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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-07-29 22:09:15 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-07-29 22:09:15 +0000
commit8233a44b605f53b9e852a51efb4dca8f15635198 (patch)
treec55d5ef893b98916d38a0be2beefc12bc35fa73d /src/game/client
parent0dd86dd084d22dc766bb4231285d2ac18e3dfa65 (diff)
downloadzcatch-8233a44b605f53b9e852a51efb4dca8f15635198.tar.gz
zcatch-8233a44b605f53b9e852a51efb4dca8f15635198.zip
an update :D
Diffstat (limited to 'src/game/client')
-rw-r--r--src/game/client/mapres_tilemap.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/mapres_tilemap.cpp b/src/game/client/mapres_tilemap.cpp
index 032238bf..f4088fa8 100644
--- a/src/game/client/mapres_tilemap.cpp
+++ b/src/game/client/mapres_tilemap.cpp
@@ -46,7 +46,7 @@ void tilemap_render(float scale, int fg)
 			int endy = (int)(screen_y1/scale)+1;
 			int endx = (int)(screen_x1/scale)+1;
 			
-			float frac = (1.0f/1024.0f);//2.0f; //2.0f;
+			float frac = (1.25f/1024.0f);//2.0f; //2.0f;
 			float texsize = 1024.0f;
 			float nudge = 0.5f/texsize;
 			for(int y = starty; y < endy; y++)