diff options
| author | oy <Tom_Adams@web.de> | 2011-04-08 19:11:41 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-04-08 19:11:41 +0200 |
| commit | 9643fc36ae69c15ee8c9a9634e8aa663f112f9e6 (patch) | |
| tree | 6d3c97871e7e1f11193a5162c08bdbc92fe34a44 /src/game/client | |
| parent | e63683e649585c6840d0ec170fc1c2687770160e (diff) | |
| download | zcatch-9643fc36ae69c15ee8c9a9634e8aa663f112f9e6.tar.gz zcatch-9643fc36ae69c15ee8c9a9634e8aa663f112f9e6.zip | |
added new hammer hit effect by SushiTee and Crises
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/components/effects.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp index 20c9b055..9a5ff2d3 100644 --- a/src/game/client/components/effects.cpp +++ b/src/game/client/components/effects.cpp @@ -235,10 +235,10 @@ void CEffects::HammerHit(vec2 Pos) // add the explosion CParticle p; p.SetDefault(); - p.m_Spr = SPRITE_PART_EXPL01; + p.m_Spr = SPRITE_PART_HIT01; p.m_Pos = Pos; - p.m_LifeSpan = 0.4f; - p.m_StartSize = 150.0f; + p.m_LifeSpan = 0.3f; + p.m_StartSize = 120.0f; p.m_EndSize = 0; p.m_Rot = frandom()*pi*2; m_pClient->m_pParticles->Add(CParticles::GROUP_EXPLOSIONS, &p); |