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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-07-15 23:52:36 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-07-15 23:52:36 +0000
commit8202e676f9e41652fdb6aa0eec581ae221d5f6d1 (patch)
tree099b2a84d0fdee68f51a4aca3da0e46b19978959 /src/game/client
parentdd5afa751d93684b03d36225f3177d36160257d3 (diff)
downloadzcatch-8202e676f9e41652fdb6aa0eec581ae221d5f6d1.tar.gz
zcatch-8202e676f9e41652fdb6aa0eec581ae221d5f6d1.zip
fixed shotgun so its more of a shotgun. fixed so it loads the correct font
Diffstat (limited to 'src/game/client')
-rw-r--r--src/game/client/menu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/menu.cpp b/src/game/client/menu.cpp
index 1ff33670..dea4e802 100644
--- a/src/game/client/menu.cpp
+++ b/src/game/client/menu.cpp
@@ -1139,7 +1139,7 @@ void modmenu_init()
 	input::enable_char_cache();
 	input::enable_key_cache();
 
-    current_font->font_texture = gfx_load_texture("data/big_font2.png");
+    current_font->font_texture = gfx_load_texture("data/big_font.png");
 
 	background_texture = gfx_load_texture("data/gui_bg.png");
 	gui_tileset_texture = gfx_load_texture("data/gui/gui_widgets.png");