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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-07-14 13:37:26 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-07-14 13:37:26 +0000
commitc74efbbdb2e72e2d3ec01d7e606dc1f2a4f36451 (patch)
tree64dcd8676f1dd9b7701f579de6afcb95e618b8b0 /src/game/client
parent7d8aec0d5bc572fedabeb37e2af12f9ba5155585 (diff)
downloadzcatch-c74efbbdb2e72e2d3ec01d7e606dc1f2a4f36451.tar.gz
zcatch-c74efbbdb2e72e2d3ec01d7e606dc1f2a4f36451.zip
fixed some stuff in the font. looks abit better now
Diffstat (limited to 'src/game/client')
-rw-r--r--src/game/client/game_client.cpp6
-rw-r--r--src/game/client/menu.cpp2
2 files changed, 5 insertions, 3 deletions
diff --git a/src/game/client/game_client.cpp b/src/game/client/game_client.cpp
index 361d938b..031c0ac7 100644
--- a/src/game/client/game_client.cpp
+++ b/src/game/client/game_client.cpp
@@ -1100,11 +1100,11 @@ void modc_render()
 		if(chat_active)
 		{
 			
-			gfx_texture_set(-1); // TODO: remove when the font looks better
+			/*gfx_texture_set(-1); // TODO: remove when the font looks better
 			gfx_quads_begin();
 			gfx_quads_setcolor(0,0,0,0.4f);
 			gfx_quads_drawTL(x-2, y+1, 300, 8);
-			gfx_quads_end();
+			gfx_quads_end();*/
 			
 			// render chat input
 			char buf[sizeof(chat_input)+16];
@@ -1122,11 +1122,13 @@ void modc_render()
 			if(client_tick() > chat_lines[r].tick+50*15)
 				break;
 
+			/*
 			gfx_texture_set(-1); // TODO: remove when the font looks better
 			gfx_quads_begin();
 			gfx_quads_setcolor(0,0,0,0.4f);
 			gfx_quads_drawTL(x-2, y+1, gfx_pretty_text_width(10, chat_lines[r].text)+3, 8);
 			gfx_quads_end();
+			*/
 
 			gfx_pretty_text(x, y, 10, chat_lines[r].text);
 			y -= 8;
diff --git a/src/game/client/menu.cpp b/src/game/client/menu.cpp
index acb4ebfb..276ff426 100644
--- a/src/game/client/menu.cpp
+++ b/src/game/client/menu.cpp
@@ -1137,7 +1137,7 @@ void modmenu_init()
 	input::enable_char_cache();
 	input::enable_key_cache();
 
-    current_font->font_texture = gfx_load_texture("data/big_font.png");
+    current_font->font_texture = gfx_load_texture("data/big_font2.png");
 
 	background_texture = gfx_load_texture("data/gui_bg.png");
 	gui_tileset_texture = gfx_load_texture("data/gui/gui_widgets.png");