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| author | oy <Tom_Adams@web.de> | 2012-03-04 12:46:38 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2013-02-24 17:24:30 +0100 |
| commit | 2f86ad3c4baab2709f224f0ff7cf9ca46d4b1f52 (patch) | |
| tree | 7b65b0a2c0231cbe23288237e0c6c2413aa194b7 /src/game/client | |
| parent | ffa93a007ced9553cc35ce8372bd8ab59039e6f9 (diff) | |
| download | zcatch-2f86ad3c4baab2709f224f0ff7cf9ca46d4b1f52.tar.gz zcatch-2f86ad3c4baab2709f224f0ff7cf9ca46d4b1f52.zip | |
fixed chat ignore feature
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/components/menus_ingame.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index a9cf35e9..084520d9 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -183,7 +183,7 @@ void CMenus::RenderPlayers(CUIRect MainView) ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); - if(&g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend) + if(g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend) DoButton_Toggle(&s_aPlayerIDs[Index][0], 1, &Button, false); else if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button, true)) |