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| author | Olle Rosenquist <phobos99@gmail.com> | 2007-07-22 09:16:38 +0000 |
|---|---|---|
| committer | Olle Rosenquist <phobos99@gmail.com> | 2007-07-22 09:16:38 +0000 |
| commit | baa65960a06b4d53449dbeeb0987a23ef9b9b6a7 (patch) | |
| tree | 25ec68812d07ec329c2a5d7077c441660dbd47e1 /src/game/client | |
| parent | 3b1871499c52a41c6fe1e017d6da858b7e70a396 (diff) | |
| download | zcatch-baa65960a06b4d53449dbeeb0987a23ef9b9b6a7.tar.gz zcatch-baa65960a06b4d53449dbeeb0987a23ef9b9b6a7.zip | |
Updated stuff
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/game_client.cpp | 30 |
1 files changed, 20 insertions, 10 deletions
diff --git a/src/game/client/game_client.cpp b/src/game/client/game_client.cpp index 9ed43d1a..094f302a 100644 --- a/src/game/client/game_client.cpp +++ b/src/game/client/game_client.cpp @@ -15,6 +15,9 @@ data_container *data = 0x0; int charids[16] = {2,10,0,4,12,6,14,1,9,15,13,11,7,5,8,3}; +static int gametype = GAMETYPE_DM; +static int skinseed = 0; + static vec2 mouse_pos; static vec2 local_player_pos; static obj_player *local_player; @@ -942,8 +945,9 @@ static void render_player(obj_player *prev, obj_player *player) gfx_quads_end(); } - // render the tee - render_tee(&state, player->clientid, direction, position); + // render the tee + int skin = gametype == GAMETYPE_TDM ? skinseed + player->team : player->clientid; + render_tee(&state, skin, direction, position); } @@ -1248,6 +1252,7 @@ void modc_render() // render victim tee x -= 24.0f; + //int skin = gametype == GAMETYPE_TDM ? skinseed + player->team : player->clientid; render_tee(&idlestate, killmsgs[r].victim, vec2(1,0), vec2(x, y+28)); x -= 32.0f; @@ -1305,6 +1310,7 @@ void modc_render() // render goals if(gameobj) { + gametype = gameobj->gametype; gfx_mapscreen(0,0,400,300); if(!gameobj->sudden_death) { @@ -1429,9 +1435,7 @@ void modc_render() y += 64.0f; // Calculate team scores - int teamscore[2]; - teamscore[0] = 0; - teamscore[1] = 0; + int teamscore[2] = {0,0}; int num = snap_num_items(SNAP_CURRENT); for(int i = 0; i < num; i++) { @@ -1459,6 +1463,10 @@ void modc_render() y += 50.0f; + float offsets[2]; + offsets[0] = y; + offsets[1] = y; + for(int i = 0; i < num; i++) { snap_item item; @@ -1467,14 +1475,16 @@ void modc_render() if(item.type == OBJTYPE_PLAYER) { obj_player *player = (obj_player *)data; - if(player) + if(player && player->team >= 0 && player->team < 2) { sprintf(buf, "%4d", player->score); - gfx_pretty_text(x+60-gfx_pretty_text_width(48,buf), y, 48, buf); - gfx_pretty_text(x+128, y, 48, client_datas[player->clientid].name); + float offsetx = player->team ? 400 : 0; + gfx_pretty_text(offsetx + x+60-gfx_pretty_text_width(48,buf), offsets[player->team], 48, buf); + gfx_pretty_text(offsetx + x+128, offsets[player->team], 48, client_datas[player->clientid].name); - render_tee(&idlestate, player->clientid, vec2(1,0), vec2(x+90, y+24)); - y += 58.0f; + int skin = skinseed + player->team; + render_tee(&idlestate, skin, vec2(1,0), vec2(offsetx + x+90, y+24)); + offsets[player->team] += 58.0f; } } } |