->m_HookY), Client()->IntraGameTick()); } |