diff options
| author | heinrich5991 <heinrich5991@gmail.com> | 2012-06-27 11:46:11 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2013-02-24 17:38:19 +0100 |
| commit | 7b545f3ed941d45c3a42016b9de667a08f8d4dc6 (patch) | |
| tree | a7e6c86753d4daa7c81e041b8480a0ff5b7f53de /src/game/client | |
| parent | 56ae76f46574506fa2b28fbf2fdf5672ae5866c6 (diff) | |
| download | zcatch-7b545f3ed941d45c3a42016b9de667a08f8d4dc6.tar.gz zcatch-7b545f3ed941d45c3a42016b9de667a08f8d4dc6.zip | |
Added borderless window functionality
This might become handy for users with multiple monitors, might resolve other issues aswell
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/components/menus_settings.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 13993783..467ef500 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -613,6 +613,7 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView) static int s_GfxScreenWidth = g_Config.m_GfxScreenWidth; static int s_GfxScreenHeight = g_Config.m_GfxScreenHeight; static int s_GfxColorDepth = g_Config.m_GfxColorDepth; + static int s_GfxBorderless = g_Config.m_GfxBorderless; static int s_GfxFullscreen = g_Config.m_GfxFullscreen; static int s_GfxVsync = g_Config.m_GfxVsync; static int s_GfxFsaaSamples = g_Config.m_GfxFsaaSamples; @@ -668,9 +669,20 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView) // switches MainView.HSplitTop(20.0f, &Button, &MainView); + if(DoButton_CheckBox(&g_Config.m_GfxBorderless, Localize("Borderless window"), g_Config.m_GfxBorderless, &Button)) + { + g_Config.m_GfxBorderless ^= 1; + if(g_Config.m_GfxBorderless && g_Config.m_GfxFullscreen) + g_Config.m_GfxFullscreen = 0; + CheckSettings = true; + } + + MainView.HSplitTop(20.0f, &Button, &MainView); if(DoButton_CheckBox(&g_Config.m_GfxFullscreen, Localize("Fullscreen"), g_Config.m_GfxFullscreen, &Button)) { g_Config.m_GfxFullscreen ^= 1; + if(g_Config.m_GfxFullscreen && g_Config.m_GfxBorderless) + g_Config.m_GfxBorderless = 0; CheckSettings = true; } @@ -713,6 +725,7 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView) if(s_GfxScreenWidth == g_Config.m_GfxScreenWidth && s_GfxScreenHeight == g_Config.m_GfxScreenHeight && s_GfxColorDepth == g_Config.m_GfxColorDepth && + s_GfxBorderless == g_Config.m_GfxBorderless && s_GfxFullscreen == g_Config.m_GfxFullscreen && s_GfxVsync == g_Config.m_GfxVsync && s_GfxFsaaSamples == g_Config.m_GfxFsaaSamples && |